GtkSharp/doc/en/Gtk/Curve.xml
Duncan Mak 7661dafe09 2003-02-14 Duncan Mak <duncan@ximian.com>
* en/*: Updated the docs and added a new Maintainer attribute, also
	fixed the generator to produce 'ref/out' modifiers for parameters.

svn path=/trunk/gtk-sharp/; revision=11599
2003-02-15 03:08:25 +00:00

282 lines
10 KiB
XML

<Type Name="Curve" FullName="Gtk.Curve">
<TypeSignature Language="C#" Value="public class Curve : Gtk.DrawingArea, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>To be added</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.DrawingArea</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Atk.Implementor</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="TypeGetType">
<MemberSignature Language="C#" Value="public static uint TypeGetType ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Reset">
<MemberSignature Language="C#" Value="public void Reset ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetRange">
<MemberSignature Language="C#" Value="public void SetRange (float min_x, float max_x, float min_y, float max_y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="min_x" Type="System.Single" />
<Parameter Name="max_x" Type="System.Single" />
<Parameter Name="min_y" Type="System.Single" />
<Parameter Name="max_y" Type="System.Single" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="min_x">To be added: an object of type 'float'</param>
<param name="max_x">To be added: an object of type 'float'</param>
<param name="min_y">To be added: an object of type 'float'</param>
<param name="max_y">To be added: an object of type 'float'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetVector">
<MemberSignature Language="C#" Value="public void SetVector (int veclen, float[] vector);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="veclen" Type="System.Int32" />
<Parameter Name="vector" Type="System.Single[]" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="veclen">To be added: an object of type 'int'</param>
<param name="vector">To be added: an object of type 'float[]'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetVector">
<MemberSignature Language="C#" Value="public void GetVector (int veclen, float[] vector);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="veclen" Type="System.Int32" />
<Parameter Name="vector" Type="System.Single[]" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="veclen">To be added: an object of type 'int'</param>
<param name="vector">To be added: an object of type 'float[]'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Curve (uint gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="gtype">To be added: an object of type 'uint'</param>
<returns>To be added: an object of type 'Gtk.Curve'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Curve (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="raw">To be added: an object of type 'IntPtr'</param>
<returns>To be added: an object of type 'Gtk.Curve'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Curve ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gtk.Curve'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Gamma">
<MemberSignature Language="C#" Value="public float Gamma { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Single</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Single" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'float'</param>
<returns>To be added: an object of type 'float'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="MaxY">
<MemberSignature Language="C#" Value="public float MaxY { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Single</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Single" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'float'</param>
<returns>To be added: an object of type 'float'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="MaxX">
<MemberSignature Language="C#" Value="public float MaxX { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Single</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Single" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'float'</param>
<returns>To be added: an object of type 'float'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="MinY">
<MemberSignature Language="C#" Value="public float MinY { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Single</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Single" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'float'</param>
<returns>To be added: an object of type 'float'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="MinX">
<MemberSignature Language="C#" Value="public float MinX { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Single</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Single" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'float'</param>
<returns>To be added: an object of type 'float'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CurveType">
<MemberSignature Language="C#" Value="public Gtk.CurveType CurveType { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.CurveType</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gtk.CurveType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gtk.CurveType'</param>
<returns>To be added: an object of type 'Gtk.CurveType'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CurveTypeChanged">
<MemberSignature Language="C#" Value="public event EventHandler CurveTypeChanged;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>