157 lines
3.7 KiB
C#
157 lines
3.7 KiB
C#
// NodeSelection.cs - a TreeSelection implementation that exposes ITreeNodes
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//
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// Author: Duncan Mak (duncan@ximian.com)
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//
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// Copyright (c) 2004 Novell, Inc.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of version 2 of the Lesser GNU General
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// Public License as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this program; if not, write to the
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// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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// Boston, MA 02111-1307, USA.
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namespace Gtk {
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using System;
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public class NodeSelection {
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private TreeSelection selection;
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public event EventHandler Changed;
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internal NodeSelection (TreeSelection selection)
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{
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this.selection = selection;
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selection.Changed += new EventHandler (ChangedHandler);
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}
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private void ChangedHandler (object o, EventArgs args)
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{
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if (Changed != null)
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Changed (this, args);
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}
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public bool NodeIsSelected (ITreeNode node)
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{
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return selection.IterIsSelected (NodeView.NodeStore.GetIter (node));
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}
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public bool PathIsSelected (TreePath path)
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{
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return selection.PathIsSelected (path);
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}
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public void SelectAll ()
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{
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selection.SelectAll ();
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}
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public void SelectNode (ITreeNode node)
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{
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selection.SelectIter (NodeView.NodeStore.GetIter (node));
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}
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public void SelectPath (TreePath path)
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{
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selection.SelectPath (path);
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}
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public void SelectRange (ITreeNode begin_node, ITreeNode end_node)
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{
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TreePath begin = NodeView.NodeStore.GetPath (begin_node);
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TreePath end = NodeView.NodeStore.GetPath (end_node);
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selection.SelectRange (begin, end);
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}
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public void UnselectAll ()
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{
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selection.UnselectAll ();
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}
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public void UnselectNode (ITreeNode node)
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{
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selection.UnselectIter (NodeView.NodeStore.GetIter (node));
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}
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public void UnselectPath (TreePath path)
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{
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selection.UnselectPath (path);
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}
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public void UnselectRange (TreePath begin, TreePath end)
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{
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selection.UnselectRange (begin, end);
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}
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public void UnselectRange (ITreeNode begin_node, ITreeNode end_node)
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{
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TreePath begin = NodeView.NodeStore.GetPath (begin_node);
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TreePath end = NodeView.NodeStore.GetPath (end_node);
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selection.UnselectRange (begin, end);
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}
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public SelectionMode Mode {
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get {
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return selection.Mode;
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}
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set {
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selection.Mode = value;
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}
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}
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public NodeView NodeView {
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get {
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return selection.TreeView as NodeView;
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}
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}
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public ITreeNode[] SelectedNodes {
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get {
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TreePath [] paths = selection.GetSelectedRows ();
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int length = paths.Length;
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ITreeNode [] results = new ITreeNode [length];
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for (int i = 0; i < length; i++)
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results [i] = NodeView.NodeStore.GetNode (paths [i]);
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return results;
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}
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}
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public ITreeNode SelectedNode {
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get {
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if (Mode == SelectionMode.Multiple)
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throw new InvalidOperationException ("SelectedNode is not valid with multi-selection mode");
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ITreeNode [] sn = SelectedNodes;
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if (sn.Length == 0)
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return null;
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return sn [0];
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}
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set {
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// with multiple mode, the behavior
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// here would be unclear. Does it just
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// select the `value' node or does it
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// make the `value' node the only
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// selected node.
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if (Mode == SelectionMode.Multiple)
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throw new InvalidOperationException ("SelectedNode is not valid with multi-selection mode");
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SelectNode (value);
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}
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}
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}
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}
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