0e47e78f96
svn path=/trunk/gtk-sharp/; revision=54175
46 lines
2.1 KiB
XML
46 lines
2.1 KiB
XML
<Type Name="CanvasEventArgs" FullName="Gnome.CanvasEventArgs">
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<TypeSignature Language="C#" Value="public class CanvasEventArgs : GLib.SignalArgs" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gnome-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>2.8.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>Details of events coming from CanvasItems. See <see cref="T:Gnome.CanvasItem" />.</summary>
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<remarks>Contains mouse button clicks, motion, enter/leave, and key press events from CanvasItems. Use these to create user interactive items. The x and y coordinates of the event structure have been converted to canvas world coordinates.
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<block subset="none" type="note">
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<para>To signify that an event has been handled, and stop it from being further emitted, set <see cref="P:GLib.SignalArgs.Retval" /> to true.
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</para>
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</block></remarks>
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</Docs>
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<Base>
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<BaseTypeName>GLib.SignalArgs</BaseTypeName>
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</Base>
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<Interfaces />
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<Members>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public CanvasEventArgs ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>Public Constructor.</summary>
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<remarks>Create a new <see cref="T:Gnome.CanvasEventArgs" /> instance with this constructor if you need to invoke a <see cref="T:Gnome.CanvasEventHandler" /> delegate.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Event">
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<MemberSignature Language="C#" Value="public Gdk.Event Event { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Event</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<value>To be added: an object of type 'Gdk.Event'</value>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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