62258ca7c3
* generator/CodeGenerator.cs: * generator/ManagedCallString.cs: * generator/Property.cs: Remove unused vars * generator/Method.cs (GetHashCode): have to implement this since we're overriding Equals. * generator/CallbackGen.cs: print a message when generating a broken struct-returning callback. (Currently affects GtkSharp.TextSegSplitFuncNative and GtkSharp.TextSegCleanupFuncNative) * gdk/glue/device.c: * gdk/glue/dragcontext.c: Add missing prototypes * gtk/Gtk.metadata: Mark SeparatorToolItem.Draw "new". Re-rename CheckMenuItem.Toggled to EmitToggled rather than Toggle, since that's a better description of what it does. * gtk/CheckMenuItem.custom: implement a "Toggle" method that does what the documentation claims it does. * gtk/NodeStore.cs: remove unused var * gnome/Gnome.metadata: mark DateEdit.Flags, Dialog.Default, and PropertyBox.State "new". Hide GnomePixmapEntry.GnomeEntry and GnomePixmapEntry.GtkEntry since they do exactly the same thing as the methods of the same names inherited from GnomeFileEntry. * gnome/glue/canvas-proxy.c: * gnome/glue/canvas-proxy.h: * gnome/glue/canvas-proxy-marshal.c: * gnome/glue/canvas-proxy-marshal.h: * gnome/glue/canvas-proxy-marshal.list: Remove unused code * gnome/glue/Makefile.am (libgnomesharpglue_2_la_SOURCES): update * panelapplet/PanelApplet.metadata: mark PanelApplet.Flags "new" * sample/CanvasExample.cs: * sample/CustomCellRenderer.cs: * sample/CustomNotebook.cs: * sample/DrawingSample.cs: * sample/Fifteen.cs: * sample/GladeTest.cs: * sample/GtkDemo/DemoHyperText.cs: * sample/GtkDemo/DemoPixbuf.cs: * sample/ScribbleXInput.cs: remove unused vars, use GLib.Timeout.Add rather than the deprecated Gtk.Timeout.Add svn path=/trunk/gtk-sharp/; revision=38043
318 lines
7.5 KiB
C#
318 lines
7.5 KiB
C#
using System;
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using Gtk;
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using Gdk;
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using Gnome;
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public class Fifteen
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{
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const int SCRAMBLE_MOVES = 256;
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static Gtk.Window window = null;
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static Canvas canvas = null;
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static BoardPiece [] board;
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static void Main (string [] args)
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{
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if (args.Length > 0 && args [0] == "debug")
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BoardPiece.Debug = true;
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Program fifteen = new Program ("Fifteen", "0.1", Modules.UI, args);
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window = new Gtk.Window ("Fifteen #");
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VBox box = new VBox (false, 0);
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window.Add (box);
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window.DefaultWidth = 300;
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window.DefaultHeight = 300;
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VBox vbox = new VBox (false, 4);
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vbox.BorderWidth = 4;
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MenuBar menu = Create_Menu ();
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box.PackStart (menu, false, false, 0);
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box.PackStart (vbox, false, false, 0);
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window.DeleteEvent += new DeleteEventHandler (Window_Delete);
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Alignment alignment = new Alignment (0.5f, 0.5f, 0.0f, 0.0f);
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vbox.PackStart (alignment, true, true, 4);
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Frame frame = new Frame (null);
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frame.ShadowType = ShadowType.In;
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alignment.Add (frame);
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canvas = new Canvas ();
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canvas.SetSizeRequest (BoardPiece.PIECE_SIZE * 4 + 1, BoardPiece.PIECE_SIZE * 4 + 1);
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canvas.SetScrollRegion (0, 0, BoardPiece.PIECE_SIZE * 4 + 1, BoardPiece.PIECE_SIZE * 4 + 1);
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frame.Add (canvas);
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board = new BoardPiece [16];
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for (int i = 0; i < 15; i ++) {
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int y = i /4;
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int x = i % 4;
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board [i] = new BoardPiece (canvas.Root (), board, x, y, i);
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}
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box.PackStart (new HSeparator (), false, false, 0);
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HBox hbox = new HBox (false, 4);
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box.PackStart (hbox, true, false, 4);
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// Scramble button here.
