60612071c1
This is just to be able to use MonoDevelop to browse the codebase, both custom and generated code. It is NOT intended to be used to build anything.
89 lines
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3.6 KiB
XML
89 lines
No EOL
3.6 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="3.5" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<RootNamespace>glib</RootNamespace>
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<AssemblyName>glib</AssemblyName>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug</OutputPath>
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<DefineConstants>DEBUG;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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<ConsolePause>false</ConsolePause>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<DebugType>none</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Release</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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<ConsolePause>false</ConsolePause>
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</PropertyGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<ItemGroup>
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<Compile Include="Argv.cs" />
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<Compile Include="AssemblyInfo.cs" />
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<Compile Include="ConnectBeforeAttribute.cs" />
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<Compile Include="DefaultSignalHandlerAttribute.cs" />
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<Compile Include="DestroyNotify.cs" />
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<Compile Include="ExceptionManager.cs" />
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<Compile Include="FileUtils.cs" />
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<Compile Include="GException.cs" />
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<Compile Include="GInterfaceAdapter.cs" />
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<Compile Include="GInterfaceAttribute.cs" />
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<Compile Include="Global.cs" />
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<Compile Include="GString.cs" />
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<Compile Include="GType.cs" />
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<Compile Include="GTypeAttribute.cs" />
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<Compile Include="Idle.cs" />
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<Compile Include="InitiallyUnowned.cs" />
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<Compile Include="IOChannel.cs" />
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<Compile Include="IWrapper.cs" />
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<Compile Include="KeyFile.cs" />
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<Compile Include="List.cs" />
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<Compile Include="ListBase.cs" />
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<Compile Include="Log.cs" />
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<Compile Include="MainContext.cs" />
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<Compile Include="MainLoop.cs" />
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<Compile Include="ManagedValue.cs" />
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<Compile Include="Markup.cs" />
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<Compile Include="Marshaller.cs" />
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<Compile Include="MissingIntPtrCtorException.cs" />
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<Compile Include="NotifyHandler.cs" />
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<Compile Include="Object.cs" />
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<Compile Include="ObjectManager.cs" />
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<Compile Include="Opaque.cs" />
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<Compile Include="ParamSpec.cs" />
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<Compile Include="Priority.cs" />
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<Compile Include="PropertyAttribute.cs" />
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<Compile Include="PtrArray.cs" />
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<Compile Include="Signal.cs" />
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<Compile Include="SignalArgs.cs" />
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<Compile Include="SignalAttribute.cs" />
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<Compile Include="SignalClosure.cs" />
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<Compile Include="SList.cs" />
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<Compile Include="Source.cs" />
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<Compile Include="Spawn.cs" />
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<Compile Include="Thread.cs" />
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<Compile Include="Timeout.cs" />
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<Compile Include="ToggleRef.cs" />
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<Compile Include="Value.cs" />
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<Compile Include="Variant.cs" />
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<Compile Include="VariantType.cs" />
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</ItemGroup>
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</Project> |