gtk-sharp 0.0.0.0 Gtk# is thread aware, but not thread safe; See the Gtk# Thread Programming for details. An Entry is a single-line text entry widget. This widget should be used to retrieve small amounts of text from the user. A fairly large set of key bindings are supported by default. If the entered text is longer than the allocation of the widget, the widget will scroll so that the cursor position is visible. See also the widget for displaying and editing large amounts of text. Gtk.Widget Gtk.Editable GLib.IWrapper Gtk.CellEditable Atk.Implementor GLib.IWrapper GLib.IWrapper System.IDisposable Method System.Int32 Add arbitrary text to the entry. the text to add The number of characters added. Use this method to insert a string at the current CursorPosition. Method System.Void Specific implementation of Gtk.CellEditable.StartEditing for the Entry widget. Method System.Void Specific implementation of Gtk.CellEditable.FinishEditing for the Entry widget. Method System.Void Specific implementation of Gtk.CellEditable.RemoveWidget for the Entry widget. Method System.Void Specific implementation of Gtk.Editable.SelectRegion for the Entry widget. Method System.String Specific implementation of Gtk.Editable.GetChars for the Entry widget. The index of the first character to get, (zero-indexed). The index of the character to retrieve up to. A string representing the characters from , up to, but not including . If is negative, then the the characters retrieved will be those characters from to the end of the text. Method System.Void Specific implementation of Gtk.Editable.DeleteText for the Entry widget. Method System.Void Specific implementation of Gtk.Editable.CopyClipboard for the Entry widget. Method System.Void Specific implementation of Gtk.Editable.DeleteSelection for the Entry widget. Deletes the currently selected text from the Entry. Method System.Boolean Get the the positions of the start and end of the current selection, if there is one. output variable for the character index of the selection start output variable for the character index of the end of the selection if there is a selection, otherwise. Method System.Void Copies any selected text to the clipboard and deletes it from the entry. Method System.Void Causes the contents of the clipboard to be pasted into the Entry at the current cursor position. Method System.Void Obtains the position of the PangoLayout used to render text in the entry, in widget coordinates. X offset output of the layout Y offset output of the layout Useful if you want to line up the text in an entry with some other text, e.g. when using the entry to implement editable cells in a sheet widget. Also useful to convert mouse events into coordinates inside the PangoLayout, e.g. to take some action if some part of the entry text is clicked. Method System.Void Disposes the resources associated with the object. Constructor Internal constructor Pointer to the C object. An instance of Entry, wrapping the C object. This is an internal constructor, and should not be used by user code. Constructor Construct a new entry widget Creates an entry widget with empty contents Property System.UInt32 The GLib Type for Gtk.Entry The GLib Type for the Gtk.Entry class. Property System.Boolean Implements the concrete version of Gtk.Editable.IsEditable, to determine if the text of the Entry can be edited. true to allow editing of the Entry, false otherwise. true if the Entry is editable, false otherwise. Property System.Int32 The position of the cursor. the new cursor position, in characters. the current cursor position The cursor is displayed before the character with the given (base 0) index in the widget. The value must be less than or equal to the number of characters in the widget. A value of -1 indicates that the position should be set after the last character in the entry. Note that this position is in characters, not in bytes. Property Pango.Layout Get the object used by this Entry for text layout. The Pango.Layout used to render the text of this entry. This property is read only. Property System.Boolean Determine whether to display characters entered, or whether to mask them. true to display characters in the Entry, false to mask them true if characters are being displayed, false if they are being masked. This property should be used to create entry widgets for sensitive data such as passwords. Property System.Int32 The maximum number of characters that can be placed in this Entry. How many characters to limit this Entry to The maximum number of characters that can currently be set in this Entry. This property can be useful for ensuring no more than a specific number of characters are put in an entry. Property System.Int32 The position of the cursor in the Entry's text. The current character of the cursor. Use this property to manipulate the position of the cursor - it is displayed before the character with the given (base 0) index in the widget. The value must be less than or equal to the number of characters in the widget. A value of -1 indicates that the position should be set after the last character in the entry. Note that this position is in characters, not in bytes. Property System.Int32 The length of the selected text. The number of selected characters. Property System.String Manipulate the current text contents of an Entry. The new string to display in the Entry - overwrites any existing text in the widget. The current text in an Entry. Property System.Int32 To be added To be added: an object of type 'int' To be added Property System.Int32 Changes the size request of the entry to be about the right size for characters. Requested width, in characters The number of characters requested. Note that it changes the size request, the size can still be affected by how you pack the widget into containers. If n_chars is -1, the size reverts to the default entry size. Property System.Boolean Whether or not this Entry is editable. to make this Entry read-only, to allow editing. if this entry can be edited, otherwise. Set this property to false if you need to stop input into an Entry widget. For displaying textual data, it is more normal to use a instead. Property System.Boolean Determine whether to activate the 'default widget' in the window when the return key is pressed. set to to activate the default button when enter is pressed, otherwise if the default button will be activated, false otherwise. If the value is , pressing Enter in the entry will activate the default widget for the window containing the entry. This usually means that the dialog box containing the entry will be closed, since the default widget is usually one of the dialog buttons. (For experts: if the value is , the entry calls on the containing the entry, in the default handler for the event). Property System.Boolean Whether or not this Entry should be surrounded by a 3D frame. to surround this Entry in a frame (the default), otherwise. if a frame surrounds this Entry, otherwise Unless there is a very specific reason for doing so, this property is best left to its default to ensure consistency in Entry widgets across applications. Event Implements the WidgetRemoved method of the interface. This will effectively destroy the Entry. Event Implements the EditingDone method of the interface. Event Connect to this event to be notified when text is inserted into the Entry. Event Connect to this event to be notified when text is deleted from the Entry. Event When the contents of the Entry change, this event is fired. Event Connect to this event handler to be notified when the cursor of an Entry moves. Data pertaining to this event is passed with a . Event Connect to this event to be notified when the user 'cuts' a selection in the Entry. Connect to this event with a standard . Event Connect to this event to be notified when the user hits 'return'. Connect to this event with a standard . Event Connect to this event to find out when text is deleted from the Entry by the user. Data pertaining to this event is encapsulated in a . Event Connect to this event to be notified when the clipboard contents are pasted into this Entry. Connect to this event with a standard . Event Connect to this event to be notified when the contents of the Entry are copied to the clipboard. Connect to this event with a standard . Event To be added Data pertaining to this event is encapsulated in a . Event Connect to this event to discover when the Overwrite state has been changed by the user. This is usually done by pressing the 'Insert' key on a keyboard. Connect to this event with a standard . Event Connect to this event to discover when text is inserted at the cursor position - usually when the user types something in. Data pertaining to this event is encapsulated in an . Method System.Void To be added To be added: an object of type 'string' To be added: an object of type 'int&' To be added Constructor Internal constructor GLib type for the type Creates a new instance of Entry, using the GLib-provided type This is a constructor used by derivative types of that would have their own GLib type assigned to it. This is not typically used by C# code. Constructor To be added To be added: an object of type 'string' To be added: an object of type 'Gtk.Entry' To be added