gio-sharp GLib.Object To be added. To be added. Constructor Native object pointer. Internal constructor This is not typically used by C# code. Exposed primarily for use by language bindings to wrap native object instances. Constructor To be added. To be added. To be added. To be added. Property GLib.Property("family") GLib.SocketFamily To be added. To be added. To be added. Property GLib.GType GType Property. The native value. Returns the native value for . Property System.Int64 To be added. To be added. To be added. Method GLib.DefaultSignalHandler(ConnectionMethod="OverrideGetFamily", Type=typeof(GLib.SocketAddress)) GLib.SocketFamily To be added. To be added. To be added. Method GLib.DefaultSignalHandler(ConnectionMethod="OverrideGetNativeSize", Type=typeof(GLib.SocketAddress)) System.Int64 To be added. To be added. To be added. Method GLib.DefaultSignalHandler(ConnectionMethod="OverrideToNative", Type=typeof(GLib.SocketAddress)) System.Boolean To be added. To be added. To be added. To be added. To be added. Method System.Boolean To be added. To be added. To be added. To be added. To be added.