gnome-sharp0.0.0.0neutralGtk# is thread aware, but not thread safe; See the Gtk# Thread Programming for details.Pixbuf image canvas item
A canvas item for drawing pixbuf images.
Gnome.CanvasItemGLib.IWrapperSystem.IDisposableMethodSystem.VoidDisposes the resources associated with the object.ConstructorInternal constructor
Pointer to the C object.
An instance of CanvasPixbuf, wrapping the C object.This is an internal constructor, and should not be used by user code.ConstructorCreates a new CanvasPixbuf from .
an object of type an object of type PropertySystem.DoublePixbuf height.
the height of this item
The height of this itemPropertyGdk.PixbufThe pixbuf image to draw.
The pixbuf image to draw.
The pixbuf imagePropertySystem.BooleanThe unit used by the property if it is in pixel units, for canvas world units.
The unit used by the propertyPropertyGtk.AnchorType
Anchor (handle) position within the pixbuf, defaults to
(top left hand corner). The anchor is the
point of reference for positioning the image.
anchor (handle) position within the pixbuf
Anchor (handle) position within the pixbufPropertySystem.DoublePixbuf width.
Pixbuf width
The width of the pixbufPropertySystem.Boolean
Whether or not the
should be used
if the parameter is set and
should be used as the pixbuf width, to use the actual
width of the image.
Whether or not the
should be used
PropertySystem.DoubleThe Y coordinate of the position to place the pixbuf
Y coordinate
The Y coordinate of the position to place the pixbufPropertySystem.DoubleThe X coordinate of the position to place the pixbuf
X coordinate
the X coordinate of the position to place the pixbufPropertySystem.Boolean
The unit used by the property.
if it is in pixel units, for canvas world units.
The unit used by the property.
PropertySystem.Boolean
Whether or not the
should be used
if the parameter is set and
should be used as the pixbuf width, to use the actual
width of the image.
Whether or not the
should be used
PropertySystem.BooleanThe unit used by the property if it is in pixel units, for canvas world units.
The unit used by the propertyPropertySystem.BooleanThe unit used by the property if it is in pixel units, for canvas world units.
The unit used by the propertyPropertyGLib.GTypeTo be addeda To be addedConstructorTo be added
a a To be addedConstructorTo be addeda To be added