GtkSharp/doc/en/Gdk/PixbufFrameAction.xml
Duncan Mak f3966a2a4c 2003-02-23 Duncan Mak <duncan@ximian.com>
* en/*/*.xml: a Big patch. This adds code-generated documentation
	for internal constructors, the GType property and the Finalized method.

svn path=/trunk/gtk-sharp/; revision=11858
2003-02-23 07:26:30 +00:00

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XML

<Type Name="PixbufFrameAction" FullName="Gdk.PixbufFrameAction">
<TypeSignature Language="C#" Value="public sealed struct PixbufFrameAction;" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gdk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.IComparable</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IConvertible</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IFormattable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Retain">
<MemberSignature Language="C#" Value="public static Gdk.PixbufFrameAction Retain;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.PixbufFrameAction</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="public static Gdk.PixbufFrameAction Dispose;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.PixbufFrameAction</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Revert">
<MemberSignature Language="C#" Value="public static Gdk.PixbufFrameAction Revert;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.PixbufFrameAction</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="value__">
<MemberSignature Language="C#" Value="public int value__;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>