9d0a50175b
svn path=/trunk/gtk-sharp/; revision=16463
274 lines
11 KiB
XML
274 lines
11 KiB
XML
<Type Name="Druid" FullName="Gnome.Druid">
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<TypeSignature Language="C#" Value="public class Druid : Gtk.Container, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gnome-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.Container</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>Atk.Implementor</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="PrependPage">
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<MemberSignature Language="C#" Value="public void PrependPage (Gnome.DruidPage page);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="page" Type="Gnome.DruidPage" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="page">To be added: an object of type 'Gnome.DruidPage'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="InsertPage">
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<MemberSignature Language="C#" Value="public void InsertPage (Gnome.DruidPage back_page, Gnome.DruidPage page);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="back_page" Type="Gnome.DruidPage" />
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<Parameter Name="page" Type="Gnome.DruidPage" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="back_page">To be added: an object of type 'Gnome.DruidPage'</param>
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<param name="page">To be added: an object of type 'Gnome.DruidPage'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetButtonsSensitive">
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<MemberSignature Language="C#" Value="public void SetButtonsSensitive (bool back_sensitive, bool next_sensitive, bool cancel_sensitive, bool help_sensitive);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="back_sensitive" Type="System.Boolean" />
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<Parameter Name="next_sensitive" Type="System.Boolean" />
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<Parameter Name="cancel_sensitive" Type="System.Boolean" />
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<Parameter Name="help_sensitive" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="back_sensitive">To be added: an object of type 'bool'</param>
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<param name="next_sensitive">To be added: an object of type 'bool'</param>
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<param name="cancel_sensitive">To be added: an object of type 'bool'</param>
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<param name="help_sensitive">To be added: an object of type 'bool'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AppendPage">
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<MemberSignature Language="C#" Value="public void AppendPage (Gnome.DruidPage page);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="page" Type="Gnome.DruidPage" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="page">To be added: an object of type 'Gnome.DruidPage'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ConstructWithWindow">
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<MemberSignature Language="C#" Value="public void ConstructWithWindow (string title, Gtk.Window parent, bool close_on_cancel, Gtk.Widget window);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="title" Type="System.String" />
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<Parameter Name="parent" Type="Gtk.Window" />
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<Parameter Name="close_on_cancel" Type="System.Boolean" />
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<Parameter Name="window" Type="Gtk.Widget" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="title">To be added: an object of type 'string'</param>
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<param name="parent">To be added: an object of type 'Gtk.Window'</param>
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<param name="close_on_cancel">To be added: an object of type 'bool'</param>
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<param name="window">To be added: an object of type 'Gtk.Widget'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Druid (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of Druid, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Druid ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gnome.Druid'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Druid (string title, Gtk.Window parent, bool close_on_cancel, Gtk.Widget window);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="title" Type="System.String" />
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<Parameter Name="parent" Type="Gtk.Window" />
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<Parameter Name="close_on_cancel" Type="System.Boolean" />
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<Parameter Name="window" Type="Gtk.Widget" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="title">To be added: an object of type 'string'</param>
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<param name="parent">To be added: an object of type 'Gtk.Window'</param>
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<param name="close_on_cancel">To be added: an object of type 'bool'</param>
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<param name="window">To be added: an object of type 'Gtk.Widget'</param>
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<returns>To be added: an object of type 'Gnome.Druid'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static uint GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The GLib Type for Gnome.Druid</summary>
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<returns>The GLib Type for the Gnome.Druid class.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Page">
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<MemberSignature Language="C#" Value="public Gnome.DruidPage Page { set; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gnome.DruidPage</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gnome.DruidPage'</param>
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<returns>To be added: an object of type 'Gnome.DruidPage'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ShowFinish">
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<MemberSignature Language="C#" Value="public bool ShowFinish { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ShowHelp">
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<MemberSignature Language="C#" Value="public bool ShowHelp { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Help">
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<MemberSignature Language="C#" Value="public event EventHandler Help;" />
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<MemberType>Event</MemberType>
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<ReturnValue><ReturnType>System.EventHandler</ReturnType></ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Cancel">
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<MemberSignature Language="C#" Value="public event EventHandler Cancel;" />
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<MemberType>Event</MemberType>
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<ReturnValue><ReturnType>System.EventHandler</ReturnType></ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected Druid (GLib.Type gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.Type" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">GLib type for the type</param>
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<returns>Creates a new instance of Druid, using the GLib-provided type</returns>
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<remarks>
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<para>This is a constructor used by derivative types of <see cref="T:Gnome.Druid" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
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</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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