9d0a50175b
svn path=/trunk/gtk-sharp/; revision=16463
164 lines
6.4 KiB
XML
164 lines
6.4 KiB
XML
<Type Name="CellRendererToggle" FullName="Gtk.CellRendererToggle">
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<TypeSignature Language="C#" Value="public class CellRendererToggle : Gtk.CellRenderer, IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>Renders a <see cref="T:Gtk.ToggleButton" /> or a <see cref="T:Gtk.RadioButton" /></summary>
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<remarks />
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</Docs>
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<Base>
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<BaseTypeName>Gtk.CellRenderer</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public CellRendererToggle (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of CellRendererToggle, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public CellRendererToggle ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>Creates a new <see cref="T:Gtk.CellRendererToggle" />.</summary>
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<returns>an object of type <see cref="T:Gtk.CellRendererToggle" /></returns>
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<remarks>The default constructor.</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static uint GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The <see cref="T:GLib.Type" /> for <see cref="T:Gtk.CellRendererToggle" /></summary>
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<returns>The <see cref="T:GLib.Type" /> for the <see cref="T:Gtk.CellRendererToggle" /> class.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Activatable">
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<MemberSignature Language="C#" Value="public bool Activatable { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>The <see cref="T:Gtk.ToggleButton" /> can be activated.</summary>
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<param name="value">an object of type <see cref="T:System.Boolean" /></param>
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<returns>an object of type <see cref="T:System.Boolean" /></returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Active">
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<MemberSignature Language="C#" Value="public bool Active { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>The toggle state of the <see cref="T:Gtk.ToggleButton" />.</summary>
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<param name="value">an object of type <see cref="T:System.Boolean" /></param>
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<returns>an object of type <see cref="T:System.Boolean" /></returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Radio">
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<MemberSignature Language="C#" Value="public bool Radio { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>Draw the <see cref="T:Gtk.ToggleButton" /> as a <see cref="T:Gtk.RadioButton" />.</summary>
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<param name="value">an object of type <see cref="T:System.Boolean" /></param>
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<returns>an object of type <see cref="T:System.Boolean" /></returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Toggled">
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<MemberSignature Language="C#" Value="public event GtkSharp.ToggledHandler Toggled;" />
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<MemberType>Event</MemberType>
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<ReturnValue><ReturnType>GtkSharp.ToggledHandler</ReturnType></ReturnValue>
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<Parameters />
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<Docs>
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<summary>Emitted when the cell is clicked.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected CellRendererToggle (GLib.Type gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.Type" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">GLib type for the type</param>
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<returns>Creates a new instance of CellRendererToggle, using the GLib-provided type</returns>
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<remarks>
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<para>This is a constructor used by derivative types of <see cref="T:Gtk.CellRendererToggle" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Inconsistent">
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<MemberSignature Language="C#" Value="public bool Inconsistent { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>The inconsistent state of the button.</summary>
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<param name="value">a <see cref="T:System.Boolean" /></param>
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<returns>a <see cref="T:System.Boolean" /></returns>
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<remarks />
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</Docs>
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</Member>
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</Members>
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</Type>
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