f3966a2a4c
* en/*/*.xml: a Big patch. This adds code-generated documentation for internal constructors, the GType property and the Finalized method. svn path=/trunk/gtk-sharp/; revision=11858
697 lines
No EOL
29 KiB
XML
697 lines
No EOL
29 KiB
XML
<Type Name="Canvas" FullName="Gnome.Canvas">
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<TypeSignature Language="C#" Value="public class Canvas : Gtk.Layout, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gnome-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.Layout</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>Atk.Implementor</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="UpdateBbox">
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<MemberSignature Language="C#" Value="public static void UpdateBbox (Gnome.CanvasItem item, int x1, int y1, int x2, int y2);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="item" Type="Gnome.CanvasItem" />
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<Parameter Name="x1" Type="System.Int32" />
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<Parameter Name="y1" Type="System.Int32" />
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<Parameter Name="x2" Type="System.Int32" />
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<Parameter Name="y2" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="item">To be added: an object of type 'Gnome.CanvasItem'</param>
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<param name="x1">To be added: an object of type 'int'</param>
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<param name="y1">To be added: an object of type 'int'</param>
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<param name="x2">To be added: an object of type 'int'</param>
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<param name="y2">To be added: an object of type 'int'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetButtPoints">
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<MemberSignature Language="C#" Value="public static void GetButtPoints (double x1, double y1, double x2, double y2, double width, int project, out double bx1, out double by1, out double bx2, out double by2);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="x1" Type="System.Double" />
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<Parameter Name="y1" Type="System.Double" />
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<Parameter Name="x2" Type="System.Double" />
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<Parameter Name="y2" Type="System.Double" />
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<Parameter Name="width" Type="System.Double" />
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<Parameter Name="project" Type="System.Int32" />
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<Parameter Name="bx1" Type="System.Double&" />
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<Parameter Name="by1" Type="System.Double&" />
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<Parameter Name="bx2" Type="System.Double&" />
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<Parameter Name="by2" Type="System.Double&" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="x1">To be added: an object of type 'double'</param>
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<param name="y1">To be added: an object of type 'double'</param>
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<param name="x2">To be added: an object of type 'double'</param>
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<param name="y2">To be added: an object of type 'double'</param>
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<param name="width">To be added: an object of type 'double'</param>
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<param name="project">To be added: an object of type 'int'</param>
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<param name="bx1">To be added: an object of type 'double&'</param>
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<param name="by1">To be added: an object of type 'double&'</param>
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<param name="bx2">To be added: an object of type 'double&'</param>
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<param name="by2">To be added: an object of type 'double&'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetMiterPoints">
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<MemberSignature Language="C#" Value="public static int GetMiterPoints (double x1, double y1, double x2, double y2, double x3, double y3, double width, out double mx1, out double my1, out double mx2, out double my2);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="x1" Type="System.Double" />
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<Parameter Name="y1" Type="System.Double" />
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<Parameter Name="x2" Type="System.Double" />
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<Parameter Name="y2" Type="System.Double" />
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<Parameter Name="x3" Type="System.Double" />
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<Parameter Name="y3" Type="System.Double" />
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<Parameter Name="width" Type="System.Double" />
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<Parameter Name="mx1" Type="System.Double&" />
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<Parameter Name="my1" Type="System.Double&" />
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<Parameter Name="mx2" Type="System.Double&" />
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<Parameter Name="my2" Type="System.Double&" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="x1">To be added: an object of type 'double'</param>
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<param name="y1">To be added: an object of type 'double'</param>
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<param name="x2">To be added: an object of type 'double'</param>
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<param name="y2">To be added: an object of type 'double'</param>
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<param name="x3">To be added: an object of type 'double'</param>
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<param name="y3">To be added: an object of type 'double'</param>
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<param name="width">To be added: an object of type 'double'</param>
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<param name="mx1">To be added: an object of type 'double&'</param>
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<param name="my1">To be added: an object of type 'double&'</param>
