9d0a50175b
svn path=/trunk/gtk-sharp/; revision=16463
109 lines
4.4 KiB
XML
109 lines
4.4 KiB
XML
<Type Name="intObjectdoubleDelegate" FullName="GtkSharp.intObjectdoubleDelegate">
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<TypeSignature Language="C#" Value="public sealed delegate int intObjectdoubleDelegate (IntPtr arg0, double arg1, int key);" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>System.Delegate</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>System.ICloneable</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.Runtime.Serialization.ISerializable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="EndInvoke">
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<MemberSignature Language="C#" Value="public virtual int EndInvoke (IAsyncResult result);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="result" Type="System.IAsyncResult" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="result">a <see cref="T:System.IAsyncResult" /></param>
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<returns>a <see cref="T:System.Int32" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="BeginInvoke">
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<MemberSignature Language="C#" Value="public virtual IAsyncResult BeginInvoke (IntPtr arg0, double arg1, int key, AsyncCallback callback, object object);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.IAsyncResult</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="arg0" Type="System.IntPtr" />
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<Parameter Name="arg1" Type="System.Double" />
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<Parameter Name="key" Type="System.Int32" />
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<Parameter Name="callback" Type="System.AsyncCallback" />
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<Parameter Name="object" Type="System.Object" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="arg0">a <see cref="T:System.IntPtr" /></param>
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<param name="arg1">a <see cref="T:System.Double" /></param>
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<param name="key">a <see cref="T:System.Int32" /></param>
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<param name="callback">a <see cref="T:System.AsyncCallback" /></param>
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<param name="object">a <see cref="T:System.Object" /></param>
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<returns>a <see cref="T:System.IAsyncResult" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Invoke">
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<MemberSignature Language="C#" Value="public virtual int Invoke (IntPtr arg0, double arg1, int key);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="arg0" Type="System.IntPtr" />
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<Parameter Name="arg1" Type="System.Double" />
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<Parameter Name="key" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="arg0">a <see cref="T:System.IntPtr" /></param>
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<param name="arg1">a <see cref="T:System.Double" /></param>
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<param name="key">a <see cref="T:System.Int32" /></param>
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<returns>a <see cref="T:System.Int32" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public intObjectdoubleDelegate (object object, IntPtr method);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="object" Type="System.Object" />
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<Parameter Name="method" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="object">a <see cref="T:System.Object" /></param>
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<param name="method">a <see cref="T:System.IntPtr" /></param>
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<returns>a <see cref="T:GtkSharp.intObjectdoubleDelegate" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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<Parameters>
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<Parameter Name="arg0" Type="System.IntPtr" />
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<Parameter Name="arg1" Type="System.Double" />
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<Parameter Name="key" Type="System.Int32" />
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</Parameters>
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<ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue>
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</Type>
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