<Type Name="PSCtx" FullName="Rsvg.PSCtx"> <TypeSignature Language="C#" Maintainer="auto" Value="public struct PSCtx" /> <AssemblyInfo> <AssemblyName>rsvg-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> <AssemblyVersion>2.0.0.0</AssemblyVersion> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>System.ValueType</BaseTypeName> </Base> <Interfaces /> <Members> <Member MemberName="Zero"> <MemberSignature Language="C#" Value="public static Rsvg.PSCtx Zero;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Rsvg.PSCtx</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="New"> <MemberSignature Language="C#" Value="public static Rsvg.PSCtx New (IntPtr raw);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Rsvg.PSCtx</ReturnType> </ReturnValue> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>To be added</summary> <param name="raw">a <see cref="T:System.IntPtr" /></param> <returns>a <see cref="T:Rsvg.PSCtx" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="X0"> <MemberSignature Language="C#" Value="public int X0;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Y0"> <MemberSignature Language="C#" Value="public int Y0;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="X1"> <MemberSignature Language="C#" Value="public int X1;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Y1"> <MemberSignature Language="C#" Value="public int Y1;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Affine"> <MemberSignature Language="C#" Value="public double[] Affine;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.Double[]</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>