GtkSharp/doc/en/Gdk/Fill.xml
Miguel de Icaza 992d9506d1 From Todd Berman
svn path=/trunk/gtk-sharp/; revision=30513
2004-06-29 14:15:37 +00:00

94 lines
3.2 KiB
XML

<Type Name="Fill" FullName="Gdk.Fill">
<TypeSignature Language="C#" Maintainer="auto" Value="public enum Fill;" />
<AssemblyInfo>
<AssemblyName>gdk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Determines how primitives are drawn.</summary>
<remarks>None.</remarks>
</Docs>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.IComparable</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IConvertible</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IFormattable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Solid">
<MemberSignature Language="C#" Value="Solid" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.Fill</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Draw with the foreground color.</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Tiled">
<MemberSignature Language="C#" Value="Tiled" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.Fill</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Draw with a tiled pixmap.</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Stippled">
<MemberSignature Language="C#" Value="Stippled" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.Fill</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Draw using the stipple bitmap. Pixels corresponding to bits in the stipple bitmap that are set will be drawn in he foreground color; pixels corresponding to bits that are not set will be left untouched.</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OpaqueStippled">
<MemberSignature Language="C#" Value="OpaqueStippled" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.Fill</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Draw using the stipple bitmap. Pixels corresponding to bits in the stipple bitmap that are set will be drawn in the foreground color; pixels corresponding to bits that are not set will be drawn with the background color.</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="value__">
<MemberSignature Language="C#" Value="value__" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Internal field.</summary>
<remarks>Do not use.</remarks>
</Docs>
</Member>
</Members>
</Type>