ad589a0a64
svn path=/trunk/gtk-sharp/; revision=16961
722 lines
No EOL
29 KiB
XML
722 lines
No EOL
29 KiB
XML
<Type Name="XML" FullName="Glade.XML">
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<TypeSignature Language="C#" Value="public class XML : GLib.Object, IWrapper, IDisposable" Maintainer="duncan" />
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<AssemblyInfo>
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<AssemblyName>glade-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>Allows dynamic loading of user interfaces from XML descriptions</summary>
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<remarks></remarks>
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</Docs>
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<Base>
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<BaseTypeName>GLib.Object</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="GetWidgetTree">
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<MemberSignature Language="C#" Value="public static Glade.XML GetWidgetTree (Gtk.Widget w);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Glade.XML</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="w" Type="Gtk.Widget" />
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</Parameters>
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<Docs>
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<summary>Get the parent <see cref="T:Glade.XML" /> widget</summary>
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<param name="w">a <see cref="T:Gtk.Widget" /></param>
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<returns>
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the <see cref="T:Glade.XML" /> object that built <paramref name="w" />, or <see langword="null" /> if <paramref name="w" /> is not built from Glade
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</returns>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="GetWidgetName">
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<MemberSignature Language="C#" Value="public static string GetWidgetName (Gtk.Widget w);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="w" Type="Gtk.Widget" />
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</Parameters>
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<Docs>
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<summary>Gets the name of a Glade-built widget</summary>
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<param name="w">a <see cref="T:Gtk.Widget" /> built from Glade</param>
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<returns>the name of the <paramref name="w" /></returns>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="SetCustomHandler">
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<MemberSignature Language="C#" Value="public static void SetCustomHandler (Glade.XMLCustomWidgetHandler handler);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="handler" Type="Glade.XMLCustomWidgetHandler" />
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</Parameters>
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<Docs>
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<summary>
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This function allows you to override the default behaviour
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when a Custom widget is found in an interface.
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</summary>
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<param name="handler">the custom widget handler</param>
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<remarks>
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<para>
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Calling this function allows you to override the default
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behaviour when a Custom widget is found in an
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interface. This could be used by a language binding to
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call some other function, or to limit what functions can
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be called to create custom widgets
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="BindFields">
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<MemberSignature Language="C#" Value="public void BindFields (Type type);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="type" Type="System.Type" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="type">To be added: an object of type 'Type'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="BindFields">
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<MemberSignature Language="C#" Value="public void BindFields (object target);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="target" Type="System.Object" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="target">To be added: an object of type 'object'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Autoconnect">
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<MemberSignature Language="C#" Value="public void Autoconnect (Type handler_class);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="handler_class" Type="System.Type" />
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</Parameters>
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<Docs>
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<summary>Automatically connect signals</summary>
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<param name="handler_class">a <see cref="T:System.Type" /> with handler methods</param>
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<remarks>
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<para>
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Connects the signals defined in the glade file with static handler methods provided by the given <see cref="T:System.Type" />,
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<paramref name="handler_class" />.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Autoconnect">
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<MemberSignature Language="C#" Value="public void Autoconnect (object handler);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="handler" Type="System.Object" />
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</Parameters>
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<Docs>
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<summary>Automatically connect signals</summary>
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<param name="handler">an <see cref="T:System.Object" /> with handler methods</param>
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<remarks>
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<para>
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Connects the signals definied in the glade file with static handler methods provided by the given object, <paramref name="handler" />.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetCommonParams">
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<MemberSignature Language="C#" Value="public void SetCommonParams (Gtk.Widget widget, Glade.WidgetInfo info);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="widget" Type="Gtk.Widget" />
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<Parameter Name="info" Type="Glade.WidgetInfo" />
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</Parameters>
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<Docs>
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<summary>
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Sets the common parameters on a widget, and is responsible for
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inserting it into the <see cref="T:Glade.XML" /> object's internal structures.
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</summary>
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<param name="widget">the widget to set parameters on</param>
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<param name="info">the <see cref="T:Glade.WidgetInfo" /> structure for <paramref name="widget" /></param>
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<remarks>
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<para>
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Sets the common parameters on <see cref="widget" />, and is responsible
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for inserting it into the <see cref="T:Glade.XML" /> object's internal
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structures. It will also add the children to this widget.
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Usually this function is only called by
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<see cref="T:Glade.XML.BuildWidget(Glade.WidgetInfo)" />, but is exposed for difficult
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cases, such as setting up <see cref="T:Gtk.Toolbar" /> buttons and the like.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="HandleInternalChild">
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<MemberSignature Language="C#" Value="public void HandleInternalChild (Gtk.Widget parent, Glade.ChildInfo child_info);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="parent" Type="Gtk.Widget" />
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<Parameter Name="child_info" Type="Glade.ChildInfo" />
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</Parameters>
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<Docs>
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<summary>
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This function is intended to be called by the build_children
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callback for container widgets.
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</summary>
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<param name="parent">the parent widget</param>
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<param name="child_info">the <see cref="T:Glade.ChildInfo" /> structure for the child</param>
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<remarks>
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<para>
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This function is intended to be called by the
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build_children callback for container widgets. If the
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build_children callback encounters a child with the
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internal-child attribute set, then it should call this
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function to handle it and then continue on to the next
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child.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="SignalAutoconnect">
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<MemberSignature Language="C#" Value="public void SignalAutoconnect ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Automatically connect signals</summary>
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<remarks>
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<para>
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This method uses gmodule's introspective features to look
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at the application's symbol table. From here it tries to
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match the signal handler names given in the interface
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description with symbols in the application and connects
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the signals.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Construct">
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<MemberSignature Language="C#" Value="public bool Construct (string fname, string root, string domain);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="fname" Type="System.String" />
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<Parameter Name="root" Type="System.String" />
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<Parameter Name="domain" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>
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This routine can be used by bindings (such as gtk--) to help
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construct a <see cref="T:Glade.XML" /> object, if it is
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needed.
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</summary>
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<param name="fname">the XML filename</param>
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<param name="root">the root widget node, or <see langword="null" /> </param>
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<param name="domain">the translation domain, or <see langword="null" /></param>
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<returns><see langword="true" /> if construction succeeded</returns>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="EnsureAccel">
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<MemberSignature Language="C#" Value="public Gtk.AccelGroup EnsureAccel ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.AccelGroup</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>
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This function is used to get the current
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<see cref="T:Gtk.AccelGroup" />. If there isn't one, a new one
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is created and bound to the current toplevel window (if a
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toplevel has been set).
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</summary>
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<returns>the current <see cref="T:Gtk.AccelGroup" /></returns>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="SetPackingProperty">
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<MemberSignature Language="C#" Value="public void SetPackingProperty (Gtk.Widget parent, Gtk.Widget child, string name, string value);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="parent" Type="Gtk.Widget" />
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<Parameter Name="child" Type="Gtk.Widget" />
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<Parameter Name="name" Type="System.String" />
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<Parameter Name="value" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>
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This sets the packing property on container <paramref name="parent" /> of widget <paramref name="child" /> with
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<paramref name="name" /> to <paramref name="value" />
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</summary>
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<param name="parent">the container widget.</param>
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<param name="child">the contained child</param>
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<param name="name">the name of the property</param>
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<param name="value">its stringified value</param>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="BuildWidget">
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<MemberSignature Language="C#" Value="public Gtk.Widget BuildWidget (Glade.WidgetInfo info);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.Widget</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="info" Type="Glade.WidgetInfo" />
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</Parameters>
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<Docs>
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<summary>
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This function is not intended for people who just use
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libglade.
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</summary>
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<param name="info">the <see cref="T:Glade.WidgetInfo" /> structure for the widget.</param>
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<returns>the newly created widget.</returns>
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<remarks>
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<para>
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This function is not intended for people who just use
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libglade. Instead it is for people extending it (it is
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designed to be called in the child build routine defined
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for the parent widget). It first checks the type of the
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widget from the class tag, then calls the corresponding
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widget creation routine. This routine sets up all the
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settings specific to that type of widget. Then general
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widget settings are performed on the widget. Then it sets
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up accelerators for the widget, and extracts any signal
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information for the widget. Then it checks to see if
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there are any child widget nodes for this widget, and if
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so calls the widget's build routine, which will create the
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children with this function and add them to the widget in
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the appropriate way. Finally it returns the widget.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="RelativeFile">
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<MemberSignature Language="C#" Value="public string RelativeFile (string filename);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="filename" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>
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This function resolves a relative pathname, using the
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directory of the XML file as a base.
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</summary>
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<param name="filename">a filename</param>
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<returns>The absolute filename</returns>
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<remarks>
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<para>
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This function resolves a relative pathname, using the
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directory of the XML file as a base. If the pathname is
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absolute, then the original filename is returned.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="SignalAutoconnectFull">
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<MemberSignature Language="C#" Value="public void SignalAutoconnectFull (Glade.XMLConnectFunc func);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="func" Type="Glade.XMLConnectFunc" />
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</Parameters>
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<Docs>
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<summary>
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This function is similar to <see cref="M:Glade.XML.SignalConnectFull(System.String,Glade.XMLConnectFunc)" />
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except that it will try to connect all signals in the
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interface, not just a single named handler. It can be
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thought of the interpeted language binding version of
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<see cref="M:Glade.XML.SignalAutoconnect" />, except that it does not
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require gmodule to function correctly.
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</summary>
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<param name="func">the function used to connect the signals.</param>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="HandleWidgetProp">
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<MemberSignature Language="C#" Value="public void HandleWidgetProp (Gtk.Widget widget, string prop_name, string value_name);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="widget" Type="Gtk.Widget" />
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<Parameter Name="prop_name" Type="System.String" />
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<Parameter Name="value_name" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>Used to set properties on <see cref="T:Gtk.Widget" />s</summary>
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<param name="widget">the property the widget to set the property on.</param>
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<param name="prop_name">the name of the property.</param>
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<param name="value_name">the name of the widget used as the value for the property.</param>
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<remarks>
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<para>
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Some widgets have properties of type <see cref="T:Gtk.Widget" />. These are
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represented as the widget name in the glade file. When
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constructing the interface, the widget specified as the
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value for a property may not exist yet.
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</para>
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<para>
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Rather than setting the property directly, this function
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should be used. It will perform the name to <see cref="T:Gtk.Widget" /> conversion,
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and if the widget is yet to be constructed, defer setting the
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property until the widget is constructed.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetWidgetPrefix">
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<MemberSignature Language="C#" Value="public GLib.List GetWidgetPrefix (string name);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>GLib.List</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="name" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>
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Retrieves a <see cref="T:GLib.List" /> of widgets whose name
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share the same prefix
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</summary>
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<param name="name">the beginning of a widget name</param>
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<returns>
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a <see cref="T:GLib.List" /> of widgets whose name starts
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with <paramref name="name" /></returns>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="GetWidget">
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<MemberSignature Language="C#" Value="public Gtk.Widget GetWidget (string name);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.Widget</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="name" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>
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Retrieves a widget stored in the <see cref="T:Glade.XML" /> by name
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</summary>
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<param name="name">the name of the widget to retrieve</param>
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<returns>
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the widget specified by <paramref name="name" /> or
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<see langword="null" /> if no Widgets of that name exists
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</returns>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="SetValueFromString">
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<MemberSignature Language="C#" Value="public bool SetValueFromString (IntPtr pspec, string str1ng, GLib.Value value);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="pspec" Type="System.IntPtr" />
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<Parameter Name="str1ng" Type="System.String" />
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<Parameter Name="value" Type="GLib.Value" />
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</Parameters>
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<Docs>
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<summary>GParamSpec needs to be wrapped</summary>
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<param name="pspec">To be added: an object of type 'IntPtr'</param>
|
|
<param name="str1ng">To be added: an object of type 'string'</param>
|
|
<param name="value">To be added: an object of type 'GLib.Value'</param>
|
|
<returns>To be added: an object of type 'bool'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="SignalConnectFull">
|
|
<MemberSignature Language="C#" Value="public void SignalConnectFull (string handler_name, Glade.XMLConnectFunc func);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="handler_name" Type="System.String" />
|
|
<Parameter Name="func" Type="Glade.XMLConnectFunc" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>
|
|
This function is similar to <see cref="M:Glade.XML.SignalAutoConnect" />, except
|
|
that it allows you to give an arbitrary function that will
|
|
be used for actually connecting the signals. This is mainly
|
|
useful for writers of interpreted language bindings, or
|
|
applications where you need more control over the signal
|
|
connection process.
|
|
</summary>
|
|
<param name="handler_name">the name of the signal handler that we want to connect.</param>
|
|
<param name="func">the function to use to connect the signals.</param>
|
|
<remarks></remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Finalize">
|
|
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>Disposes the resources associated with the object.</summary>
|
|
<remarks />
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName=".ctor">
|
|
<MemberSignature Language="C#" Value="public XML (IntPtr raw);" />
|
|
<MemberType>Constructor</MemberType>
|
|
<ReturnValue />
|
|
<Parameters>
|
|
<Parameter Name="raw" Type="System.IntPtr" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Internal constructor</summary>
|
|
<param name="raw">Pointer to the C object.</param>
|
|
<returns>An instance of XML, wrapping the C object.</returns>
|
|
<remarks>
|
|
<para>This is an internal constructor, and should not be used by user code.</para>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName=".ctor">
|
|
<MemberSignature Language="C#" Value="public XML (string fname, string root, string domain);" />
|
|
<MemberType>Constructor</MemberType>
|
|
<ReturnValue />
|
|
<Parameters>
|
|
<Parameter Name="fname" Type="System.String" />
|
|
<Parameter Name="root" Type="System.String" />
|
|
<Parameter Name="domain" Type="System.String" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Creates an <see cref="T:Glade.XML" /> from a file </summary>
|
|
<param name="fname">the filename</param>
|
|
<param name="root">
|
|
the widget node to start building from, or <see langword="null" />.
|
|
</param>
|
|
<param name="domain">
|
|
the translation domain for the XML file
|
|
(<see langword="null" /> is the default)
|
|
</param>
|
|
<returns>
|
|
the newly created <see cref="T:Glade.XML" /> object, or
|
|
<see langword="null" /> if the operation failed.
|
|
</returns>
|
|
<remarks></remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName=".ctor">
|
|
<MemberSignature Language="C#" Value="public XML (string buffer, int size, string root, string domain);" />
|
|
<MemberType>Constructor</MemberType>
|
|
<ReturnValue />
|
|
<Parameters>
|
|
<Parameter Name="buffer" Type="System.String" />
|
|
<Parameter Name="size" Type="System.Int32" />
|
|
<Parameter Name="root" Type="System.String" />
|
|
<Parameter Name="domain" Type="System.String" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Creates an <see cref="T:Glade.XML" /> object from a buffer</summary>
|
|
<param name="buffer">
|
|
a string containing the content of the glade XML file
|
|
</param>
|
|
<param name="size">the length of <paramref name="buffer" /></param>
|
|
<param name="root">
|
|
the widget node to start building from, or <see langword="null" />.
|
|
</param>
|
|
<param name="domain">
|
|
the translation domain for the XML file
|
|
(<see langword="null" /> is the default)
|
|
</param>
|
|
<returns>
|
|
the newly created <see cref="T:Glade.XML" /> object, or
|
|
<see langword="null" /> if the operation failed.
|
|
</returns>
|
|
<remarks></remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName=".ctor">
|
|
<MemberSignature Language="C#" Value="protected XML ();" />
|
|
<MemberType>Constructor</MemberType>
|
|
<ReturnValue />
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<returns>To be added: an object of type 'Glade.XML'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="GType">
|
|
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.UInt32</ReturnType>
|
|
</ReturnValue>
|
|
<Docs>
|
|
<summary>The GLib Type for Glade.XML</summary>
|
|
<returns>The GLib Type for the Glade.XML class.</returns>
|
|
<remarks />
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Filename">
|
|
<MemberSignature Language="C#" Value="public string Filename { get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.String</ReturnType>
|
|
</ReturnValue>
|
|
<Docs>
|
|
<summary>the filename of the <see cref="T:Glade.XML" /> object</summary>
|
|
<returns>the filename that this Glade XML object is created from</returns>
|
|
<remarks></remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Toplevel">
|
|
<MemberSignature Language="C#" Value="public Gtk.Window Toplevel { set; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Gtk.Window</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters></Parameters>
|
|
<Docs>
|
|
<summary>
|
|
This is used while the tree is being built to set the toplevel window that
|
|
is currently being built.
