7ff80bcc8f
Spinner was not spining - should use SetValue, not SetValues. Also fixed sln - VS2019 not want to open sln by double click in explorer - added empty line. Also fixed sample project - VS2019 not showing all sources.
194 lines
7.1 KiB
C#
194 lines
7.1 KiB
C#
using System.Collections.Generic;
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using Gtk;
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namespace Samples
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{
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[Section(ContentType = typeof(ListStore), Category = Category.Widgets)]
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class ListStoreSection : Box
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{
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private readonly TreeView _tree;
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private ListStore _model;
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private readonly List<Bug> _data = new List<Bug>
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{
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new Bug ( false, 60482, "Normal", "scrollable notebooks and hidden tabs" ),
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new Bug ( false, 60620, "Critical", "gdk_window_clear_area (gdkwindow-win32.c) is not thread-safe" ),
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new Bug ( false, 50214, "Major", "Xft support does not clean up correctly" ),
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new Bug ( true, 52877, "Major", "GtkFileSelection needs a refresh method. " ),
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new Bug ( false, 56070, "Normal", "Can't click button after setting in sensitive" ),
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new Bug ( true, 56355, "Normal", "GtkLabel - Not all changes propagate correctly" ),
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new Bug ( false, 50055, "Normal", "Rework width/height computations for TreeView" ),
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new Bug ( false, 58278, "Normal", "gtk_dialog_set_response_sensitive () doesn't work" ),
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new Bug ( false, 55767, "Normal", "Getters for all setters" ),
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new Bug ( false, 56925, "Normal", "Gtkcalender size" ),
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new Bug ( false, 56221, "Normal", "Selectable label needs right-click copy menu" ),
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new Bug ( true, 50939, "Normal", "Add shift clicking to GtkTextView" ),
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new Bug ( false, 6112, "Enhancement", "netscape-like collapsable toolbars" ),
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new Bug ( false, 1, "Normal", "First bug :=)" ),
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};
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public ListStoreSection() : base(Orientation.Vertical, 3)
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{
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CreateModel();
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_tree = new TreeView(_model);
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AddColumn();
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var treeScroll = new ScrolledWindow
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{
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Expand = true
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};
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treeScroll.Add(_tree);
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PackStart(treeScroll, true, true, 0);
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GLib.Timeout.Add(100, SpinerTimeout);
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}
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private enum Column
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{
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Fixed,
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Number,
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Severity,
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Description,
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Pulse,
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Icon,
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Active,
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Sensitive,
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Num
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};
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private readonly struct Bug
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{
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public bool Fixed { get; }
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public int Number { get; }
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public string Severity { get; }
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public string Description { get; }
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public Bug(bool isFixed, int number, string severity, string description)
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{
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Fixed = isFixed;
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Number = number;
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Severity = severity;
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Description = description;
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}
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}
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private void CreateModel()
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{
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/* create list store */
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_model = new ListStore(typeof(bool), typeof(int), typeof(string), typeof(string), typeof(int), typeof(string), typeof(bool), typeof(bool));
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/* add data to the list store */
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for (int i = 0; i < _data.Count; i++)
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{
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string iconName;
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bool sensitive;
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if (i == 1 || i == 3)
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iconName = "battery-caution-charging-symbolic";
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else
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iconName = null;
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if (i == 3)
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sensitive = false;
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else
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sensitive = true;
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TreeIter iter = _model.Append();
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_model.SetValue(iter, (int)Column.Fixed, _data[i].Fixed);
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_model.SetValue(iter, (int)Column.Number, _data[i].Number);
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_model.SetValue(iter, (int)Column.Severity, _data[i].Severity);
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_model.SetValue(iter, (int)Column.Description, _data[i].Description);
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_model.SetValue(iter, (int)Column.Pulse, 5);
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_model.SetValue(iter, (int)Column.Icon, iconName);
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_model.SetValue(iter, (int)Column.Active, false);
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_model.SetValue(iter, (int)Column.Sensitive, sensitive);
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}
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}
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private void AddColumn()
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{
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CellRenderer renderer;
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TreeViewColumn column;
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/* column for fixed toggles */
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var rendererToggle = new CellRendererToggle();
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rendererToggle.Toggled += RendererToggle_Toggled;
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column = new TreeViewColumn("Fixed?", rendererToggle, "active", Column.Fixed, null)
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{
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/* set this column to a fixed sizing (of 50 pixels) */
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FixedWidth = 50
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};
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_tree.AppendColumn(column);
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/* column for bug numbers */
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renderer = new CellRendererText();
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column = new TreeViewColumn("Bug number", renderer, "text", Column.Number, null);
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column.SortColumnId = (int)Column.Number;
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_tree.AppendColumn(column);
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/* column for severities */
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renderer = new CellRendererText();
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column = new TreeViewColumn("Severity", renderer, "text", Column.Severity, null)
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{
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SortColumnId = (int)Column.Severity
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};
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_tree.AppendColumn(column);
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/* column for description */
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renderer = new CellRendererText();
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column = new TreeViewColumn("Description", renderer, "text", Column.Description, null)
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{
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SortColumnId = (int)Column.Description
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};
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_tree.AppendColumn(column);
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/* column for spinner */
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renderer = new CellRendererSpinner();
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column = new TreeViewColumn("Spinning", renderer, "pulse", Column.Pulse, "active", Column.Active, null)
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{
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SortColumnId = (int)Column.Pulse
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};
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_tree.AppendColumn(column);
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/* column for symbolic icon */
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renderer = new CellRendererPixbuf();
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column = new TreeViewColumn("Symbolic icon", renderer, "icon-name", Column.Icon, "sensitive", Column.Sensitive, null);
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column.SortColumnId = (int)Column.Icon;
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_tree.AppendColumn(column);
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}
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private void RendererToggle_Toggled(object o, ToggledArgs args)
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{
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TreePath path = new TreePath(args.Path);
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/* get toggled iter */
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TreeIter iter;
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_model.GetIter(out iter, path);
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bool isFixed = (bool)_model.GetValue(iter, (int)Column.Fixed);
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/* do something with the value */
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isFixed ^= true;
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/* set new value */
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_model.SetValue(iter, (int)Column.Fixed, isFixed);
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}
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private bool SpinerTimeout()
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{
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if (_model == null)
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{
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return false;
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}
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_model.GetIterFirst(out TreeIter iter);
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int pulse = (int)_model.GetValue(iter, (int)Column.Pulse);
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if (pulse == int.MaxValue)
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pulse = 0;
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else
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pulse++;
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_model.SetValue(iter, (int)Column.Pulse, pulse);
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_model.SetValue(iter, (int)Column.Active, true);
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return true;
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}
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}
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}
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