238 lines
8.3 KiB
XML
238 lines
8.3 KiB
XML
<Type Name="OptionMenu" FullName="Gtk.OptionMenu">
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<TypeSignature Language="C#" Maintainer="John Luke" Value="public class OptionMenu : Gtk.Button" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>2.10.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>A widget used to choose from a list of valid choices.</summary>
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<remarks>
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<para>
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A <see cref="T:Gtk.OptionMenu" /> is a widget that allows the user to choose from a list of valid choices.
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The <see cref="T:Gtk.OptionMenu" /> displays the selected choice.
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When activated the <see cref="T:Gtk.OptionMenu" /> displays a popup <see cref="T:Gtk.Menu" /> which allows the user to make a new choice.
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</para>
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<para>
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Using a <see cref="T:Gtk.OptionMenu" /> is simple; build a <see cref="T:Gtk.Menu" />, by calling <see cref="C:Gtk.Menu()" />, then appending <see cref="T:Gtk.MenuItem" />s to it with <see cref="M:Gtk.MenuShell.Append()" />.
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Set that menu on the <see cref="T:Gtk.OptionMenu" /> with <see cref="P:Gtk.OptionMenu.Menu" />.
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Set the selected <see cref="T:Gtk.MenuItem" /> with <see cref="M:Gtk.OptionMenu.SetHistory(System.UInt32)" />; connect to the event <see cref="E:Gtk.OptionMenu.Changed" />; when the <see cref="E:Gtk.OptionMenu.Changed" /> event occurs, check the new selected <see cref="T:Gtk.MenuItem" /> with <see cref="P:Gtk.OptionMenu.History" />.
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</para>
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</remarks>
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<example>
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<code language="C#">
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using System;
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using Gtk;
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class OptionMenuSample
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{
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OptionMenu opt;
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static void Main ()
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{
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new OptionMenuSample ();
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}
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OptionMenuSample ()
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{
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Application.Init ();
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Window win = new Window ("OptionMenuSample");
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win.DeleteEvent += new DeleteEventHandler (OnWinDelete);
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// set up the OptionMenu
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opt = new OptionMenu ();
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opt.Changed += new EventHandler (OnOptionChanged);
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Menu m = new Menu ();
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MenuItem miOne = new MenuItem ("One");
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m.Append (miOne);
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MenuItem miTwo = new MenuItem ("Two");
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m.Append (miTwo);
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MenuItem miThree = new MenuItem ("Three");
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m.Append (miThree);
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// add children widgets to their parents
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opt.Menu = m;
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win.Add (opt);
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// set the OptionMenu to a value
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opt.SetHistory (2);
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win.ShowAll ();
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Application.Run ();
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}
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void OnOptionChanged (object o, EventArgs args)
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{
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Console.WriteLine (opt.History);
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}
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void OnWinDelete (object o, DeleteEventArgs args)
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{
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Application.Quit ();
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}
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}
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</code>
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</example>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.Button</BaseTypeName>
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</Base>
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<Interfaces>
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</Interfaces>
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<Attributes>
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<Attribute>
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<AttributeName>System.Obsolete</AttributeName>
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</Attribute>
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</Attributes>
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<Members>
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<Member MemberName="RemoveMenu">
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<MemberSignature Language="C#" Value="public void RemoveMenu ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Removes the menu from the <see cref="T:Gtk.OptionMenu" />.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public OptionMenu (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public OptionMenu ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>Creates a new <see cref="T:Gtk.OptionMenu" /></summary>
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<remarks>This is the default constructor for <see cref="T:Gtk.OptionMenu" /></remarks>
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</Docs>
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</Member>
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<Member MemberName="History">
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<MemberSignature Language="C#" Value="public int History { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>Retrieves the index of the currently selected <see cref="T:Gtk.MenuItem" />.</summary>
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<value>an object of type <see cref="T:System.Int32" /></value>
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<remarks>The <see cref="T:Gtk.MenuItem" />s are numbered from top to bottom, starting with 0.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Menu">
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<MemberSignature Language="C#" Value="public Gtk.Widget Menu { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.Widget</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>The menu of options.</summary>
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<value>an object of type <see cref="T:Gtk.Widget" /></value>
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<remarks />
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</Docs>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Property("menu")</AttributeName>
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</Attribute>
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</Attributes>
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</Member>
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<Member MemberName="Changed">
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<MemberSignature Language="C#" Value="public event EventHandler Changed;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>System.EventHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Emitted when the <see cref="T:Gtk.OptionMenu" /> selection is changed.</summary>
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<remarks />
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</Docs>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Signal("changed")</AttributeName>
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</Attribute>
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</Attributes>
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</Member>
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<Member MemberName="SetHistory">
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<MemberSignature Language="C#" Value="public void SetHistory (uint index_);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="index_" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>Selects the menu item specified by <paramref name="index_" /> making it the newly selected value for the <see cref="T:Gtk.OptionMenu" />.</summary>
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<param name="index_">a <see cref="T:System.UInt32" /></param>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>GLib.GType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>GType Property.</summary>
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<value>a <see cref="T:GLib.GType" /></value>
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<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.OptionMenu" />.</remarks>
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</Docs>
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</Member>
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<Member MemberName="OnChanged">
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<MemberSignature Language="C#" Value="protected virtual void OnChanged ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Default handler for the <see cref="M:Gtk.OptionMenu.Changed" /> event.</summary>
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<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gtk.OptionMenu.Changed" /> event.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected OptionMenu (GLib.GType gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<summary>Protected Constructor.</summary>
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<param name="gtype">a <see cref="T:GLib.GType" /></param>
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<remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
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<Attributes>
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<Attribute>
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<AttributeName>System.Obsolete</AttributeName>
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</Attribute>
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</Attributes>
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</Member>
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</Members>
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</Type>
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