GtkSharp/Source/Libs/Shared/GLibrary.cs
2018-01-29 19:37:54 +01:00

63 lines
No EOL
2.6 KiB
C#

using System;
using System.Runtime.InteropServices;
using System.Collections.Generic;
class GLibrary
{
private static Dictionary<Library, IntPtr> _libraries;
private static Dictionary<string, IntPtr> _customlibraries;
private static List<(Library Library, string WindowsLib, string LinuxLib, string OSXLib)> _libdict;
static GLibrary()
{
_customlibraries = new Dictionary<string, IntPtr>();
_libraries = new Dictionary<Library, IntPtr>();
_libdict = new List<(Library, string, string, string)>();
_libdict.Add((Library.GLib, "libglib-2.0-0.dll", "libglib-2.0.so.0", "libglib-2.0.0.dylib"));
_libdict.Add((Library.GObject, "libgobject-2.0-0.dll", "libgobject-2.0.so.0", "libgobject-2.0.0.dylib"));
_libdict.Add((Library.Cairo, "libcairo-2.dll", "libcairo.so.2", "libcairo.2.dylib"));
_libdict.Add((Library.Gio, "libgio-2.0-0.dll", "libgio-2.0.so.0", "libgio-2.0.0.dylib"));
_libdict.Add((Library.Atk, "libatk-1.0-0.dll", "libatk-1.0.so.0", "libatk-1.0.0.dylib"));
_libdict.Add((Library.Pango, "libpango-1.0-0.dll", "libpango-1.0.so.0", "libpango-1.0.0.dylib"));
_libdict.Add((Library.Gdk, "libgdk-3-0.dll", "libgdk-3.so.0", "libgdk-3.0.dylib"));
_libdict.Add((Library.GdkPixbuf, "libgdk_pixbuf-2.0-0.dll", "libgdk_pixbuf-2.0.so.0", "libgdk_pixbuf-2.0.dylib"));
_libdict.Add((Library.Gtk, "libgtk-3-0.dll", "libgtk-3.so.0", "libgtk-3.0.dylib"));
_libdict.Add((Library.PangoCairo, "libpangocairo-1.0-0.dll", "libpangocairo-1.0.so.0", "libpangocairo-1.0.0.dylib"));
}
public static IntPtr Load(string libname)
{
var index = _libdict.FindIndex((e) => (e.WindowsLib == libname || e.LinuxLib == libname || e.OSXLib == libname));
if (index != -1)
return Load(_libdict[index].Library);
var ret = IntPtr.Zero;
if (!_customlibraries.TryGetValue(libname, out ret))
_customlibraries[libname] = ret = FuncLoader.LoadLibrary(libname);
return ret;
}
public static IntPtr Load(Library library)
{
IntPtr ret = IntPtr.Zero;
if (!_libraries.TryGetValue(library, out ret))
{
var i = _libdict.Find((e) => e.Library == library);
var s = i.LinuxLib;
if (FuncLoader.IsWindows)
s = i.WindowsLib;
else if (FuncLoader.IsOSX)
s = i.OSXLib;
_libraries[library] = ret = FuncLoader.LoadLibrary(s);
}
if (ret == IntPtr.Zero)
throw new DllNotFoundException(library.ToString());
return ret;
}
}