88cc4817f5
/*< private >*/ comments. * parser/gapi2xml.pl: Use those comments to determine the accessibility of struct/object fields, and set the "access" attribute on fields with non-default accessibiliy (private for structs, public for objects). Also, output a StudlyName for each field as well as a c_name. * */*-api.raw: Regen * generator/Field.cs (StudlyName): Use the parser-generated studly name rather than studlifying Name, which might have been mangled to avoid conflicts with an all-lowercase keyword. (Generate): Respect the access property on all field types rather than always making certain types public. Don't bother outputting wrapper properties for private fields, since the only code that could use them is the generated code, which won't. See doc/ChangeLog for the (very minimal) fallout from these changes. * en/Art/AlphaGamma.xml: * en/Gtk/TextAttributes.xml (Refcount): * en/Pango/GlyphString.xml (Space): these are now private * en/Gda/XqlItem.xml: * en/Glade/SignalInfo.xml: * en/Gnome.Vfs/ModuleCallbackSaveAuthenticationIn.xml: * en/Gnome.Vfs/ModuleCallbackFullAuthenticationIn.xml: * en/Gnome.Vfs/ModuleCallbackFillAuthenticationIn.xml: rename Objekt to Object. * en/Atk/KeyEventStruct.xml: rename Str1ng to String svn path=/trunk/gtk-sharp/; revision=37853
80 lines
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2.7 KiB
XML
80 lines
No EOL
2.7 KiB
XML
<Type Name="AlphaGamma" FullName="Art.AlphaGamma">
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<TypeSignature Language="C#" Value="public sealed struct AlphaGamma" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>art-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>System.ValueType</BaseTypeName>
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</Base>
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<Interfaces />
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<Attributes />
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<Members>
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<Member MemberName="Zero">
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<MemberSignature Language="C#" Value="public static Art.AlphaGamma Zero;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Art.AlphaGamma</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="New">
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<MemberSignature Language="C#" Value="public static Art.AlphaGamma New (IntPtr raw);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.AlphaGamma</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="raw">a <see cref="T:System.IntPtr" /></param>
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<returns>a <see cref="T:Art.AlphaGamma" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="New">
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<MemberSignature Language="C#" Value="public static Art.AlphaGamma New (double gamma);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.AlphaGamma</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="gamma" Type="System.Double" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="gamma">a <see cref="T:System.Double" /></param>
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<returns>a <see cref="T:Art.AlphaGamma" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Free">
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<MemberSignature Language="C#" Value="public void Free ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |