GtkSharp/doc/en/Gtk/Button.xml
Duncan Mak 6a0ba3d687 Update docs for Gtk.
svn path=/trunk/gtk-sharp/; revision=12567
2003-03-15 22:50:24 +00:00

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XML

<Type Name="Button" FullName="Gtk.Button">
<TypeSignature Language="C#" Value="public class Button : Gtk.Bin, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="Duncan Mak" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>A widget that creates a signal when clicked on.</summary>
<remarks>
<para>
The GtkButton widget is generally used to attach a function to that is called when the button is pressed. The various signals and how to use them are outlined below.
</para>
<para>
The GtkButton widget can hold any valid child widget. That is it can hold most any other standard <see cref="T:Gtk.Widget" />. The most commonly used child is the <see cref="T:Gtk.Label" />.
</para>
</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.Bin</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Atk.Implementor</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="UseStock">
<MemberSignature Language="C#" Value="public bool UseStock { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="UseUnderline">
<MemberSignature Language="C#" Value="public bool UseUnderline { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Relief">
<MemberSignature Language="C#" Value="public Gtk.ReliefStyle Relief { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.ReliefStyle</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gtk.ReliefStyle" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gtk.ReliefStyle'</param>
<returns>To be added: an object of type 'Gtk.ReliefStyle'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Label">
<MemberSignature Language="C#" Value="public string Label { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'string'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Activated">
<MemberSignature Language="C#" Value="public event EventHandler Activated;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Clicked">
<MemberSignature Language="C#" Value="public event EventHandler Clicked;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Left">
<MemberSignature Language="C#" Value="public event EventHandler Left;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Pressed">
<MemberSignature Language="C#" Value="public event EventHandler Pressed;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Released">
<MemberSignature Language="C#" Value="public event EventHandler Released;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Entered">
<MemberSignature Language="C#" Value="public event EventHandler Entered;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ActionGetType">
<MemberSignature Language="C#" Value="public static uint ActionGetType ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="NewWithLabel">
<MemberSignature Language="C#" Value="public static Gtk.Button NewWithLabel (string label);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.Button</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="label" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="label">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'Gtk.Button'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="NewFromStock">
<MemberSignature Language="C#" Value="public static Gtk.Button NewFromStock (string stock_id);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.Button</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="stock_id" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="stock_id">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'Gtk.Button'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Leave">
<MemberSignature Language="C#" Value="public void Leave ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Press">
<MemberSignature Language="C#" Value="public void Press ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Release">
<MemberSignature Language="C#" Value="public void Release ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Click">
<MemberSignature Language="C#" Value="public void Click ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Enter">
<MemberSignature Language="C#" Value="public void Enter ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Button (GLib.Type gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.Type" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="gtype">To be added: an object of type 'GLib.Type'</param>
<returns>To be added: an object of type 'Gtk.Button'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Button (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="raw">To be added: an object of type 'IntPtr'</param>
<returns>To be added: an object of type 'Gtk.Button'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Button ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gtk.Button'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Button (string label);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="label" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="label">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'Gtk.Button'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>