gio-sharp
GLib.Object
To be added.
To be added.
Constructor
Native object pointer.
Internal constructor
This is not typically used by C# code. Exposed primarily for use by language bindings to wrap native object instances.
Constructor
To be added.
To be added.
To be added.
To be added.
Property
GLib.Property("family")
GLib.SocketFamily
To be added.
To be added.
To be added.
Property
GLib.GType
GType Property.
The native value.
Returns the native value for .
Property
System.Int64
To be added.
To be added.
To be added.
Method
GLib.DefaultSignalHandler(ConnectionMethod="OverrideGetFamily", Type=typeof(GLib.SocketAddress))
GLib.SocketFamily
To be added.
To be added.
To be added.
Method
GLib.DefaultSignalHandler(ConnectionMethod="OverrideGetNativeSize", Type=typeof(GLib.SocketAddress))
System.Int64
To be added.
To be added.
To be added.
Method
GLib.DefaultSignalHandler(ConnectionMethod="OverrideToNative", Type=typeof(GLib.SocketAddress))
System.Boolean
To be added.
To be added.
To be added.
To be added.
To be added.
Method
System.Boolean
To be added.
To be added.
To be added.
To be added.
To be added.