GtkSharp/Source/OldStuff/doc/en/Gdk/ByteOrder.xml

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2.1 KiB
XML

<Type Name="ByteOrder" FullName="Gdk.ByteOrder">
<TypeSignature Language="C#" Maintainer="auto" Value="public enum ByteOrder" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed ByteOrder extends System.Enum" />
<AssemblyInfo>
<AssemblyName>gdk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Attributes>
<Attribute>
<AttributeName>GLib.GType(typeof(Gdk.ByteOrderGType))</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>A set of values describing the possible byte-orders for storing pixel values in memory.</summary>
<remarks />
</Docs>
<Members>
<Member MemberName="LsbFirst">
<MemberSignature Language="C#" Value="LsbFirst" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.ByteOrder LsbFirst = int32(0)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.ByteOrder</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The values are stored with the least-significant byte first.</summary>
<remarks>For instance, the 32-bit value 0xffeecc would be stored in memory as 0xcc, 0xee, 0xff, 0x00.</remarks>
</Docs>
</Member>
<Member MemberName="MsbFirst">
<MemberSignature Language="C#" Value="MsbFirst" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.ByteOrder MsbFirst = int32(1)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.ByteOrder</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The values are stored with the most-significant byte first.</summary>
<remarks>For instance, the 32-bit value 0xffeecc would be stored in memory as 0x00, 0xcc, 0xee, 0xff.</remarks>
</Docs>
</Member>
</Members>
</Type>