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svn path=/trunk/gtk-sharp/; revision=8894
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51 lines
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1.5 KiB
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<title>Writers section</title>
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<body>
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<h1>Writers section</h1>
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<h2>Contributors</h2>
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<ul>
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<li><a href="mailto:mwh at sysrq.dk">Martin Willemoes Hansen</a>
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<br>Maintainer
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<br>Main focus: Work on the framework of the tutorial.
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<li><a href="mailto:johannes at jroith.de">Johannes Roith</a>
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<br>Main focus: Work on the Glade# part.
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<li><a href="mailto:pbaena at uol.com.ar">Pablo Baena</a>
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<br>Main focus: Threads stuff, Eclipse/mono/gtk#/glade#/glib# sections.
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<br>Is working on a front-end for Mencoder, which could be used as a sample.
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<li><a href="mailto:nluyan@163.net">Luyan</a>
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<br>Chinese translation.
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</ul>
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<h2>Ideas</h2>
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<ol>
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<li>Some of the things you need (samples); can be re-used from the /sample
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directory in the gtk-sharp module. At least that is a start! :)
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<br>Richard Torkar
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<li>My suggestion is to make a small application that would show
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programmers how to build a full application, pick a target application
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(for example you could pick the `same-gnome' game) and build it from
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zero:
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<ul>
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<li>Creating your UI using glade.
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<li>Connecting the Glade code to C#
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<li>Making the program go.
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<li>Using the Canvas/Drawing.
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<li>Creating a configuration dialog box with Glade.
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<li>Loading configuration settings from GConf.
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<li>Storing scores on a database.
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<li>Internationalization.
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<li>Adding an About Box and a logo
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<li>Making the executable self-contained
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<li>Creating a custom widget.
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</ul>
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Miguel de Icaza
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</ol>
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