GtkSharp/gio/FileAdapter.cs
Bertrand Lorentz a3db272fee gio: Use the GioNativeDll in all custom gio code
The previous commit added the GioNativeDll constant for DllImport
statements, so we might as well use it.
2015-05-10 17:50:23 +02:00

51 lines
1.4 KiB
C#

// FileAdapter.cs - customizations to GLib.FileAdapter
//
// Authors: Stephane Delcroix <stephane@delcroix.org>
//
// Copyright (c) 2008 Novell, Inc.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of version 2 of the Lesser GNU General
// Public License as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
namespace GLib {
using System;
using System.Runtime.InteropServices;
public partial class FileAdapter {
public override string ToString ()
{
return Uri.ToString ();
}
public bool Exists {
get { return QueryExists (null); }
}
public bool Delete ()
{
return Delete (null);
}
[DllImport (GioGlobal.GioNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern IntPtr g_file_get_uri(IntPtr raw);
public System.Uri Uri {
get {
IntPtr raw_ret = g_file_get_uri(Handle);
string ret = GLib.Marshaller.PtrToStringGFree(raw_ret);
return new System.Uri (ret);
}
}
}
}