GtkSharp/doc/en/Gnome/Canvas.xml
Duncan Mak efa9acf122 2003-03-06 Duncan Mak <duncan@ximian.com>
* en/*/*.xml: Updated all the docs to match the new API. All the nodes
	that no longer have a corresponding member in the type are now
	marked as deprecated. We'll have to wait for Miguel to implement
	this in the browser to stop displaying them.

	All gtype constructors have been regenerated, because of the
	'uint' to 'GLib.Type' change. However, this patch will preserve
	(well, it was regenerated) the customized text for those GType
	constructors.

	A lot of the 'Finalized' methods are also now marked as
	deprecated, because the classes implement 'Dispose' instead. This
	is a possible place for customized scripts to generate template
	documentation, similar to the GType property and GType constructors.

svn path=/trunk/gtk-sharp/; revision=12270
2003-03-07 01:30:00 +00:00

713 lines
No EOL
30 KiB
XML

<Type Name="Canvas" FullName="Gnome.Canvas">
<TypeSignature Language="C#" Value="public class Canvas : Gtk.Layout, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gnome-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.Layout</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Atk.Implementor</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="UpdateBbox">
<MemberSignature Language="C#" Value="public static void UpdateBbox (Gnome.CanvasItem item, int x1, int y1, int x2, int y2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="item" Type="Gnome.CanvasItem" />
<Parameter Name="x1" Type="System.Int32" />
<Parameter Name="y1" Type="System.Int32" />
<Parameter Name="x2" Type="System.Int32" />
<Parameter Name="y2" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="item">To be added: an object of type 'Gnome.CanvasItem'</param>
<param name="x1">To be added: an object of type 'int'</param>
<param name="y1">To be added: an object of type 'int'</param>
<param name="x2">To be added: an object of type 'int'</param>
<param name="y2">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetButtPoints">
<MemberSignature Language="C#" Value="public static void GetButtPoints (double x1, double y1, double x2, double y2, double width, int project, out double bx1, out double by1, out double bx2, out double by2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x1" Type="System.Double" />
<Parameter Name="y1" Type="System.Double" />
<Parameter Name="x2" Type="System.Double" />
<Parameter Name="y2" Type="System.Double" />
<Parameter Name="width" Type="System.Double" />
<Parameter Name="project" Type="System.Int32" />
<Parameter Name="bx1" Type="System.Double&amp;" />
<Parameter Name="by1" Type="System.Double&amp;" />
<Parameter Name="bx2" Type="System.Double&amp;" />
<Parameter Name="by2" Type="System.Double&amp;" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x1">To be added: an object of type 'double'</param>
<param name="y1">To be added: an object of type 'double'</param>
<param name="x2">To be added: an object of type 'double'</param>
<param name="y2">To be added: an object of type 'double'</param>
<param name="width">To be added: an object of type 'double'</param>
<param name="project">To be added: an object of type 'int'</param>
<param name="bx1">To be added: an object of type 'double&amp;'</param>
<param name="by1">To be added: an object of type 'double&amp;'</param>
<param name="bx2">To be added: an object of type 'double&amp;'</param>
<param name="by2">To be added: an object of type 'double&amp;'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetMiterPoints">
<MemberSignature Language="C#" Value="public static int GetMiterPoints (double x1, double y1, double x2, double y2, double x3, double y3, double width, out double mx1, out double my1, out double mx2, out double my2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x1" Type="System.Double" />
<Parameter Name="y1" Type="System.Double" />
<Parameter Name="x2" Type="System.Double" />
<Parameter Name="y2" Type="System.Double" />
<Parameter Name="x3" Type="System.Double" />
<Parameter Name="y3" Type="System.Double" />
<Parameter Name="width" Type="System.Double" />
<Parameter Name="mx1" Type="System.Double&amp;" />
<Parameter Name="my1" Type="System.Double&amp;" />
<Parameter Name="mx2" Type="System.Double&amp;" />
<Parameter Name="my2" Type="System.Double&amp;" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x1">To be added: an object of type 'double'</param>
<param name="y1">To be added: an object of type 'double'</param>
<param name="x2">To be added: an object of type 'double'</param>
<param name="y2">To be added: an object of type 'double'</param>
<param name="x3">To be added: an object of type 'double'</param>
<param name="y3">To be added: an object of type 'double'</param>
<param name="width">To be added: an object of type 'double'</param>
<param name="mx1">To be added: an object of type 'double&amp;'</param>
<param name="my1">To be added: an object of type 'double&amp;'</param>
<param name="mx2">To be added: an object of type 'double&amp;'</param>
<param name="my2">To be added: an object of type 'double&amp;'</param>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="JoinGdkToArt">
<MemberSignature Language="C#" Value="public static Art.PathStrokeJoinType JoinGdkToArt (Gdk.JoinStyle gdk_join);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.PathStrokeJoinType</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="gdk_join" Type="Gdk.JoinStyle" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="gdk_join">To be added: an object of type 'Gdk.JoinStyle'</param>
<returns>To be added: an object of type 'Art.PathStrokeJoinType'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RenderSvp">
<MemberSignature Language="C#" Value="public static void RenderSvp (Gnome.CanvasBuf buf, Art.SVP svp, uint rgba);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="buf" Type="Gnome.CanvasBuf" />
<Parameter Name="svp" Type="Art.SVP" />
<Parameter Name="rgba" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="buf">To be added: an object of type 'Gnome.CanvasBuf'</param>
<param name="svp">To be added: an object of type 'Art.SVP'</param>
<param name="rgba">To be added: an object of type 'uint'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CapGdkToArt">
<MemberSignature Language="C#" Value="public static Art.PathStrokeCapType CapGdkToArt (Gdk.CapStyle gdk_cap);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.PathStrokeCapType</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="gdk_cap" Type="Gdk.CapStyle" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="gdk_cap">To be added: an object of type 'Gdk.CapStyle'</param>
<returns>To be added: an object of type 'Art.PathStrokeCapType'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="NewAa">
<MemberSignature Language="C#" Value="public static Gnome.Canvas NewAa ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gnome.Canvas</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gnome.Canvas'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetColor">
<MemberSignature Language="C#" Value="public int GetColor (string spec, out Gdk.Color color);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="spec" Type="System.String" />
<Parameter Name="color" Type="Gdk.Color&amp;" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="spec">To be added: an object of type 'string'</param>
<param name="color">To be added: an object of type 'Gdk.Color&amp;'</param>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="UpdateSvp">
<MemberSignature Language="C#" Value="public void UpdateSvp (Art.SVP p_svp, Art.SVP new_svp);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="p_svp" Type="Art.SVP" />
<Parameter Name="new_svp" Type="Art.SVP" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="p_svp">To be added: an object of type 'Art.SVP'</param>
<param name="new_svp">To be added: an object of type 'Art.SVP'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetItemAt">
<MemberSignature Language="C#" Value="public Gnome.CanvasItem GetItemAt (double x, double y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gnome.CanvasItem</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Double" />
<Parameter Name="y" Type="System.Double" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x">To be added: an object of type 'double'</param>
<param name="y">To be added: an object of type 'double'</param>
<returns>To be added: an object of type 'Gnome.CanvasItem'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Root">
<MemberSignature Language="C#" Value="public Gnome.CanvasGroup Root ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gnome.CanvasGroup</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gnome.CanvasGroup'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="WorldToWindow">
<MemberSignature Language="C#" Value="public void WorldToWindow (double worldx, double worldy, double winx, out double winy);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="worldx" Type="System.Double" />
<Parameter Name="worldy" Type="System.Double" />
<Parameter Name="winx" Type="System.Double" />
<Parameter Name="winy" Type="System.Double&amp;" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="worldx">To be added: an object of type 'double'</param>
<param name="worldy">To be added: an object of type 'double'</param>
<param name="winx">To be added: an object of type 'double'</param>
<param name="winy">To be added: an object of type 'double&amp;'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="UpdateSvpClip">
<MemberSignature Language="C#" Value="public void UpdateSvpClip (Art.SVP p_svp, Art.SVP new_svp, Art.SVP clip_svp);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="p_svp" Type="Art.SVP" />
<Parameter Name="new_svp" Type="Art.SVP" />
<Parameter Name="clip_svp" Type="Art.SVP" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="p_svp">To be added: an object of type 'Art.SVP'</param>
<param name="new_svp">To be added: an object of type 'Art.SVP'</param>
<param name="clip_svp">To be added: an object of type 'Art.SVP'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="W2cAffine">
<MemberSignature Language="C#" Value="public void W2cAffine (double[] affine);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="affine" Type="System.Double[]" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="affine">To be added: an object of type 'double[]'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RequestRedraw">
<MemberSignature Language="C#" Value="public void RequestRedraw (int x1, int y1, int x2, int y2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x1" Type="System.Int32" />
<Parameter Name="y1" Type="System.Int32" />
<Parameter Name="x2" Type="System.Int32" />
<Parameter Name="y2" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x1">To be added: an object of type 'int'</param>
<param name="y1">To be added: an object of type 'int'</param>
<param name="x2">To be added: an object of type 'int'</param>
<param name="y2">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetScrollOffsets">
<MemberSignature Language="C#" Value="public void GetScrollOffsets (out int cx, out int cy);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="cx" Type="System.Int32&amp;" />
<Parameter Name="cy" Type="System.Int32&amp;" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="cx">To be added: an object of type 'int&amp;'</param>
<param name="cy">To be added: an object of type 'int&amp;'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="UpdateNow">
<MemberSignature Language="C#" Value="public void UpdateNow ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetScrollRegion">
<MemberSignature Language="C#" Value="public void GetScrollRegion (out double x1, out double y1, out double x2, out double y2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x1" Type="System.Double&amp;" />
<Parameter Name="y1" Type="System.Double&amp;" />
<Parameter Name="x2" Type="System.Double&amp;" />
<Parameter Name="y2" Type="System.Double&amp;" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x1">To be added: an object of type 'double&amp;'</param>
<param name="y1">To be added: an object of type 'double&amp;'</param>
<param name="x2">To be added: an object of type 'double&amp;'</param>
<param name="y2">To be added: an object of type 'double&amp;'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="W2cD">
<MemberSignature Language="C#" Value="public void W2cD (double wx, double wy, out double cx, out double cy);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="wx" Type="System.Double" />
<Parameter Name="wy" Type="System.Double" />
<Parameter Name="cx" Type="System.Double&amp;" />
<Parameter Name="cy" Type="System.Double&amp;" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="wx">To be added: an object of type 'double'</param>
<param name="wy">To be added: an object of type 'double'</param>
<param name="cx">To be added: an object of type 'double&amp;'</param>
<param name="cy">To be added: an object of type 'double&amp;'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetScrollRegion">
<MemberSignature Language="C#" Value="public void SetScrollRegion (double x1, double y1, double x2, double y2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x1" Type="System.Double" />
<Parameter Name="y1" Type="System.Double" />
<Parameter Name="x2" Type="System.Double" />
<Parameter Name="y2" Type="System.Double" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x1">To be added: an object of type 'double'</param>
<param name="y1">To be added: an object of type 'double'</param>
<param name="x2">To be added: an object of type 'double'</param>
<param name="y2">To be added: an object of type 'double'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RequestRedrawUta">
<MemberSignature Language="C#" Value="public void RequestRedrawUta (Art.Uta uta);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="uta" Type="Art.Uta" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="uta">To be added: an object of type 'Art.Uta'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="WindowToWorld">
<MemberSignature Language="C#" Value="public void WindowToWorld (double winx, double winy, out double worldx, out double worldy);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="winx" Type="System.Double" />
<Parameter Name="winy" Type="System.Double" />
<Parameter Name="worldx" Type="System.Double&amp;" />
<Parameter Name="worldy" Type="System.Double&amp;" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="winx">To be added: an object of type 'double'</param>
<param name="winy">To be added: an object of type 'double'</param>
<param name="worldx">To be added: an object of type 'double&amp;'</param>
<param name="worldy">To be added: an object of type 'double&amp;'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="W2c">
<MemberSignature Language="C#" Value="public void W2c (double wx, double wy, out int cx, out int cy);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="wx" Type="System.Double" />
<Parameter Name="wy" Type="System.Double" />
<Parameter Name="cx" Type="System.Int32&amp;" />
<Parameter Name="cy" Type="System.Int32&amp;" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="wx">To be added: an object of type 'double'</param>
<param name="wy">To be added: an object of type 'double'</param>
<param name="cx">To be added: an object of type 'int&amp;'</param>
<param name="cy">To be added: an object of type 'int&amp;'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ScrollTo">
<MemberSignature Language="C#" Value="public void ScrollTo (int cx, int cy);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="cx" Type="System.Int32" />
<Parameter Name="cy" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="cx">To be added: an object of type 'int'</param>
<param name="cy">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetColorPixel">
<MemberSignature Language="C#" Value="public ulong GetColorPixel (uint rgba);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.UInt64</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="rgba" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="rgba">To be added: an object of type 'uint'</param>
<returns>To be added: an object of type 'ulong'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="C2w">
<MemberSignature Language="C#" Value="public void C2w (int cx, int cy, out double wx, out double wy);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="cx" Type="System.Int32" />
<Parameter Name="cy" Type="System.Int32" />
<Parameter Name="wx" Type="System.Double&amp;" />
<Parameter Name="wy" Type="System.Double&amp;" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="cx">To be added: an object of type 'int'</param>
<param name="cy">To be added: an object of type 'int'</param>
<param name="wx">To be added: an object of type 'double&amp;'</param>
<param name="wy">To be added: an object of type 'double&amp;'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor" Deprecated="true">
<MemberSignature Language="C#" Value="protected Canvas (uint gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of Canvas, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gnome.Canvas" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Canvas (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of Canvas, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Canvas ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gnome.Canvas'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The GLib Type for Gnome.Canvas</summary>
<returns>The GLib Type for the Gnome.Canvas class.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="PixelsPerUnit">
<MemberSignature Language="C#" Value="public double PixelsPerUnit { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Double" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'double'</param>
<returns>To be added: an object of type 'double'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Dither">
<MemberSignature Language="C#" Value="public Gdk.RgbDither Dither { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.RgbDither</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gdk.RgbDither" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.RgbDither'</param>
<returns>To be added: an object of type 'Gdk.RgbDither'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CenterScrollRegion">
<MemberSignature Language="C#" Value="public bool CenterScrollRegion { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="StippleOrigin">
<MemberSignature Language="C#" Value="public Gdk.GC StippleOrigin { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.GC</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gdk.GC" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.GC'</param>
<returns>To be added: an object of type 'Gdk.GC'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Aa">
<MemberSignature Language="C#" Value="public bool Aa { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="DrawBackground">
<MemberSignature Language="C#" Value="public event GnomeSharp.DrawBackgroundHandler DrawBackground;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RenderBackground">
<MemberSignature Language="C#" Value="public event GnomeSharp.RenderBackgroundHandler RenderBackground;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Canvas (GLib.Type gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.Type" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of Canvas, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gnome.Canvas" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
</Members>
</Type>