80a32deaa6
* Pango/*.xml : run updater and kill stubbed deprecates * Atk/*.xml : run updater and kill stubbed deprecates * Gdk/*.xml : run updater and kill stubbed deprecates * Gtk/*.xml : run updater and kill stubbed deprecates svn path=/trunk/gtk-sharp/; revision=23492
116 lines
No EOL
3.7 KiB
XML
116 lines
No EOL
3.7 KiB
XML
<Type Name="RulerMetric" FullName="Gtk.RulerMetric">
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<TypeSignature Language="C#" Value="public sealed struct RulerMetric;" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>System.ValueType</BaseTypeName>
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</Base>
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<Interfaces />
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<Attributes />
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<Members>
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<Member MemberName="Zero">
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<MemberSignature Language="C#" Value="public static Gtk.RulerMetric Zero;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.RulerMetric</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="New">
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<MemberSignature Language="C#" Value="public static Gtk.RulerMetric New (IntPtr raw);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.RulerMetric</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="raw">To be added: an object of type 'IntPtr'</param>
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<returns>To be added: an object of type 'Gtk.RulerMetric'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="MetricName">
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<MemberSignature Language="C#" Value="public string MetricName;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Abbrev">
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<MemberSignature Language="C#" Value="public string Abbrev;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="PixelsPerUnit">
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<MemberSignature Language="C#" Value="public double PixelsPerUnit;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="RulerScale">
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<MemberSignature Language="C#" Value="public double [] RulerScale;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Double[]</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Subdivide">
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<MemberSignature Language="C#" Value="public int [] Subdivide;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32[]</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |