<Type Name="Gc" FullName="Gtk.Gc">
  <TypeSignature Language="C#" Value="public class Gc" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gtk-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>A shell around <see cref="T:Gdk.GC" />; represents a graphics context.</summary>
    <remarks>TODO: add examples.</remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes />
  <Members>
    <Member MemberName="Release">
      <MemberSignature Language="C#" Value="public static void Release (Gdk.GC gc);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="gc" Type="Gdk.GC" />
      </Parameters>
      <Docs>
        <summary>Releases the <see cref="T:Gdk.GC" /> that is passed in.</summary>
        <param name="gc">a <see cref="T:Gdk.GC" /></param>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="Get">
      <MemberSignature Language="C#" Value="public static Gdk.GC Get (int depth, Gdk.Colormap colormap, Gdk.GCValues values, Gdk.GCValuesMask values_mask);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.GC</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="depth" Type="System.Int32" />
        <Parameter Name="colormap" Type="Gdk.Colormap" />
        <Parameter Name="values" Type="Gdk.GCValues" />
        <Parameter Name="values_mask" Type="Gdk.GCValuesMask" />
      </Parameters>
      <Docs>
        <summary>Returns a <see cref="T:Gdk.GC" /> with the specified values.</summary>
        <param name="depth">a <see cref="T:System.Int32" /></param>
        <param name="colormap">a <see cref="T:Gdk.Colormap" /></param>
        <param name="values">a <see cref="T:Gdk.GCValues" /></param>
        <param name="values_mask">a <see cref="T:Gdk.GCValuesMask" /></param>
        <returns>a <see cref="T:Gdk.GC" /></returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Gc ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>Basic constructor.</summary>
        <returns>a <see cref="T:Gtk.Gc" /></returns>
        <remarks />
      </Docs>
    </Member>
  </Members>
</Type>