<Type Name="TextPushedArgs" FullName="Gtk.TextPushedArgs"> <TypeSignature Language="C#" Value="public class TextPushedArgs : GLib.SignalArgs" Maintainer="Lee Mallabone" /> <AssemblyInfo> <AssemblyName>gtk-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> <AssemblyVersion>0.0.0.0</AssemblyVersion> <AssemblyCulture>neutral</AssemblyCulture> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>Passes data to handlers of <see cref="F:Gtk.Statusbar.TextPushedHandler" /> events.</summary> <remarks /> </Docs> <Base> <BaseTypeName>GLib.SignalArgs</BaseTypeName> </Base> <Interfaces /> <Attributes /> <Members> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public TextPushedArgs ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>Creates a new object that encapsulates the data that has been pushed onto a message stack.</summary> <returns>A new TextPushedArgs object.</returns> <remarks /> </Docs> </Member> <Member MemberName="Text"> <MemberSignature Language="C#" Value="public string Text { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>Retrieve the text that was 'pushed'.</summary> <returns>The string added to the top of the Statusbar's message stack</returns> <remarks /> </Docs> </Member> <Member MemberName="ContextId"> <MemberSignature Language="C#" Value="public uint ContextId { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Docs> <summary>Retrieve the context identifier for the message that was added.</summary> <returns>An integer context ID.</returns> <remarks /> </Docs> </Member> </Members> </Type>