GtkSharp/generator/SymbolTable.cs
Mike Kestner b6114fef1e 2003-05-18 Mike Kestner <mkestner@speakeasy.net>
* generator/CallbackGen.cs : use non-static symtab, kill doc comments
	* generator/ClassBase.cs : use non-static symtab
	* generator/CodeGenerator.cs : use non-static symtab
	* generator/EnumGen.cs : kill doc comments, don't gen using System here
	* generator/GenBase.cs : gen using System here for all types
	* generator/InterfaceGen.cs : don't gen using System here.
	* generator/Method.cs : use non-static symtab
	* generator/ObjectGen.cs : kill doc comments, use non-static symtab
	* generator/OpaqueGen.cs : don't gen using System here.
	* generator/Parameters.cs : use non static symtab.
	* generator/Parser.cs : use non static symtab. add SimpleGen's and
	ManualGen's
	* generator/Property.cs : use non static symtab
	* generator/SignalHandler.cs : use non static symtab
	* generator/StructBase.cs : use non static symtab
	* generator/SymbolTable.cs : major refactoring. now uses SimpleGen and
	ManualGen IGeneratables to simplify the method and prop code.  Is now
	instance based with a static prop to get the singleton instance, so that
	a this indexer can be provided to access the IGeneratables nicely. Gearing
	up to remove even more code from here by accessing IGeneratables directly.

svn path=/trunk/gtk-sharp/; revision=14687
2003-05-19 02:45:17 +00:00

282 lines
6.9 KiB
C#

// GtkSharp.Generation.SymbolTable.cs - The Symbol Table Class.
//
// Author: Mike Kestner <mkestner@speakeasy.net>
//
// (c) 2001-2003 Mike Kestner
namespace GtkSharp.Generation {
using System;
using System.Collections;
public class SymbolTable {
static SymbolTable table = null;
Hashtable alias = new Hashtable ();
Hashtable types = new Hashtable ();
public static SymbolTable Table {
get {
if (table == null)
table = new SymbolTable ();
return table;
}
}
public SymbolTable ()
{
Hashtable alias = new Hashtable ();
Hashtable types = new Hashtable ();
AddType (new SimpleGen ("void", "void"));
AddType (new SimpleGen ("gboolean", "bool"));
AddType (new SimpleGen ("gint", "int"));
AddType (new SimpleGen ("guint", "uint"));
AddType (new SimpleGen ("glong", "long"));
AddType (new SimpleGen ("gshort", "short"));
AddType (new SimpleGen ("gushort", "ushort"));
AddType (new SimpleGen ("guint32", "uint"));
AddType (new SimpleGen ("guint64", "ulong"));
AddType (new SimpleGen ("const-gchar", "string"));
AddType (new SimpleGen ("const-char", "string"));
AddType (new SimpleGen ("gchar", "string"));
AddType (new SimpleGen ("gfloat", "float"));
AddType (new SimpleGen ("gdouble", "double"));
AddType (new SimpleGen ("gint8", "sbyte"));
AddType (new SimpleGen ("guint8", "byte"));
AddType (new SimpleGen ("gint16", "short"));
AddType (new SimpleGen ("gint32", "int"));
AddType (new SimpleGen ("gint64", "long"));
AddType (new SimpleGen ("guint16", "ushort"));
AddType (new SimpleGen ("guint1", "bool"));
AddType (new SimpleGen ("gpointer", "IntPtr"));
AddType (new SimpleGen ("guchar", "byte"));
AddType (new SimpleGen ("long", "long"));
AddType (new SimpleGen ("gulong", "ulong"));
AddType (new SimpleGen ("GQuark", "int"));
AddType (new SimpleGen ("int", "int"));
AddType (new SimpleGen ("char", "string"));
AddType (new SimpleGen ("double", "double"));
AddType (new SimpleGen ("float", "float"));
AddType (new SimpleGen ("gunichar", "string"));
AddType (new SimpleGen ("uint1", "bool"));
AddType (new SimpleGen ("GPtrArray", "IntPtr[]"));
AddType (new SimpleGen ("GType", "uint"));
AddType (new SimpleGen ("GError", "IntPtr"));
// gsize is a system-specific typedef in glibconfig.h,
// but this should work for now
AddType (new SimpleGen ("gsize", "uint"));
AddType (new SimpleGen ("gssize", "int"));
AddType (new SimpleGen ("size_t", "int"));
// FIXME: These ought to be handled properly.
AddType (new SimpleGen ("GMemChunk", "IntPtr"));
AddType (new SimpleGen ("GTimeVal", "IntPtr"));
AddType (new SimpleGen ("GClosure", "IntPtr"));
AddType (new SimpleGen ("GArray", "IntPtr"));
AddType (new SimpleGen ("GData", "IntPtr"));
AddType (new SimpleGen ("GTypeModule", "GLib.Object"));
AddType (new SimpleGen ("GHashTable", "System.IntPtr"));
AddType (new SimpleGen ("va_list", "IntPtr"));
AddType (new SimpleGen ("GParamSpec", "IntPtr"));
AddType (new SimpleGen ("gconstpointer", "IntPtr"));
AddType (new ManualGen ("GSList", "GLib", "SList"));
AddType (new ManualGen ("GList", "GLib", "List"));
AddType (new ManualGen ("GValue", "GLib", "Value"));
AddType (new ManualGen ("GObject", "GLib", "Object"));
}
public void AddAlias (string name, string type)
{
type = type.TrimEnd(' ', '\t');
alias [name] = type;
}
public void AddType (IGeneratable gen)
{
types [gen.CName] = gen;
}
public int Count {
get
{
return types.Count;
}
}
public IEnumerable Generatables {
get {
return types.Values;
}
}
public IGeneratable this [string ctype] {
get {
ctype = DeAlias (ctype);
return types [ctype] as IGeneratable;
}
}
private string Trim(string type)
{
// HACK: If we don't detect this here, there is no
// way of indicating it in the symbol table
if (type == "void*" || type == "const-void*") return "gpointer";
string trim_type = type.TrimEnd('*');
if (trim_type.StartsWith("const-")) return trim_type.Substring(6);
return trim_type;
}
private string DeAlias (string type)
{
type = Trim (type);
while (alias.ContainsKey(type))
type = (string) alias[type];
return type;
}
public string FromNativeReturn(string c_type, string val)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.FromNativeReturn (val);
}
public string FromNative(string c_type, string val)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.FromNative (val);
}
public string GetCSType(string c_type)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.QualifiedName;
}
public string GetName(string c_type)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.Name;
}
public string GetMarshalReturnType(string c_type)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.MarshalReturnType;
}
public string GetMarshalType(string c_type)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.MarshalType;
}
public string CallByName(string c_type, string var_name)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.CallByName(var_name);
}
public bool IsOpaque(string c_type)
{
if (this[c_type] is OpaqueGen)
return true;
return false;
}
public bool IsBoxed(string c_type)
{
if (this[c_type] is BoxedGen)
return true;
return false;
}
public bool IsStruct(string c_type)
{
if (this[c_type] is StructGen)
return true;
return false;
}
public bool IsEnum(string c_type)
{
if (this[c_type] is EnumGen)
return true;
return false;
}
public bool IsEnumFlags(string c_type)
{
c_type = Trim(c_type);
c_type = DeAlias(c_type);
if (types.ContainsKey(c_type)) {
EnumGen gen = types[c_type] as EnumGen;
return (gen != null && gen.Elem.GetAttribute ("type") == "flags");
}
return false;
}
public bool IsInterface(string c_type)
{
if (this[c_type] is InterfaceGen)
return true;
return false;
}
public ClassBase GetClassGen(string c_type)
{
return this[c_type] as ClassBase;
}
public bool IsObject(string c_type)
{
if (this[c_type] is ObjectGen)
return true;
return false;
}
public bool IsCallback(string c_type)
{
if (this[c_type] is CallbackGen)
return true;
return false;
}
public bool IsManuallyWrapped(string c_type)
{
if (this[c_type] is ManualGen)
return true;
return false;
}
}
}