fbcb47f5e6
"last if ($line =~ /^}/);" to "last if ($line =~ /^(deprecated)?}/);" to prevent runaway parsing (in particular in libgnomeui). * sources/gtk-sharp-2.4-sources.xml: * sources/gtk-sharp-2.6-sources.xml: exclude a handful of libgnomeui files that were omitted in gtk# 1.0 due to the parser bug, but which are entirely deprecated anyway. (Some of them showed up in earlier 1.9/2.4/2.6 releases but are going away again now.) * gnome/gnome-api.raw: Regen * gnome/Gnome.metadata: Hide a few more things that should be hidden, remove a few rules that aren't needed any more. Keeping hiding GnomeIconTheme though and using the old by-hand IconTheme for the moment, since the by-hand one isn't compatible with the autogenerated one. * gnome/IconData.cs: kill this, use the autogenerated version svn path=/trunk/gtk-sharp/; revision=47398
211 lines
7.2 KiB
XML
211 lines
7.2 KiB
XML
<Type Name="PasswordDialog" FullName="Gnome.PasswordDialog">
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<TypeSignature Language="C#" Value="public class PasswordDialog : Gtk.Dialog" />
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<AssemblyInfo>
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<AssemblyName>gnome-sharp</AssemblyName>
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<AssemblyVersion>2.6.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Base>
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<BaseTypeName>Gtk.Dialog</BaseTypeName>
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</Base>
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<Interfaces />
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<Members>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected PasswordDialog (GLib.GType gtype);" />
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<MemberType>Constructor</MemberType>
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<Attributes>
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<Attribute>
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<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
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</Attribute>
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</Attributes>
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<Parameters>
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<param name="gtype">To be added.</param>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public PasswordDialog (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<param name="raw">To be added.</param>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public PasswordDialog (string dialog_title, string message, string username, string password, bool readonly_username);" />
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<MemberType>Constructor</MemberType>
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<Parameters>
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<Parameter Name="dialog_title" Type="System.String" />
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<Parameter Name="message" Type="System.String" />
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<Parameter Name="username" Type="System.String" />
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<Parameter Name="password" Type="System.String" />
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<Parameter Name="readonly_username" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<param name="dialog_title">To be added.</param>
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<param name="message">To be added.</param>
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<param name="username">To be added.</param>
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<param name="password">To be added.</param>
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<param name="readonly_username">To be added.</param>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="RunAndBlock">
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<MemberSignature Language="C#" Value="public bool RunAndBlock ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Remember">
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<MemberSignature Language="C#" Value="public Gnome.PasswordDialogRemember Remember { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gnome.PasswordDialogRemember</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Password">
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<MemberSignature Language="C#" Value="public string Password { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Username">
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<MemberSignature Language="C#" Value="public string Username { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Domain">
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<MemberSignature Language="C#" Value="public string Domain { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="ShowUsername">
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<MemberSignature Language="C#" Value="public bool ShowUsername { set; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="ShowDomain">
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<MemberSignature Language="C#" Value="public bool ShowDomain { set; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="ShowPassword">
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<MemberSignature Language="C#" Value="public bool ShowPassword { set; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="ReadonlyUsername">
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<MemberSignature Language="C#" Value="public bool ReadonlyUsername { set; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="ShowRemember">
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<MemberSignature Language="C#" Value="public bool ShowRemember { set; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="ReadonlyDomain">
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<MemberSignature Language="C#" Value="public bool ReadonlyDomain { set; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>GLib.GType</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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</Members>
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Type>
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