<Type Name="Fill" FullName="Gdk.Fill"> <TypeSignature Language="C#" Maintainer="auto" Value="public enum Fill" /> <AssemblyInfo> <AssemblyName>gdk-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> <AssemblyVersion>2.12.0.0</AssemblyVersion> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>Determines how primitives are drawn.</summary> <remarks>None.</remarks> </Docs> <Base> <BaseTypeName>System.Enum</BaseTypeName> </Base> <Attributes> <Attribute> <AttributeName>GLib.GType(typeof(Gdk.FillGType))</AttributeName> </Attribute> </Attributes> <Members> <Member MemberName="Solid"> <MemberSignature Language="C#" Value="Solid" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.Fill</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Draw with the foreground color.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="Tiled"> <MemberSignature Language="C#" Value="Tiled" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.Fill</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Draw with a tiled pixmap.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="Stippled"> <MemberSignature Language="C#" Value="Stippled" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.Fill</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Draw using the stipple bitmap. Pixels corresponding to bits in the stipple bitmap that are set will be drawn in he foreground color; pixels corresponding to bits that are not set will be left untouched.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="OpaqueStippled"> <MemberSignature Language="C#" Value="OpaqueStippled" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.Fill</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Draw using the stipple bitmap. Pixels corresponding to bits in the stipple bitmap that are set will be drawn in the foreground color; pixels corresponding to bits that are not set will be drawn with the background color.</summary> <remarks> </remarks> </Docs> </Member> </Members> </Type>