993d91fa31
* */*.cs : s/glue-2.0/glue-2 so that dllimport works on win32. * */*.custom : s/glue-2.0/glue-2 * */glue/makefile.win32 : s/glue-2.0/glue-2 * */glue/Makefile.am : s/glue-2.0/glue-2 svn path=/trunk/gtk-sharp/; revision=37324
210 lines
4.6 KiB
C#
210 lines
4.6 KiB
C#
// ValueArray.cs - ValueArray wrapper implementation
|
|
//
|
|
// Authors: Mike Kestner <mkestner@ximian.com>
|
|
//
|
|
// Copyright (c) 2003 Novell, Inc.
|
|
//
|
|
// This program is free software; you can redistribute it and/or
|
|
// modify it under the terms of version 2 of the Lesser GNU General
|
|
// Public License as published by the Free Software Foundation.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public
|
|
// License along with this program; if not, write to the
|
|
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
// Boston, MA 02111-1307, USA.
|
|
|
|
|
|
namespace GLib {
|
|
|
|
using System;
|
|
using System.Collections;
|
|
using System.Runtime.InteropServices;
|
|
|
|
public class ValueArray : IDisposable, ICollection, ICloneable, IWrapper {
|
|
|
|
private IntPtr handle = IntPtr.Zero;
|
|
|
|
[DllImport("libgobject-2.0-0.dll")]
|
|
static extern IntPtr g_value_array_new (uint n_preallocs);
|
|
|
|
public ValueArray (uint n_preallocs)
|
|
{
|
|
handle = g_value_array_new (n_preallocs);
|
|
}
|
|
|
|
internal ValueArray (IntPtr raw)
|
|
{
|
|
handle = raw;
|
|
}
|
|
|
|
~ValueArray ()
|
|
{
|
|
Dispose (false);
|
|
}
|
|
|
|
// IDisposable
|
|
public void Dispose ()
|
|
{
|
|
Dispose (true);
|
|
GC.SuppressFinalize (this);
|
|
}
|
|
|
|
[DllImport("libgobject-2.0-0.dll")]
|
|
static extern void g_value_array_free (IntPtr raw);
|
|
|
|
void Dispose (bool disposing)
|
|
{
|
|
if (Handle == IntPtr.Zero)
|
|
return;
|
|
|
|
g_value_array_free (Handle);
|
|
handle = IntPtr.Zero;
|
|
}
|
|
|
|
public IntPtr Handle {
|
|
get {
|
|
return handle;
|
|
}
|
|
}
|
|
|
|
[DllImport("glibsharpglue-2")]
|
|
static extern IntPtr gtksharp_value_array_get_array (IntPtr raw);
|
|
|
|
public IntPtr ArrayPtr {
|
|
get {
|
|
return gtksharp_value_array_get_array (Handle);
|
|
}
|
|
}
|
|
|
|
[DllImport("libgobject-2.0-0.dll")]
|
|
static extern void g_value_array_append (IntPtr raw, ref GLib.Value val);
|
|
|
|
public void Append (GLib.Value val)
|
|
{
|
|
g_value_array_append (Handle, ref val);
|
|
}
|
|
|
|
[DllImport("libgobject-2.0-0.dll")]
|
|
static extern void g_value_array_insert (IntPtr raw, uint idx, ref GLib.Value val);
|
|
|
|
public void Insert (uint idx, GLib.Value val)
|
|
{
|
|
g_value_array_insert (Handle, idx, ref val);
|
|
}
|
|
|
|
[DllImport("libgobject-2.0-0.dll")]
|
|
static extern void g_value_array_prepend (IntPtr raw, ref GLib.Value val);
|
|
|
|
public void Prepend (GLib.Value val)
|
|
{
|
|
g_value_array_prepend (Handle, ref val);
|
|
}
|
|
|
|
[DllImport("libgobject-2.0-0.dll")]
|
|
static extern void g_value_array_remove (IntPtr raw, uint idx);
|
|
|
|
public void Remove (uint idx)
|
|
{
|
|
g_value_array_remove (Handle, idx);
|
|
}
|
|
|
|
[DllImport("glibsharpglue-2")]
|
|
static extern int gtksharp_value_array_get_count (IntPtr raw);
|
|
|
|
// ICollection
|
|
public int Count {
|
|
get {
|
|
return gtksharp_value_array_get_count (Handle);
|
|
}
|
|
}
|
|
|
|
[DllImport("libgobject-2.0-0.dll")]
|
|
static extern IntPtr g_value_array_get_nth (IntPtr raw, uint idx);
|
|
|
|
public object this [int index] {
|
|
get {
|
|
GLib.Value val = Value.Empty;
|
|
Marshal.PtrToStructure (g_value_array_get_nth (Handle, (uint) index), val);
|
|
return val;
|
|
}
|
|
}
|
|
|
|
// Synchronization could be tricky here. Hmm.
|
|
public bool IsSynchronized {
|
|
get { return false; }
|
|
}
|
|
|
|
public object SyncRoot {
|
|
get { return null; }
|
|
}
|
|
|
|
public void CopyTo (Array array, int index)
|
|
{
|
|
if (array == null)
|
|
throw new ArgumentNullException ("Array can't be null.");
|
|
|
|
if (index < 0)
|
|
throw new ArgumentOutOfRangeException ("Index must be greater than 0.");
|
|
|
|
if (index + Count < array.Length)
|
|
throw new ArgumentException ("Array not large enough to copy into starting at index.");
|
|
|
|
for (int i = 0; i < Count; i++)
|
|
((IList) array) [index + i] = this [i];
|
|
}
|
|
|
|
private class ListEnumerator : IEnumerator
|
|
{
|
|
private int current = -1;
|
|
private ValueArray vals;
|
|
|
|
public ListEnumerator (ValueArray vals)
|
|
{
|
|
this.vals = vals;
|
|
}
|
|
|
|
public object Current {
|
|
get {
|
|
if (current == -1)
|
|
return null;
|
|
return vals [current];
|
|
}
|
|
}
|
|
|
|
public bool MoveNext ()
|
|
{
|
|
if (++current >= vals.Count) {
|
|
current = -1;
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public void Reset ()
|
|
{
|
|
current = -1;
|
|
}
|
|
}
|
|
|
|
// IEnumerable
|
|
public IEnumerator GetEnumerator ()
|
|
{
|
|
return new ListEnumerator (this);
|
|
}
|
|
|
|
[DllImport("libgobject-2.0-0.dll")]
|
|
static extern IntPtr g_value_array_copy (IntPtr raw);
|
|
|
|
// ICloneable
|
|
public object Clone ()
|
|
{
|
|
return new ValueArray (g_value_array_copy (Handle));
|
|
}
|
|
}
|
|
}
|