eb4fdee774
* glib/Opaque.cs (Owned): new property saying whether or not gtk# owns the memory. (Opaque): Set Owned to true in the void ctor and false in the IntPtr one. (GetOpaque): add a new overload that can also create opaques, a la GLib.Object.GetObject. (Ref, Unref, Free): empty virtual methods to be overridden by subclasses. (set_Raw): Unref() and possibly Free() the old value, Ref() the new one. (~Opaque, Dispose): set Raw to IntPtr.Zero (triggering Free/Unref if needed) * parser/gapi2xml.pl (addReturnElem): if the method is named Copy and returns a pointer, set the "owned" attribute on the return-type. * */*-api.raw: Regen * generator/HandleBase.cs (FromNative): Add new FromNative/FromNativeReturn overloads that takes a "bool owned" param. Implement the 1-arg FromNative and FromNativeReturn in terms of that. * generator/ObjectBase.cs (FromNative): Implement HandleBase's new overload. Use the two-arg version of GLib.Object.GetObject when "owned" is true. * generator/OpaqueGen.cs (Generate): Pull out Ref, Unref, and Free/Destroy/Dispose methods and handle them specially by overriding Opaque.Ref, .Unref, and .Free appropriately. (If any of the methods are marked deprecated, output a deprecated do-nothing method as well, to save us from having to write all those deprecated methods by hand.) (FromNative): use GetOpaque, passing "owned". * generator/ReturnValue.cs (FromNative): if the value is a HandleBase, pass Owned to its FromNative(). * generator/Parameters.cs (Owned): new property (for use on out params) (FromNative): Call FromNative() on the generatable, handling Owned in the case of HandleBase. * generator/ManagedCallString.cs: * generator/MethodBody.cs: * generator/Signal.cs: use param.FromNative() rather than param.Generatable.FromNative(), to get ownership right. * */*.metadata: Mark opaque ref/unref/free methods deprecated (except where we were hiding them before). Add "owned" attributes to return values and out params as needed. * pango/AttrIterator.custom (GetFont): work around a memory-management oddity of the underlying method. * pango/AttrFontDesc.cs (AttrFontDesc): copy the passed-in FontDescriptor, since the attribute will assume ownership of it. * gtk/TreeView.custom (GetPathAtPos): set the "owned" flag on the returned TreePaths. * gtk/TargetList.custom: Remove refcounting stuff, which is now handled automatically * gtk/NodeStore.cs (GetPath): clear the Owned flag on the created TreePath so that the underlying structure doesn't get freed when the function returns * gtkhtml/HTMLStream.custom (Destroy): hide this and then reimplement it by hand to keep OpaqueGen from using it in Dispose(), since calling it after an HTMLStream.Close() will result in a crash. svn path=/trunk/gtk-sharp/; revision=47928
148 lines
3.2 KiB
C#
148 lines
3.2 KiB
C#
// Opaque .cs - Opaque struct wrapper implementation
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//
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// Authors: Bob Smith <bob@thestuff.net>
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// Mike Kestner <mkestner@speakeasy.net>
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// Rachel Hestilow <hestilow@ximian.com>
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//
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// Copyright (c) 2001 Bob Smith
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// Copyright (c) 2001 Mike Kestner
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// Copyright (c) 2002 Rachel Hestilow
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// Copyright (c) 2004 Novell, Inc.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of version 2 of the Lesser GNU General
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// Public License as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this program; if not, write to the
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// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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// Boston, MA 02111-1307, USA.
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namespace GLib {
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using System;
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using System.Collections;
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using System.ComponentModel;
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using System.Runtime.InteropServices;
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public class Opaque : IWrapper, IDisposable {
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IntPtr _obj;
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bool owned;
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// We don't have to do as much work here as GLib.Object.GetObject
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// does; users can't subclass opaque types, so nothing bad will happen
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// if we accidentally end up creating two wrappers for the same object.
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static Hashtable Opaques = new Hashtable();
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public static Opaque GetOpaque (IntPtr o)
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{
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WeakReference reference = (WeakReference) Opaques[o];
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if (reference == null)
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return null;
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if (!reference.IsAlive) {
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Opaques.Remove (o);
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return null;
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}
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return (Opaque) reference.Target;
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}
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public static Opaque GetOpaque (IntPtr o, Type type, bool owned)
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{
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Opaque opaque = GetOpaque (o);
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if (opaque != null) {
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if (owned)
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opaque.owned = true;
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return opaque;
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}
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opaque = (Opaque)Activator.CreateInstance (type, new object[] { o });
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opaque.owned = owned;
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return opaque;
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}
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public Opaque ()
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{
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owned = true;
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}
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public Opaque (IntPtr raw)
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{
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Raw = raw;
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owned = false;
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}
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protected IntPtr Raw {
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get {
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return _obj;
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}
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set {
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if (_obj != IntPtr.Zero) {
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Opaques.Remove (_obj);
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Unref (_obj);
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if (owned)
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Free (_obj);
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}
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_obj = value;
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if (_obj != IntPtr.Zero) {
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Ref (_obj);
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Opaques [_obj] = new WeakReference (this);
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}
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}
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}
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~Opaque ()
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{
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Dispose ();
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}
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public virtual void Dispose ()
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{
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Raw = IntPtr.Zero;
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GC.SuppressFinalize (this);
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}
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// These take an IntPtr arg so we don't get conflicts if we need
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// to have an "[Obsolete] public void Ref ()"
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protected virtual void Ref (IntPtr raw) {}
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protected virtual void Unref (IntPtr raw) {}
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protected virtual void Free (IntPtr raw) {}
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public IntPtr Handle {
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get {
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return _obj;
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}
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}
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public bool Owned {
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get {
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return owned;
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}
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set {
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owned = value;
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}
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}
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public override bool Equals (object o)
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{
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if (!(o is Opaque))
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return false;
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return (Handle == ((Opaque) o).Handle);
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}
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public override int GetHashCode ()
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{
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return Handle.GetHashCode ();
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}
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}
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}
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