<Type Name="Viewport" FullName="Gtk.Viewport">
  <TypeSignature Language="C#" Maintainer="Lee Mallabone" Value="public class Viewport : Gtk.Bin" />
  <AssemblyInfo>
    <AssemblyName>gtk-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>2.12.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>A <see cref="T:Gtk.Container" /> that allows a scrollable view of its child when added to a <see cref="T:Gtk.ScrolledWindow" />.</summary>
    <remarks>
      <para>To scroll correctly, a <see cref="T:Gtk.ScrolledWindow" /> ordinarily requires explicit support from the <see cref="T:Gtk.Widget" /> that will be scrolled. However, a Viewport adds scrolling capabilities to an arbitrary child widget. For example, you can add a collection of widgets to a <see cref="T:Gtk.Table" /> container. By simply placing the <see cref="T:Gtk.Table" /> in a Viewport, you need only add the Viewport to a <see cref="T:Gtk.ScrolledWindow" /> to visually scroll the contents of your Table.</para>
      <para>The "model" of this widget consists of horizontal and vertical <see cref="T:Gtk.Adjustment" /> objects. These do not need to be explicitly set to use the Viewport. Packing a child widget as demonstrated in the example, below, is all that is required.</para>
      <para>The appearance of the Viewport can be adjusted using the <see cref="P:Gtk.Viewport.ShadowType" /> property.</para>
      <para>The following example creates a <see cref="T:Gtk.Table" /> in a Viewport. When placed in a small <see cref="T:Gtk.Window" />, the widgets can be scrolled.
      
      </para>
      <example>
        <code lang="C#">
namespace GtkSamples {
 
        using Gtk;
        using System;
 
        public class ViewportApp  {
 
                public static ScrolledWindow CreateViewport()
                {
                        ScrolledWindow scroller = new ScrolledWindow();
                        Viewport viewer = new Viewport();
 
                        Table widgets = new Table(1, 2, false);
 
                        widgets.Attach(new Entry("This is example Entry 1"), 0, 1, 0, 1);
                        widgets.Attach(new Entry("This is example Entry 2"), 1, 2, 0, 1);
 
                        // Place the widgets in a Viewport, and the Viewport in a ScrolledWindow
                        viewer.Add(widgets);
                        scroller.Add(viewer);
                        return scroller;
                }
 
                public static int Main (string[] args)
                {
                        Application.Init ();
                        Window win = new Window ("Viewport Tester");
                        win.SetDefaultSize (180, 50);
                        win.DeleteEvent += new DeleteEventHandler (Window_Delete);
                        ScrolledWindow scroller = CreateViewport();
                        win.Add (scroller);
                        win.ShowAll ();
                        Application.Run ();
                        return 0;
                }
 
                static void Window_Delete (object obj, DeleteEventArgs args)
                {
                        Application.Quit ();
                        args.RetVal = true;
                }
 
        }
}

  </code>
      </example>
    </remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gtk.Bin</BaseTypeName>
  </Base>
  <Interfaces>
  </Interfaces>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Viewport (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">Pointer to the C object.</param>
        <remarks>
          <para>This is an internal constructor, and should not be used by user code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Viewport (Gtk.Adjustment hadjustment, Gtk.Adjustment vadjustment);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="hadjustment" Type="Gtk.Adjustment" />
        <Parameter Name="vadjustment" Type="Gtk.Adjustment" />
      </Parameters>
      <Docs>
        <summary>Creates a new Viewport with the specified horizontal and vertical Adjustments.</summary>
        <param name="hadjustment">An <see cref="T:Gtk.Adjustment" /> to model horizontal viewing.</param>
        <param name="vadjustment">An <see cref="T:Gtk.Adjustment" /> to model vertical viewing.</param>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="Hadjustment">
      <MemberSignature Language="C#" Value="public Gtk.Adjustment Hadjustment { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.Adjustment</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Manage the horizontal model.</summary>
        <value>The current state of the horizontal model</value>
        <remarks />
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("hadjustment")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="Vadjustment">
      <MemberSignature Language="C#" Value="public Gtk.Adjustment Vadjustment { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.Adjustment</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Manage the vertical model.</summary>
        <value>The current state of the vertical model.</value>
        <remarks />
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("vadjustment")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="ShadowType">
      <MemberSignature Language="C#" Value="public Gtk.ShadowType ShadowType { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.ShadowType</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Manage the shadow style surrounding the Viewport contents.</summary>
        <value>The current shadow style surrounding the child widget.</value>
        <remarks />
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("shadow-type")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="ScrollAdjustmentsSet">
      <MemberSignature Language="C#" Value="public event Gtk.ScrollAdjustmentsSetHandler ScrollAdjustmentsSet;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.ScrollAdjustmentsSetHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>This event is raised when the <see cref="P:Gtk.Viewport.VAdjustment" /> or <see cref="P:Gtk.Viewport.HAdjustment" /> properties are set.</summary>
        <remarks />
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Signal("set_scroll_adjustments")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Viewport ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>The main way to create a Viewport.</summary>
        <remarks>
          <para>Horizontal and vertical <see cref="T:Gtk.Adjustment" /> objects are automatically created.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.GType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>GType Property.</summary>
        <value>a <see cref="T:GLib.GType" /></value>
        <remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.Viewport" />.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnScrollAdjustmentsSet">
      <MemberSignature Language="C#" Value="protected virtual void OnScrollAdjustmentsSet (Gtk.Adjustment hadjustment, Gtk.Adjustment vadjustment);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="hadjustment" Type="Gtk.Adjustment" />
        <Parameter Name="vadjustment" Type="Gtk.Adjustment" />
      </Parameters>
      <Docs>
        <summary>Default handler for the <see cref="M:Gtk.Viewport.ScrollAdjustmentsSet" /> event.</summary>
        <param name="hadjustment">a <see cref="T:Gtk.Adjustment" /></param>
        <param name="vadjustment">a <see cref="T:Gtk.Adjustment" /></param>
        <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gtk.Viewport.ScrollAdjustmentsSet" /> event.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected Viewport (GLib.GType gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>Protected Constructor.</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>System.Obsolete</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
  </Members>
</Type>