GtkSharp/doc/en/Gnome/Entry.xml
Duncan Mak f3966a2a4c 2003-02-23 Duncan Mak <duncan@ximian.com>
* en/*/*.xml: a Big patch. This adds code-generated documentation
	for internal constructors, the GType property and the Finalized method.

svn path=/trunk/gtk-sharp/; revision=11858
2003-02-23 07:26:30 +00:00

434 lines
No EOL
16 KiB
XML

<Type Name="Entry" FullName="Gnome.Entry">
<TypeSignature Language="C#" Value="public class Entry : Gtk.Combo, Editable, IWrapper, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gnome-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.Combo</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Gtk.Editable</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Atk.Implementor</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="SelectRegion">
<MemberSignature Language="C#" Value="public virtual void SelectRegion (int start, int end);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="start" Type="System.Int32" />
<Parameter Name="end" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="start">To be added: an object of type 'int'</param>
<param name="end">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetChars">
<MemberSignature Language="C#" Value="public virtual string GetChars (int start_pos, int end_pos);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="start_pos" Type="System.Int32" />
<Parameter Name="end_pos" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="start_pos">To be added: an object of type 'int'</param>
<param name="end_pos">To be added: an object of type 'int'</param>
<returns>To be added: an object of type 'string'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="DeleteText">
<MemberSignature Language="C#" Value="public virtual void DeleteText (int start_pos, int end_pos);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="start_pos" Type="System.Int32" />
<Parameter Name="end_pos" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="start_pos">To be added: an object of type 'int'</param>
<param name="end_pos">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CopyClipboard">
<MemberSignature Language="C#" Value="public virtual void CopyClipboard ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="DeleteSelection">
<MemberSignature Language="C#" Value="public virtual void DeleteSelection ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetSelectionBounds">
<MemberSignature Language="C#" Value="public virtual bool GetSelectionBounds (out int start, out int end);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="start" Type="System.Int32&amp;" />
<Parameter Name="end" Type="System.Int32&amp;" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="start">To be added: an object of type 'int&amp;'</param>
<param name="end">To be added: an object of type 'int&amp;'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CutClipboard">
<MemberSignature Language="C#" Value="public virtual void CutClipboard ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="InsertText">
<MemberSignature Language="C#" Value="public virtual void InsertText (string new_text, int new_text_length, ref int position);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="new_text" Type="System.String" />
<Parameter Name="new_text_length" Type="System.Int32" />
<Parameter Name="position" Type="System.Int32&amp;" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="new_text">To be added: an object of type 'string'</param>
<param name="new_text_length">To be added: an object of type 'int'</param>
<param name="position">To be added: an object of type 'int&amp;'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PasteClipboard">
<MemberSignature Language="C#" Value="public virtual void PasteClipboard ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PrependHistory">
<MemberSignature Language="C#" Value="public void PrependHistory (bool save, string text);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="save" Type="System.Boolean" />
<Parameter Name="text" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="save">To be added: an object of type 'bool'</param>
<param name="text">To be added: an object of type 'string'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Construct">
<MemberSignature Language="C#" Value="public void Construct (string history_id);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="history_id" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="history_id">To be added: an object of type 'string'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ClearHistory">
<MemberSignature Language="C#" Value="public void ClearHistory ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AppendHistory">
<MemberSignature Language="C#" Value="public void AppendHistory (bool save, string text);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="save" Type="System.Boolean" />
<Parameter Name="text" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="save">To be added: an object of type 'bool'</param>
<param name="text">To be added: an object of type 'string'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Entry (uint gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of Entry, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gnome.Entry" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Entry (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of Entry, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Entry (string history_id);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="history_id" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="history_id">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'Gnome.Entry'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Entry ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gnome.Entry'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The GLib Type for Gnome.Entry</summary>
<returns>The GLib TYpe for the Gnome.Entry class.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="IsEditable">
<MemberSignature Language="C#" Value="public virtual bool IsEditable { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Position">
<MemberSignature Language="C#" Value="public virtual int Position { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'int'</param>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="MaxSaved">
<MemberSignature Language="C#" Value="public uint MaxSaved { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'uint'</param>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GtkEntry">
<MemberSignature Language="C#" Value="public Gtk.Entry GtkEntry { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Entry</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gtk.Entry'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="HistoryId">
<MemberSignature Language="C#" Value="public string HistoryId { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'string'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="TextInserted">
<MemberSignature Language="C#" Value="public virtual event GtkSharp.TextInsertedHandler TextInserted;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="TextDeleted">
<MemberSignature Language="C#" Value="public virtual event GtkSharp.TextDeletedHandler TextDeleted;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Changed">
<MemberSignature Language="C#" Value="public virtual event EventHandler Changed;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Activated">
<MemberSignature Language="C#" Value="public event EventHandler Activated;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>