1c5b25f9a1
* gtk/Application.cs (CurrentEvent): Property implementing the suggestion from Paolo. * glib/Object.cs (Dispose): Destructor might be invoked in a thread, queue the object for destruction using the Gtk idle handler. We perform the real destruction of the object in the same thread as the Gtk+ main thread. svn path=/trunk/gtk-sharp/; revision=12551
408 lines
8.5 KiB
C#
408 lines
8.5 KiB
C#
// Object.cs - GObject class wrapper implementation
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//
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// Authors: Bob Smith <bob@thestuff.net>
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// Mike Kestner <mkestner@speakeasy.net>
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//
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// (c) 2001 Bob Smith and Mike Kestner
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//
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// TODO:
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// Could remove `disposed' for a check if an object is on the dispose_queue_list.
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//
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namespace GLib {
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using System;
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using System.Collections;
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using System.ComponentModel;
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using System.Reflection;
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using System.Runtime.InteropServices;
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[AttributeUsage(AttributeTargets.All)]
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public class WrapperClassAttribute : Attribute {
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public WrapperClassAttribute () : base () {}
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}
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/// <summary>
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/// Object Class
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/// </summary>
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///
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/// <remarks>
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/// Wrapper class for GObject.
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/// </remarks>
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public class Object : IWrapper, IDisposable {
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// Private class and instance members
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IntPtr _obj;
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protected bool needs_ref = true;
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EventHandlerList _events;
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bool disposed = false;
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Hashtable Data;
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static Hashtable Objects = new Hashtable();
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static Queue PendingDestroys = new Queue ();
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static bool idle_queued;
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//
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// The destructor is invoked by a thread
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//
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~Object ()
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{
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Dispose ();
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}
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static bool PerformQueuedUnrefs ()
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{
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Object [] objects;
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lock (PendingDestroys){
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objects = new Object [PendingDestroys.Count];
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PendingDestroys.CopyTo (objects, 0);
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PendingDestroys.Clear ();
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}
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lock (typeof (Object))
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idle_queued = false;
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foreach (Object o in objects){
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if (o._obj == IntPtr.Zero)
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continue;
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Objects.Remove (o._obj);
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o.Unref ();
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o._obj = IntPtr.Zero;
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}
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return false;
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}
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/// <summary>
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/// Dispose Method
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/// </summary>
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///
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/// <remarks>
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/// Disposes of the raw object. Only override this if
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/// the Raw object should not be unref'd when the object
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/// is garbage collected.
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/// </remarks>
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public void Dispose ()
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{
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if (disposed)
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return;
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disposed = true;
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lock (PendingDestroys){
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PendingDestroys.Enqueue (this);
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lock (typeof (Object)){
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if (!idle_queued){
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Idle.Add (new IdleHandler (PerformQueuedUnrefs));
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idle_queued = true;
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}
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}
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}
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GC.SuppressFinalize (this);
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}
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[DllImport("libgobject-2.0-0.dll")]
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static extern void g_object_unref (IntPtr raw);
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[DllImport("libgobject-2.0-0.dll")]
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static extern void g_object_ref (IntPtr raw);
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/// <summary>
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/// Ref Method
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/// </summary>
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///
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/// <remarks>
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/// Increases the reference count on the native object.
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/// This method is used by generated classes and structs,
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/// and should not be used in user code.
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/// </remarks>
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public virtual void Ref ()
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{
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if (_obj == IntPtr.Zero)
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return;
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g_object_ref (_obj);
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}
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/// <summary>
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/// Unref Method
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/// </summary>
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///
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/// <remarks>
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/// Decreases the reference count on the native object.
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/// This method is used by generated classes and structs,
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/// and should not be used in user code.
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///
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/// This method should not be invoked by a thread.
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/// </remarks>
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public virtual void Unref ()
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{
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if (_obj == IntPtr.Zero)
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return;
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g_object_unref (_obj);
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}
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/// <summary>
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/// GetObject Shared Method
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/// </summary>
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///
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/// <remarks>
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/// Used to obtain a CLI typed object associated with a
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/// given raw object pointer. This method is primarily
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/// used to wrap object references that are returned
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/// by either the signal system or raw class methods that
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/// return GObject references.
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/// </remarks>
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///
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/// <returns>
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/// The wrapper instance.
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/// </returns>
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public static Object GetObject(IntPtr o)
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{
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WeakReference obj = Objects[o] as WeakReference;
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if (obj != null)
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return obj.Target as GLib.Object;
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return GtkSharp.ObjectManager.CreateObject(o);
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}
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[DllImport("gtksharpglue")]
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static extern uint gtksharp_register_type (string name, uint parent_type);
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public static GLib.Type RegisterGType (System.Type t)
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{
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System.Type parent = t.BaseType;
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PropertyInfo pi = parent.GetProperty ("GType", BindingFlags.DeclaredOnly | BindingFlags.Static | BindingFlags.Public);
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if (pi == null) {
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Console.WriteLine ("null PropertyInfo");
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return null;
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}
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uint parent_gtype = (uint) pi.GetValue (null, null);
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string name = t.Namespace.Replace(".", "_") + t.Name;
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GtkSharp.ObjectManager.RegisterType (name, t.Namespace + t.Name, t.Assembly.GetName().Name);
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return new GLib.Type (gtksharp_register_type (name, parent_gtype));
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}
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/// <summary>
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/// Object Constructor
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/// </summary>
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///
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/// <remarks>
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/// Dummy constructor needed for derived classes.
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/// </remarks>
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public Object () {
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needs_ref = false;
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}
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/// <summary>
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/// Object Constructor
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/// </summary>
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///
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/// <remarks>
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/// Creates an object from a raw object reference.
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/// </remarks>
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public Object (IntPtr raw)
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{
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Raw = raw;
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}
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[DllImport("libgobject-2.0-0.dll")]
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static extern IntPtr g_object_new (uint gtype, IntPtr dummy);
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public Object (GLib.Type gtype)
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{
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Raw = g_object_new (gtype.Value, IntPtr.Zero);
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}
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/// <summary>
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/// Raw Property
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/// </summary>
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///
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/// <remarks>
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/// The raw GObject reference associated with this wrapper.
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/// Only subclasses of Object can access this read/write
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/// property. For public read-only access, use the
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/// Handle property.
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/// </remarks>
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[DllImport("libgobject-2.0.so")]
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private static extern string g_type_name (uint gtype);
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protected virtual IntPtr Raw {
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get {
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return _obj;
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}
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set {
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if (needs_ref)
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g_object_ref (value);
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Objects [value] = new WeakReference (this);
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_obj = value;
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}
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}
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/// <summary>
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/// GType Property
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/// </summary>
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///
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/// <remarks>
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/// The type associated with this object class.
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/// </remarks>
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[DllImport("gtksharpglue")]
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private static extern uint gtksharp_get_type_id (IntPtr obj);
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public static uint GType {
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get {
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return 0;
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}
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}
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/// <summary>
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/// GetGType Method
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/// </summary>
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///
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/// <remarks>
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/// Returns the GType of this object.
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/// </remarks>
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public uint GetGType () {
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if (_obj == IntPtr.Zero)
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return (uint) TypeFundamentals.TypeInvalid;
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else
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return gtksharp_get_type_id (_obj);
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}
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/// <summary>
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/// Handle Property
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/// </summary>
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///
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/// <remarks>
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/// The raw GObject reference associated with this object.
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/// Subclasses can use Raw property for read/write
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/// access.
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/// </remarks>
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public IntPtr Handle {
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get {
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return _obj;
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}
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}
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/// <summary>
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/// EventList Property
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/// </summary>
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///
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/// <remarks>
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/// A list object containing all the events for this
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/// object indexed by the Gtk+ signal name.
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/// </remarks>
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protected EventHandlerList EventList {
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get {
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if (_events == null)
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_events = new EventHandlerList ();
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return _events;
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}
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}
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/// <summary>
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/// GetHashCode Method
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/// </summary>
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///
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/// <remarks>
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/// Calculates a hashing value.
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/// </remarks>
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public override int GetHashCode ()
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{
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return Handle.GetHashCode ();
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}
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/// <summary>
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/// GetData Method
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/// </summary>
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///
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/// <remarks>
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/// Accesses arbitrary data storage on the Object.
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/// </remarks>
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public object GetData (string key)
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{
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if (Data == null)
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return String.Empty;
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return Data [key];
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}
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/// <summary>
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/// SetData Method
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/// </summary>
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///
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/// <remarks>
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/// Stores arbitrary data on the Object.
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/// </remarks>
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public void SetData (string key, object val)
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{
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if (Data == null)
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Data = new Hashtable ();
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Data [key] = val;
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}
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[DllImport("libgobject-2.0-0.dll")]
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static extern void g_object_get_property (
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IntPtr obj, string name, IntPtr val);
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/// <summary>
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/// GetProperty Method
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/// </summary>
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///
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/// <remarks>
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/// Accesses a Value Property.
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/// </remarks>
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public void GetProperty (String name, GLib.Value val)
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{
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g_object_get_property (Raw, name, val.Handle);
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}
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[DllImport("libgobject-2.0-0.dll")]
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static extern void g_object_set_property (
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IntPtr obj, string name, IntPtr val);
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/// <summary>
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/// SetProperty Method
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/// </summary>
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///
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/// <remarks>
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/// Accesses a Value Property.
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/// </remarks>
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public void SetProperty (String name, GLib.Value val)
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{
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g_object_set_property (Raw, name, val.Handle);
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}
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[DllImport("gtksharpglue")]
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static extern bool gtksharp_is_object (IntPtr obj);
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internal static bool IsObject (IntPtr obj)
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{
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return gtksharp_is_object (obj);
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}
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[DllImport("gtksharpglue")]
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static extern int gtksharp_object_get_ref_count (IntPtr obj);
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public int RefCount {
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get {
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return gtksharp_object_get_ref_count (Handle);
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}
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}
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}
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}
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