42 lines
1.4 KiB
C#
42 lines
1.4 KiB
C#
// PixbufAnimation.cs - GdkPixbufAnimation class customizations
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//
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// Copyright (c) 2005 Novell, Inc.
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//
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// This code is inserted after the automatically generated code.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of version 2 of the Lesser GNU General
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// Public License as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this program; if not, write to the
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// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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// Boston, MA 02111-1307, USA.
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namespace Gdk {
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using System;
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public partial class PixbufAnimation {
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public PixbufAnimation (System.IO.Stream stream) : base (new PixbufLoader (stream).AnimationHandle) {}
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public PixbufAnimation (System.Reflection.Assembly assembly, string resource) : base (IntPtr.Zero)
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{
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if (assembly == null)
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assembly = System.Reflection.Assembly.GetCallingAssembly ();
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Raw = new PixbufLoader (assembly, resource).AnimationHandle;
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}
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static public PixbufAnimation LoadFromResource (string resource)
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{
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return new PixbufAnimation (System.Reflection.Assembly.GetCallingAssembly (), resource);
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}
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}
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}
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