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Button scramble = new Button ("_Scramble");
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scramble.BorderWidth = 8;
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scramble.Clicked += new EventHandler (Scramble);
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scramble.CanDefault = true;
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hbox.PackStart (scramble, true, true, 4);
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scramble.GrabDefault ();
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// Close button
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Button close = new Button ("_Close");
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close.BorderWidth = 8;
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close.Clicked += new EventHandler (Quit);
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hbox.PackStart (close, true, true, 4);
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window.ShowAll ();
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fifteen.Run ();
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}
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static void Quit (object o, EventArgs args)
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{
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Application.Quit ();
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}
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static Gtk.MenuBar Create_Menu ()
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{
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MenuBar mb = new MenuBar ();
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Menu file_menu = new Menu ();
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ImageMenuItem scramble_item = new ImageMenuItem ("_Scramble");
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scramble_item.Image = new Gtk.Image (Gtk.Stock.Refresh, IconSize.Menu);
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scramble_item.Activated += new EventHandler (Scramble);
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ImageMenuItem quit_item = new ImageMenuItem ("_Quit");
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quit_item.Image = new Gtk.Image (Gtk.Stock.Quit, IconSize.Menu);
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quit_item.Activated += new EventHandler (Quit);
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file_menu.Append (scramble_item);
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file_menu.Append (new SeparatorMenuItem ());
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file_menu.Append (quit_item);
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MenuItem file_item = new MenuItem ("_File");
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file_item.Submenu = file_menu;
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mb.Append (file_item);
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Menu help_menu = new Menu ();
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MenuItem help_item = new MenuItem ("_Help");
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help_item.Submenu = help_menu;
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ImageMenuItem about = new ImageMenuItem (Gnome.Stock.About, new AccelGroup ());
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about.Activated += new EventHandler (About_Box);
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help_menu.Append (about);
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mb.Append (help_item);
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return mb;
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}
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static void About_Box (object o, EventArgs args)
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{
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string [] authors = new string [] {
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"Duncan Mak (duncan@ximian.com)",
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};
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string [] documenters = new string [] {};
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string translaters = null;
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Pixbuf pixbuf = new Pixbuf ("pixmaps/gnome-color-browser.png");
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Gnome.About about = new Gnome.About ("Fifteen #", "0.1",
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"Copyright (C) 2002, Ximian Inc.",
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"A C# port of Fifteen, a gnomecanvas demo",
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authors, documenters, translaters,
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pixbuf);
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about.Show ();
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}
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static void Scramble (object o, EventArgs args)
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{
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Random rand = new Random ();
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int position;
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// find blank spot
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for (position = 0; position < 16; position ++)
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if (board [position] == null)
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break;
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for (int i = 0; i < SCRAMBLE_MOVES; i++) {
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retry:
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int dir = rand.Next (4);
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int x = 0, y = 0;
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if ((dir == 0) && (position > 3)) // up
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y = -1;
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else if ((dir == 1) && (position < 12)) // down
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y = 1;
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else if ((dir == 2) && ((position % 4) != 0)) // left
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x = -1;
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else if ((dir == 3) && ((position % 4) != 3)) // right
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x = 1;
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else
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goto retry;
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int old_position = position + y * 4 + x;
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board [position] = board [old_position];
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board [position].Position = position;
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board [old_position] = null;
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board [position].Move (-x * BoardPiece.PIECE_SIZE, -y * BoardPiece.PIECE_SIZE);
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canvas.UpdateNow ();
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position = old_position;
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}
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}
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static void Window_Delete (object o, DeleteEventArgs args)
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{
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Application.Quit ();
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args.RetVal = true;
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}
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}
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public class BoardPiece : Gnome.CanvasGroup
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{
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public static int PIECE_SIZE = 50;
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public int Number;
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int position;
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public CanvasText Text;
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public BoardPiece [] Board;
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public static bool Debug = false;