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<param name="mx2">To be added: an object of type 'double&'</param>
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<param name="my2">To be added: an object of type 'double&'</param>
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<returns>To be added: an object of type 'int'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="JoinGdkToArt">
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<MemberSignature Language="C#" Value="public static Art.PathStrokeJoinType JoinGdkToArt (Gdk.JoinStyle gdk_join);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.PathStrokeJoinType</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="gdk_join" Type="Gdk.JoinStyle" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="gdk_join">To be added: an object of type 'Gdk.JoinStyle'</param>
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<returns>To be added: an object of type 'Art.PathStrokeJoinType'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="RenderSvp">
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<MemberSignature Language="C#" Value="public static void RenderSvp (Gnome.CanvasBuf buf, Art.SVP svp, uint rgba);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="buf" Type="Gnome.CanvasBuf" />
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<Parameter Name="svp" Type="Art.SVP" />
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<Parameter Name="rgba" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="buf">To be added: an object of type 'Gnome.CanvasBuf'</param>
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<param name="svp">To be added: an object of type 'Art.SVP'</param>
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<param name="rgba">To be added: an object of type 'uint'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="CapGdkToArt">
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<MemberSignature Language="C#" Value="public static Art.PathStrokeCapType CapGdkToArt (Gdk.CapStyle gdk_cap);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.PathStrokeCapType</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="gdk_cap" Type="Gdk.CapStyle" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="gdk_cap">To be added: an object of type 'Gdk.CapStyle'</param>
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<returns>To be added: an object of type 'Art.PathStrokeCapType'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="NewAa">
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<MemberSignature Language="C#" Value="public static Gnome.Canvas NewAa ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gnome.Canvas</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gnome.Canvas'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetColor">
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<MemberSignature Language="C#" Value="public int GetColor (string spec, out Gdk.Color color);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="spec" Type="System.String" />
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<Parameter Name="color" Type="Gdk.Color&" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="spec">To be added: an object of type 'string'</param>
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<param name="color">To be added: an object of type 'Gdk.Color&'</param>
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<returns>To be added: an object of type 'int'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="UpdateSvp">
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<MemberSignature Language="C#" Value="public void UpdateSvp (Art.SVP p_svp, Art.SVP new_svp);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="p_svp" Type="Art.SVP" />
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<Parameter Name="new_svp" Type="Art.SVP" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="p_svp">To be added: an object of type 'Art.SVP'</param>
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<param name="new_svp">To be added: an object of type 'Art.SVP'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetItemAt">
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<MemberSignature Language="C#" Value="public Gnome.CanvasItem GetItemAt (double x, double y);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gnome.CanvasItem</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="x" Type="System.Double" />
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<Parameter Name="y" Type="System.Double" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="x">To be added: an object of type 'double'</param>
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<param name="y">To be added: an object of type 'double'</param>
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<returns>To be added: an object of type 'Gnome.CanvasItem'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Root">
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<MemberSignature Language="C#" Value="public Gnome.CanvasGroup Root ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gnome.CanvasGroup</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gnome.CanvasGroup'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="WorldToWindow">
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<MemberSignature Language="C#" Value="public void WorldToWindow (double worldx, double worldy, double winx, out double winy);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="worldx" Type="System.Double" />
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<Parameter Name="worldy" Type="System.Double" />
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<Parameter Name="winx" Type="System.Double" />
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<Parameter Name="winy" Type="System.Double&" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="worldx">To be added: an object of type 'double'</param>
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<param name="worldy">To be added: an object of type 'double'</param>
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<param name="winx">To be added: an object of type 'double'</param>
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<param name="winy">To be added: an object of type 'double&'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="UpdateSvpClip">
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<MemberSignature Language="C#" Value="public void UpdateSvpClip (Art.SVP p_svp, Art.SVP new_svp, Art.SVP clip_svp);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="p_svp" Type="Art.SVP" />
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<Parameter Name="new_svp" Type="Art.SVP" />
