GtkSharp/doc/en/Gdk/Cursor.xml
Dan Winship fec5eff891 * updater/updater.cs (Compare): handle BaseType changes
(Generate, AddTypeSignature): fix spelling of "delegate"
 
        * en/*: regenerate to update BaseType nodes

svn path=/trunk/gtk-sharp/; revision=40721
2005-02-15 21:53:03 +00:00

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7.4 KiB
XML

<Type Name="Cursor" FullName="Gdk.Cursor">
<TypeSignature Language="C#" Value="public sealed struct Cursor;" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gdk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Standard and pixmap cursors</summary>
<remarks>The <see cref="T:Gdk.Cursor" /> represents cursors.</remarks>
</Docs>
<Base>
<BaseTypeName>GLib.Opaque</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members>
<Member MemberName="Ref">
<MemberSignature Language="C#" Value="public Gdk.Cursor Ref ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gdk.Cursor</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Adds a reference to the cursor</summary>
<returns>Same cursor that was passed in.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="Unref">
<MemberSignature Language="C#" Value="public void Unref ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Removes a reference from cursor, deallocating the cursor if no references remain.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Display">
<MemberSignature Language="C#" Value="public Gdk.Display Display { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Display</ReturnType>
</ReturnValue>
<Docs>
<summary>Returns the display on which the <see cref="T:Gdk.Cursor" /> is defined.</summary>
<returns>The <see cref="T:Gdk.Display" /> where the cursor is defined.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Cursor (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor.</summary>
<param name="raw">raw managed pointer.</param>
<returns>A new <see cref="T:Gdk.Cursor" />.</returns>
<remarks>This is an internal constructor, do not use it.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Cursor (Gdk.CursorType cursor_type);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="cursor_type" Type="Gdk.CursorType" />
</Parameters>
<Docs>
<summary>Creates a cursor from standard definitions.</summary>
<param name="cursor_type">The cursor type.</param>
<returns>a <see cref="T:Gdk.Cursor" /></returns>
<remarks>Creates a new cursor from the set of builtin cursors for the default display. See gdk_cursor_new_for_display().
<para>
To make the cursor invisible, use gdk_cursor_new_from_pixmap() to create a cursor with no pixels in it.
</para></remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Cursor (Gdk.Display display, Gdk.CursorType cursor_type);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="display" Type="Gdk.Display" />
<Parameter Name="cursor_type" Type="Gdk.CursorType" />
</Parameters>
<Docs>
<summary>Creates a new cursor from the set of builtin cursors.</summary>
<param name="display">The <see cref="T:Gdk.Display" /> for which the cursor will be created.</param>
<param name="cursor_type">Cursor to create.</param>
<returns>A new <see cref="T:Gdk.Cursor" />.</returns>
<remarks>None.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Cursor (Gdk.Pixmap source, Gdk.Pixmap mask, Gdk.Color fg, Gdk.Color bg, int x, int y);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="source" Type="Gdk.Pixmap" />
<Parameter Name="mask" Type="Gdk.Pixmap" />
<Parameter Name="fg" Type="Gdk.Color" />
<Parameter Name="bg" Type="Gdk.Color" />
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
</Parameters>
<Docs>
<summary>Creates a new cursor from a given pixmap and mask.</summary>
<param name="source">The <see cref="T:Gdk.Pixmap" /> the pixmap specifying the cursor. </param>
<param name="mask">The <see cref="T:Gdk.Pixmap" /> specifying the mask, which must be the same size as source.</param>
<param name="fg">the foreground color, used for the bits in the source which are 1. The color does not have to be allocated first.</param>
<param name="bg"> the background color, used for the bits in the source which are 0. The color does not have to be allocated first.</param>
<param name="x"> the horizontal offset of the 'hotspot' of the cursor.</param>
<param name="y"> the vertical offset of the 'hotspot' of the cursor.</param>
<returns>a <see cref="T:Gdk.Cursor" /></returns>
<remarks>Creates a new cursor from a given pixmap and mask. Both the pixmap and mask must have a depth of 1 (i.e. each pixel has only 2 values - on or off). The standard cursor size is 16 by 16 pixels.
<example>
<code lang="C#">
Gdk.Pixmap pixmap = GetPixmap ();
Gdk.Bitmap mask = GetMask ();
Gdk.Cursor cursor = new Gdk.Cursor (pixmap, mask);
</code>
</example></remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<returns>a <see cref="T:GLib.GType" /></returns>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gdk.Cursor" />.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Cursor (Gdk.Display display, Gdk.Pixbuf pixbuf, int x, int y);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="display" Type="Gdk.Display" />
<Parameter Name="pixbuf" Type="Gdk.Pixbuf" />
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="display">a <see cref="T:Gdk.Display" /></param>
<param name="pixbuf">a <see cref="T:Gdk.Pixbuf" /></param>
<param name="x">a <see cref="T:System.Int32" /></param>
<param name="y">a <see cref="T:System.Int32" /></param>
<returns>a <see cref="T:Gdk.Cursor" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>