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public BoardPiece (CanvasGroup group, BoardPiece [] board, int x, int y, int i)
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: base (group, CanvasGroup.GType)
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{
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this.X = (x * PIECE_SIZE);
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this.Y = (y * PIECE_SIZE);
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this.Board = board;
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this.Number = i;
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this.Position = i;
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CanvasRect rect = new CanvasRect (this);
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rect.X1 = 0.0;
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rect.Y2 = 0.0;
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rect.X2 = PIECE_SIZE;
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rect.Y2 = PIECE_SIZE;
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rect.FillColor = Color;
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rect.OutlineColor = "black";
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rect.WidthPixels = 0;
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CanvasText text = new CanvasText (this);
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text.Text = (i + 1).ToString ();
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text.X = PIECE_SIZE / 2.0;
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text.Y = PIECE_SIZE / 2.0;
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text.Font = "Sans Bold 24";
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text.Anchor = AnchorType.Center;
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text.FillColor = "black";
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this.Text = text;
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this.CanvasEvent += new Gnome.CanvasEventHandler (Piece_Event);
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}
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public string Color {
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get {
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int y = Number / 4;
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int x = Number % 4;
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int r = ((4 - x) * 255) / 4;
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int g = ((4 - y) * 255) / 4;
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int b = 128;
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return String.Format ("#{0:x2}{1:x2}{2:x2}", r, g, b);
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}
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}
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public int Position {
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get {
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return position;
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}
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set {
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Board [value] = this;
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position = value;
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}
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}
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static void Piece_Event (object o, Gnome.CanvasEventArgs args)
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{
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BoardPiece piece = (BoardPiece) o;
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Canvas canvas = piece.Canvas;
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double dx = 0.0, dy = 0.0;
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switch (args.Event.Type) {
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case EventType.EnterNotify:
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piece.Text.FillColor = "white";
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args.RetVal = true;
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break;
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case EventType.LeaveNotify:
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piece.Text.FillColor = "black";
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args.RetVal = true;
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break;
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case EventType.ButtonPress:
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int y = piece.Position / 4;
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int x = piece.Position % 4;
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Print_Position ("from", piece.Position, true);
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bool toMove = true;
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if ((y > 0) && (piece.Board [(y - 1) * 4 + x] == null)) {
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dx = 0.0;
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dy = -1.0;
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y --;
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} else if ((y < 3) && (piece.Board [(y + 1) * 4 + x] == null)) {
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dx = 0.0;
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dy = 1.0;
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y ++;
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} else if ((x > 0) && (piece.Board [y * 4 + x - 1] == null)) {
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dx = -1.0;
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dy = 0.0;
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x --;
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} else if ((x < 3) && (piece.Board [y * 4 + x + 1] == null)) {
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dx = 1.0;
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dy = 0.0;
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x ++;
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} else
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toMove = false;
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if (toMove) {
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int new_position = y * 4 + x;
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Print_Position ("to", new_position, false);
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piece.Board [piece.Position] = null;
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piece.Position = new_position;
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piece.Move (dx * PIECE_SIZE, dy * PIECE_SIZE);
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canvas.UpdateNow ();
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} else
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Print_Position ("to", piece.Position, false);
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args.RetVal = true;
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break;
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default:
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args.RetVal = false;
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break;
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}
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}
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static void Print_Position (string text, int position, bool newLine)
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{
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if (!Debug)
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return;
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else {
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int x = position / 4;
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int y = position % 4;
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string output = String.Format (" {0} ({1}, {2})", text, x + 1, y + 1);
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if (newLine)
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Console.Write (output);
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else
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Console.WriteLine (output);
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}
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}
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}
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