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<Parameter Name="clip_svp" Type="Art.SVP" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="p_svp">To be added: an object of type 'Art.SVP'</param>
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<param name="new_svp">To be added: an object of type 'Art.SVP'</param>
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<param name="clip_svp">To be added: an object of type 'Art.SVP'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="W2cAffine">
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<MemberSignature Language="C#" Value="public void W2cAffine (double[] affine);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="affine" Type="System.Double[]" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="affine">To be added: an object of type 'double[]'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="RequestRedraw">
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<MemberSignature Language="C#" Value="public void RequestRedraw (int x1, int y1, int x2, int y2);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="x1" Type="System.Int32" />
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<Parameter Name="y1" Type="System.Int32" />
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<Parameter Name="x2" Type="System.Int32" />
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<Parameter Name="y2" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="x1">To be added: an object of type 'int'</param>
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<param name="y1">To be added: an object of type 'int'</param>
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<param name="x2">To be added: an object of type 'int'</param>
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<param name="y2">To be added: an object of type 'int'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetScrollOffsets">
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<MemberSignature Language="C#" Value="public void GetScrollOffsets (out int cx, out int cy);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="cx" Type="System.Int32&" />
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<Parameter Name="cy" Type="System.Int32&" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="cx">To be added: an object of type 'int&'</param>
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<param name="cy">To be added: an object of type 'int&'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="UpdateNow">
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<MemberSignature Language="C#" Value="public void UpdateNow ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetScrollRegion">
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<MemberSignature Language="C#" Value="public void GetScrollRegion (out double x1, out double y1, out double x2, out double y2);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="x1" Type="System.Double&" />
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<Parameter Name="y1" Type="System.Double&" />
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<Parameter Name="x2" Type="System.Double&" />
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<Parameter Name="y2" Type="System.Double&" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="x1">To be added: an object of type 'double&'</param>
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<param name="y1">To be added: an object of type 'double&'</param>
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<param name="x2">To be added: an object of type 'double&'</param>
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<param name="y2">To be added: an object of type 'double&'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="W2cD">
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<MemberSignature Language="C#" Value="public void W2cD (double wx, double wy, out double cx, out double cy);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="wx" Type="System.Double" />
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<Parameter Name="wy" Type="System.Double" />
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<Parameter Name="cx" Type="System.Double&" />
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<Parameter Name="cy" Type="System.Double&" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="wx">To be added: an object of type 'double'</param>
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<param name="wy">To be added: an object of type 'double'</param>
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<param name="cx">To be added: an object of type 'double&'</param>
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<param name="cy">To be added: an object of type 'double&'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetScrollRegion">
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<MemberSignature Language="C#" Value="public void SetScrollRegion (double x1, double y1, double x2, double y2);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="x1" Type="System.Double" />
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<Parameter Name="y1" Type="System.Double" />
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|
<Parameter Name="x2" Type="System.Double" />
|
|
<Parameter Name="y2" Type="System.Double" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="x1">To be added: an object of type 'double'</param>
|
|
<param name="y1">To be added: an object of type 'double'</param>
|
|
<param name="x2">To be added: an object of type 'double'</param>
|
|
<param name="y2">To be added: an object of type 'double'</param>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="RequestRedrawUta">
|
|
<MemberSignature Language="C#" Value="public void RequestRedrawUta (Art.Uta uta);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="uta" Type="Art.Uta" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="uta">To be added: an object of type 'Art.Uta'</param>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="WindowToWorld">
|
|
<MemberSignature Language="C#" Value="public void WindowToWorld (double winx, double winy, out double worldx, out double worldy);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="winx" Type="System.Double" />
|
|
<Parameter Name="winy" Type="System.Double" />
|
|
<Parameter Name="worldx" Type="System.Double&" />
|
|
<Parameter Name="worldy" Type="System.Double&" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="winx">To be added: an object of type 'double'</param>
|
|
<param name="winy">To be added: an object of type 'double'</param>
|
|
<param name="worldx">To be added: an object of type 'double&'</param>
|
|
<param name="worldy">To be added: an object of type 'double&'</param>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="W2c">
|
|