|
|
</summary>
|
|
<param name="value">To be added: an object of type 'Gtk.Window'</param>
|
|
<returns>To be added: an object of type 'Gtk.Window'</returns>
|
|
<remarks>
|
|
<para>
|
|
This is used while the tree is being built to set the
|
|
toplevel window that is currently being built. It is
|
|
mainly used to enable <see cref="T:Gtk.AccelGroup" />'s to be bound to the
|
|
correct window, but could have other uses.
|
|
</para>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName=".ctor">
|
|
<MemberSignature Language="C#" Value="protected XML (GLib.Type gtype);" />
|
|
<MemberType>Constructor</MemberType>
|
|
<ReturnValue />
|
|
<Parameters>
|
|
<Parameter Name="gtype" Type="GLib.Type" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Internal constructor</summary>
|
|
<param name="gtype">GLib type for the type</param>
|
|
<returns>Creates a new instance of XML, using the GLib-provided type</returns>
|
|
<remarks>
|
|
<para>This is a constructor used by derivative types of <see cref="T:Glade.XML" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName=".ctor">
|
|
<MemberSignature Language="C#" Value="public XML (System.IO.Stream s, string root, string domain);" />
|
|
<MemberType>Constructor</MemberType>
|
|
<ReturnValue />
|
|
<Parameters>
|
|
<Parameter Name="s" Type="System.IO.Stream" />
|
|
<Parameter Name="root" Type="System.String" />
|
|
<Parameter Name="domain" Type="System.String" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>
|
|
Creates an <see cref="T:Glade.XML" /> object from a
|
|
<see cref="T:System.IO.Stream" /></summary>
|
|
<param name="s">a <see cref="T:System.IO.Stream" /></param>
|
|
<param name="root">
|
|
the widget node to start building from, or <see langword="null" />.
|
|
</param>
|
|
<param name="domain">
|
|
the translation domain for the XML file
|
|
(<see langword="null" /> is the default)
|
|
</param>
|
|
<returns>
|
|
the newly created <see cref="T:Glade.XML" /> object, or
|
|
<see langword="null" /> if the operation failed.
|
|
</returns>
|
|
<remarks></remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName=".ctor">
|
|
<MemberSignature Language="C#" Value="public XML (System.Reflection.Assembly assembly, string resource_name, string root, string domain);" />
|
|
<MemberType>Constructor</MemberType>
|
|
<ReturnValue />
|
|
<Parameters>
|
|
<Parameter Name="assembly" Type="System.Reflection.Assembly" />
|
|
<Parameter Name="resource_name" Type="System.String" />
|
|
<Parameter Name="root" Type="System.String" />
|
|
<Parameter Name="domain" Type="System.String" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>
|
|
Creates an <see cref="T:Glade.XML" /> object from an
|
|
<see cref="T:System.Reflection.Assembly" />
|
|
</summary>
|
|
<param name="assembly">
|
|
an <see cref="T:System.Reflection.Assembly" />, or
|
|
<see langword="null" /> to use the current assembly
|
|
</param>
|
|
<param name="resource_name">the name of the resource in <paramref name="assembly" /></param>
|
|
<param name="root">
|
|
the widget node to start building from, or <see langword="null" />.
|
|
</param>
|
|
<param name="domain">
|
|
the translation domain for the XML file
|
|
(<see langword="null" /> is the default)
|
|
</param>
|
|
<returns>
|
|
the newly created <see cref="T:Glade.XML" /> object, or
|
|
<see langword="null" /> if the operation failed.
|
|
</returns>
|
|
<remarks></remarks>
|
|
</Docs>
|
|
</Member>
|
|
</Members>
|
|
</Type> |