46 lines
1.5 KiB
C#
46 lines
1.5 KiB
C#
// Gdk.Color.cs - Gdk Color class customizations
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//
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// Author: Jasper van Putten <Jaspervp@gmx.net>, Miguel de Icaza.
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//
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// Copyright (c) 2002 Jasper van Putten
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// Copyright (c) 2003 Miguel de Icaza.
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//
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// This code is inserted after the automatically generated code.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of version 2 of the Lesser GNU General
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// Public License as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this program; if not, write to the
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// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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// Boston, MA 02111-1307, USA.
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namespace Gdk {
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using System.Runtime.InteropServices;
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public partial struct Color {
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public Color (byte r, byte g, byte b)
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{
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Red = (ushort) (r << 8 | r);
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Green = (ushort) (g << 8 | g);
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Blue = (ushort) (b << 8 | b);
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Pixel = 0;
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}
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delegate uint d_gdk_color_hash(ref Gdk.Color raw);
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static d_gdk_color_hash gdk_color_hash = FuncLoader.LoadFunction<d_gdk_color_hash>(FuncLoader.GetProcAddress(GLibrary.Load(Library.Gdk), "gdk_color_hash"));
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public override int GetHashCode() {
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return (int) gdk_color_hash(ref this);
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}
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}
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}
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