<MemberSignature Language="C#" Value="public void W2c (double wx, double wy, out int cx, out int cy);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="wx" Type="System.Double" />
|
|
<Parameter Name="wy" Type="System.Double" />
|
|
<Parameter Name="cx" Type="System.Int32&" />
|
|
<Parameter Name="cy" Type="System.Int32&" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="wx">To be added: an object of type 'double'</param>
|
|
<param name="wy">To be added: an object of type 'double'</param>
|
|
<param name="cx">To be added: an object of type 'int&'</param>
|
|
<param name="cy">To be added: an object of type 'int&'</param>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="ScrollTo">
|
|
<MemberSignature Language="C#" Value="public void ScrollTo (int cx, int cy);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="cx" Type="System.Int32" />
|
|
<Parameter Name="cy" Type="System.Int32" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="cx">To be added: an object of type 'int'</param>
|
|
<param name="cy">To be added: an object of type 'int'</param>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="GetColorPixel">
|
|
<MemberSignature Language="C#" Value="public ulong GetColorPixel (uint rgba);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.UInt64</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="rgba" Type="System.UInt32" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="rgba">To be added: an object of type 'uint'</param>
|
|
<returns>To be added: an object of type 'ulong'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="C2w">
|
|
<MemberSignature Language="C#" Value="public void C2w (int cx, int cy, out double wx, out double wy);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="cx" Type="System.Int32" />
|
|
<Parameter Name="cy" Type="System.Int32" />
|
|
<Parameter Name="wx" Type="System.Double&" />
|
|
<Parameter Name="wy" Type="System.Double&" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="cx">To be added: an object of type 'int'</param>
|
|
<param name="cy">To be added: an object of type 'int'</param>
|
|
<param name="wx">To be added: an object of type 'double&'</param>
|
|
<param name="wy">To be added: an object of type 'double&'</param>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Finalize">
|
|
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>Disposes the resources associated with the object.</summary>
|
|
<remarks />
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName=".ctor">
|
|
<MemberSignature Language="C#" Value="protected Canvas (uint gtype);" />
|
|
<MemberType>Constructor</MemberType>
|
|
<ReturnValue />
|
|
<Parameters>
|
|
<Parameter Name="gtype" Type="System.UInt32" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Internal constructor</summary>
|
|
<param name="gtype">GLib type for the type</param>
|
|
<returns>Creates a new instance of Canvas, using the GLib-provided type</returns>
|
|
<remarks>
|
|
<para>This is a constructor used by derivative types of <see cref="T:Gnome.Canvas" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName=".ctor">
|
|
<MemberSignature Language="C#" Value="public Canvas (IntPtr raw);" />
|
|
<MemberType>Constructor</MemberType>
|
|
<ReturnValue />
|
|
<Parameters>
|
|
<Parameter Name="raw" Type="System.IntPtr" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Internal constructor</summary>
|
|
<param name="raw">Pointer to the C object.</param>
|
|
<returns>An instance of Canvas, wrapping the C object.</returns>
|
|
<remarks>
|
|
<para>This is an internal constructor, and should not be used by user code.</para>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName=".ctor">
|
|
<MemberSignature Language="C#" Value="public Canvas ();" />
|
|
<MemberType>Constructor</MemberType>
|
|
<ReturnValue />
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<returns>To be added: an object of type 'Gnome.Canvas'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="GType">
|
|
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.UInt32</ReturnType>
|
|
</ReturnValue>
|
|
<Docs>
|
|
<summary>The GLib Type for Gnome.Canvas</summary>
|
|
<returns>The GLib TYpe for the Gnome.Canvas class.</returns>
|
|
<remarks />
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="PixelsPerUnit">
|
|
<MemberSignature Language="C#" Value="public double PixelsPerUnit { set; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Double</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="System.Double" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="value">To be added: an object of type 'double'</param>
|
|
<returns>To be added: an object of type 'double'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Dither">
|
|
<MemberSignature Language="C#" Value="public Gdk.RgbDither Dither { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Gdk.RgbDither</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="Gdk.RgbDither" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="value">To be added: an object of type 'Gdk.RgbDither'</param>
|
|
<returns>To be added: an object of type 'Gdk.RgbDither'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="CenterScrollRegion">
|
|
<MemberSignature Language="C#" Value="public bool CenterScrollRegion { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Boolean</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="System.Boolean" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="value">To be added: an object of type 'bool'</param>
|
|
<returns>To be added: an object of type 'bool'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="StippleOrigin">
|
|
<MemberSignature Language="C#" Value="public Gdk.GC StippleOrigin { set; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Gdk.GC</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="Gdk.GC" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="value">To be added: an object of type 'Gdk.GC'</param>
|
|
<returns>To be added: an object of type 'Gdk.GC'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Aa">
|
|
<MemberSignature Language="C#" Value="public bool Aa { get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Boolean</ReturnType>
|
|
</ReturnValue>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<returns>To be added: an object of type 'bool'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="DrawBackground">
|
|
<MemberSignature Language="C#" Value="public event GnomeSharp.DrawBackgroundHandler DrawBackground;" />
|
|
<MemberType>Event</MemberType>
|
|
<ReturnValue />
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="RenderBackground">
|
|
<MemberSignature Language="C#" Value="public event GnomeSharp.RenderBackgroundHandler RenderBackground;" />
|
|
<MemberType>Event</MemberType>
|
|
<ReturnValue />
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
</Members>
|
|
</Type> |