GtkSharp/gnometutorial/writers.html
Johannes Roith 55f3471f6d convert html to xhtml
svn path=/trunk/gtk-sharp/; revision=9007
2002-11-16 13:03:27 +00:00

73 lines
1.8 KiB
HTML

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>Writers section</title>
</head>
<body>
<h1>Writers section</h1>
<h2>Contributors</h2>
<ul>
<li><a href="mailto:mwh%20at%20sysrq.dk">Martin Willemoes
Hansen</a><br />
Maintainer<br />
Main focus: Work on the framework of the tutorial.</li>
<li><a href="mailto:johannes%20at%20jroith.de">Johannes
Roith</a><br />
Main focus: Work on the Glade# part.</li>
<li><a href="mailto:pbaena%20at%20uol.com.ar">Pablo
Baena</a><br />
Main focus: Threads stuff, Eclipse/mono/gtk#/glade#/glib#
sections.<br />
Is working on a front-end for Mencoder, which could be used as a
sample.</li>
<li><a href="mailto:nluyan@163.net">Luyan</a><br />
Chinese translation.</li>
</ul>
<h2>Ideas</h2>
<ol>
<li>Some of the things you need (samples); can be re-used from
the /sample directory in the gtk-sharp module. At least that is a
start! :)<br />
Richard Torkar</li>
<li>My suggestion is to make a small application that would show
programmers how to build a full application, pick a target
application (for example you could pick the `same-gnome' game)
and build it from zero:
<ul>
<li>Creating your UI using glade.</li>
<li>Connecting the Glade code to C#</li>
<li>Making the program go.</li>
<li>Using the Canvas/Drawing.</li>
<li>Creating a configuration dialog box with Glade.</li>
<li>Loading configuration settings from GConf.</li>
<li>Storing scores on a database.</li>
<li>Internationalization.</li>
<li>Adding an About Box and a logo</li>
<li>Making the executable self-contained</li>
<li>Creating a custom widget.</li>
</ul>
Miguel de Icaza</li>
</ol>
</body>
</html>