9d0a50175b
svn path=/trunk/gtk-sharp/; revision=16463
126 lines
4.7 KiB
XML
126 lines
4.7 KiB
XML
<Type Name="TextChildAnchor" FullName="Gtk.TextChildAnchor">
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<TypeSignature Language="C#" Value="public class TextChildAnchor : GLib.Object, IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>GLib.Object</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public TextChildAnchor (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of TextChildAnchor, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public TextChildAnchor ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>Creates a new TextChildAnchor</summary>
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<returns>To be added: an object of type 'Gtk.TextChildAnchor'</returns>
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<remarks>
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<para>
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To create a new <see cref="T:Gtk.TextChildAnchor" />, you
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can also use the factory method <see cref="M:Gtk.TextBuffer.CreateChildAnchor(Gtk.TextIter)" />
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from the <see cref="T:Gtk.TextBuffer" /> class.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static uint GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The GLib Type for Gtk.TextChildAnchor</summary>
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<returns>The GLib Type for the Gtk.TextChildAnchor class.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Widgets">
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<MemberSignature Language="C#" Value="public GLib.List Widgets { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>GLib.List</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>Gets a list of all widgets anchored at this child anchor.</summary>
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<returns>a list of widgets anchored</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Deleted">
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<MemberSignature Language="C#" Value="public bool Deleted { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>Determines whether the child anchor has been deleted from the buffer.</summary>
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<returns>
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<see langword="true" /> if the child anchor has been deleted from its buffer
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</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected TextChildAnchor (GLib.Type gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.Type" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">GLib type for the type</param>
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<returns>Creates a new instance of TextChildAnchor, using the GLib-provided type</returns>
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<remarks>
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<para>This is a constructor used by derivative types of <see cref="T:Gtk.TextChildAnchor" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
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</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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