atk-sharp 0.0.0.0 Gtk# is thread aware, but not thread safe; See the Gtk# Thread Programming for details. To be added To be added Atk.Object Atk.Component GLib.IWrapper Atk.Action Atk.EditableText Atk.Image Atk.Selection Atk.Table Atk.Text Atk.Value GLib.IWrapper System.IDisposable Method System.Boolean To be added To be added: an object of type 'GLib.Value' To be added: an object of type 'bool' To be added Method System.Void To be added To be added: an object of type 'GLib.Value' To be added Method System.Void To be added To be added: an object of type 'GLib.Value' To be added Method System.Void To be added To be added: an object of type 'GLib.Value' To be added Method System.Int32 To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'Atk.CoordType' To be added: an object of type 'int' To be added Method System.Boolean To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'bool' To be added Method System.String To be added To be added: an object of type 'int' To be added: an object of type 'string' To be added Method System.Boolean To be added To be added: an object of type 'int' To be added: an object of type 'bool' To be added Method System.String To be added To be added: an object of type 'int' To be added: an object of type 'Atk.TextBoundary' To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'string' To be added Method GLib.SList To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'GLib.SList' To be added Method System.Void To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'Atk.CoordType' To be added Method System.String To be added To be added: an object of type 'int' To be added: an object of type 'Atk.TextBoundary' To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'string' To be added Method System.String To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'string' To be added Method System.String To be added To be added: an object of type 'int' To be added: an object of type 'Atk.TextBoundary' To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'string' To be added Method System.String To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'string' To be added Method System.Void To be added To be added: an object of type 'int' To be added: an object of type 'Atk.Object' To be added Method System.Boolean To be added To be added: an object of type 'int' To be added: an object of type 'bool' To be added Method System.Boolean To be added To be added: an object of type 'int' To be added: an object of type 'bool' To be added Method System.Int32 To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added Method System.Int32 To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added Method System.Int32 To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added Method System.Int32 To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'int' To be added Method System.Boolean To be added To be added: an object of type 'int' To be added: an object of type 'bool' To be added Method System.Void To be added To be added: an object of type 'int' To be added: an object of type 'string' To be added Method System.Int32 To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added Method System.Boolean To be added To be added: an object of type 'int' To be added: an object of type 'bool' To be added Method Atk.Object To be added To be added: an object of type 'int' To be added: an object of type 'Atk.Object' To be added Method System.Int32 To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'int' To be added Method System.Void To be added To be added: an object of type 'int' To be added: an object of type 'string' To be added Method Atk.Object To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'Atk.Object' To be added Method System.String To be added To be added: an object of type 'int' To be added: an object of type 'string' To be added Method System.Void To be added To be added: an object of type 'int' To be added: an object of type 'Atk.Object' To be added Method System.Boolean To be added To be added: an object of type 'int' To be added: an object of type 'bool' To be added Method System.String To be added To be added: an object of type 'int' To be added: an object of type 'string' To be added Method System.Boolean To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'bool' To be added Method Atk.Object To be added To be added: an object of type 'int' To be added: an object of type 'Atk.Object' To be added Method System.Int32 To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'int' To be added Method System.Boolean To be added To be added: an object of type 'int' To be added: an object of type 'bool' To be added Method System.Boolean To be added To be added: an object of type 'bool' To be added Method System.Boolean To be added To be added: an object of type 'int' To be added: an object of type 'bool' To be added Method System.Boolean To be added To be added: an object of type 'bool' To be added Method Atk.Object To be added To be added: an object of type 'int' To be added: an object of type 'Atk.Object' To be added Method System.Boolean To be added To be added: an object of type 'string' To be added: an object of type 'bool' To be added Method System.Void To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added Method System.Void To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'Atk.CoordType' To be added Method System.Void To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added Method System.Void To be added To be added: an object of type 'int' To be added Method System.Void To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added Method System.Void To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added Method System.Boolean To be added To be added: an object of type 'GLib.SList' To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'bool' To be added Method System.String To be added To be added: an object of type 'int' To be added: an object of type 'string' To be added Method System.Boolean To be added To be added: an object of type 'int' To be added: an object of type 'string' To be added: an object of type 'bool' To be added Method System.String To be added To be added: an object of type 'int' To be added: an object of type 'string' To be added Method System.String To be added To be added: an object of type 'int' To be added: an object of type 'string' To be added Method System.Boolean To be added To be added: an object of type 'int' To be added: an object of type 'bool' To be added Method System.Void To be added To be added: an object of type 'uint' To be added Method System.Boolean To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'Atk.CoordType' To be added: an object of type 'bool' To be added Method System.Boolean To be added To be added: an object of type 'bool' To be added Method System.Void To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added Method System.Boolean To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'Atk.CoordType' To be added: an object of type 'bool' To be added Method System.Boolean To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'bool' To be added Method System.UInt32 To be added To be added: an object of type 'Atk.FocusHandler' To be added: an object of type 'uint' To be added Method System.Void To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'Atk.CoordType' To be added Method System.Void To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'Atk.CoordType' To be added Method System.Boolean To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'Atk.CoordType' To be added: an object of type 'bool' To be added Method Atk.Object To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'Atk.CoordType' To be added: an object of type 'Atk.Object' To be added Method System.Void Disposes the resources associated with the object. Constructor Internal constructor Pointer to the C object. An instance of NoOpObject, wrapping the C object. This is an internal constructor, and should not be used by user code. Constructor To be added To be added: an object of type 'GLib.Object' To be added: an object of type 'Atk.NoOpObject' To be added Constructor To be added To be added: an object of type 'Atk.NoOpObject' To be added Property System.UInt32 The GLib Type for Atk.NoOpObject The GLib Type for the Atk.NoOpObject class. Property GLib.SList To be added To be added: an object of type 'GLib.SList' To be added Property System.Int32 To be added To be added: an object of type 'int' To be added Property System.Int32 To be added To be added: an object of type 'int' To be added Property System.Int32 To be added To be added: an object of type 'int' To be added Property System.Int32 To be added To be added: an object of type 'int' To be added Property Atk.Object To be added To be added: an object of type 'Atk.Object' To be added: an object of type 'Atk.Object' To be added Property Atk.Object To be added To be added: an object of type 'Atk.Object' To be added: an object of type 'Atk.Object' To be added Property System.Int32 To be added To be added: an object of type 'int' To be added Property System.Int32 To be added To be added: an object of type 'int' To be added Property System.String To be added To be added: an object of type 'string' To be added Property System.String To be added To be added: an object of type 'string' To be added: an object of type 'string' To be added Property System.Int32 To be added To be added: an object of type 'int' To be added Property System.Int32 To be added To be added: an object of type 'int' To be added Property Atk.Layer To be added To be added: an object of type 'Atk.Layer' To be added Event To be added To be added Event To be added To be added Event To be added To be added Event To be added To be added Event To be added To be added Event To be added To be added Event To be added To be added Event To be added To be added Event To be added To be added Event To be added To be added Event To be added To be added Method System.Void To be added To be added: an object of type 'string' To be added: an object of type 'int' To be added Constructor Internal constructor GLib type for the type Creates a new instance of NoOpObject, using the GLib-provided type This is a constructor used by derivative types of that would have their own GLib type assigned to it. This is not typically used by C# code.