<Type Name="Uta" FullName="Art.Uta">
  <TypeSignature Language="C#" Value="public sealed struct Uta" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>art-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.ValueType</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes />
  <Members>
    <Member MemberName="Zero">
      <MemberSignature Language="C#" Value="public static Art.Uta Zero;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Art.Uta</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="x0">
      <MemberSignature Language="C#" Value="public int x0;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="y0">
      <MemberSignature Language="C#" Value="public int y0;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="width">
      <MemberSignature Language="C#" Value="public int width;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="height">
      <MemberSignature Language="C#" Value="public int height;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="New">
      <MemberSignature Language="C#" Value="public static Art.Uta New (IntPtr raw);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Art.Uta</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="raw">a <see cref="T:System.IntPtr" /></param>
        <returns>a <see cref="T:Art.Uta" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="New">
      <MemberSignature Language="C#" Value="public static Art.Uta New (int x0, int y0, int x1, int y1);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Art.Uta</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="x0" Type="System.Int32" />
        <Parameter Name="y0" Type="System.Int32" />
        <Parameter Name="x1" Type="System.Int32" />
        <Parameter Name="y1" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x0">a <see cref="T:System.Int32" /></param>
        <param name="y0">a <see cref="T:System.Int32" /></param>
        <param name="x1">a <see cref="T:System.Int32" /></param>
        <param name="y1">a <see cref="T:System.Int32" /></param>
        <returns>a <see cref="T:Art.Uta" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="NewCoords">
      <MemberSignature Language="C#" Value="public static Art.Uta NewCoords (int x0, int y0, int x1, int y1);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Art.Uta</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="x0" Type="System.Int32" />
        <Parameter Name="y0" Type="System.Int32" />
        <Parameter Name="x1" Type="System.Int32" />
        <Parameter Name="y1" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x0">a <see cref="T:System.Int32" /></param>
        <param name="y0">a <see cref="T:System.Int32" /></param>
        <param name="x1">a <see cref="T:System.Int32" /></param>
        <param name="y1">a <see cref="T:System.Int32" /></param>
        <returns>a <see cref="T:Art.Uta" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FromIrect">
      <MemberSignature Language="C#" Value="public static Art.Uta FromIrect (Art.IRect bbox);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Art.Uta</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="bbox" Type="Art.IRect" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="bbox">a <see cref="T:Art.IRect" /></param>
        <returns>a <see cref="T:Art.Uta" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FromSvp">
      <MemberSignature Language="C#" Value="public static Art.Uta FromSvp (Art.SVP svp);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Art.Uta</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="svp" Type="Art.SVP" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="svp">a <see cref="T:Art.SVP" /></param>
        <returns>a <see cref="T:Art.Uta" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FromVpath">
      <MemberSignature Language="C#" Value="public static Art.Uta FromVpath (Art.Vpath vec);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Art.Uta</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="vec" Type="Art.Vpath" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="vec">a <see cref="T:Art.Vpath" /></param>
        <returns>a <see cref="T:Art.Uta" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Free">
      <MemberSignature Language="C#" Value="public void Free ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Union">
      <MemberSignature Language="C#" Value="public Art.Uta Union (Art.Uta uta2);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Art.Uta</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="uta2" Type="Art.Uta" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="uta2">a <see cref="T:Art.Uta" /></param>
        <returns>a <see cref="T:Art.Uta" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="AddLine">
      <MemberSignature Language="C#" Value="public void AddLine (double x0, double y0, double x1, double y1, out int rbuf, int rbuf_rowstride);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="x0" Type="System.Double" />
        <Parameter Name="y0" Type="System.Double" />
        <Parameter Name="x1" Type="System.Double" />
        <Parameter Name="y1" Type="System.Double" />
        <Parameter Name="rbuf" Type="System.Int32&amp;" RefType="out" />
        <Parameter Name="rbuf_rowstride" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x0">a <see cref="T:System.Double" /></param>
        <param name="y0">a <see cref="T:System.Double" /></param>
        <param name="x1">a <see cref="T:System.Double" /></param>
        <param name="y1">a <see cref="T:System.Double" /></param>
        <param name="rbuf">a <see cref="T:System.Int32&amp;" /></param>
        <param name="rbuf_rowstride">a <see cref="T:System.Int32" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>