gtk-sharp
0.0.0.0
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Gtk.Bin
Atk.Implementor
GLib.IWrapper
GLib.IWrapper
System.IDisposable
Method
GLib.List
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To be added: an object of type 'GLib.List'
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Method
System.UInt32
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To be added: an object of type 'uint'
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Method
System.UInt32
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To be added: an object of type 'uint'
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Method
System.Void
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To be added: an object of type 'int'
To be added: an object of type 'int'
To be added: an object of type 'int'
To be added: an object of type 'uint'
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Method
System.Void
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To be added: an object of type 'int&'
To be added: an object of type 'int&'
To be added: an object of type 'int&'
To be added: an object of type 'int&'
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Method
System.Void
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Method
System.Void
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Method
System.Void
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Method
System.Void
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To be added: an object of type 'int&'
To be added: an object of type 'int&'
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Method
System.Void
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To be added: an object of type 'int&'
To be added: an object of type 'int&'
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Method
System.Void
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To be added: an object of type 'int'
To be added: an object of type 'int'
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Method
System.Boolean
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To be added: an object of type 'bool'
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Method
System.Boolean
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To be added: an object of type 'string'
To be added: an object of type 'bool'
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Method
System.Void
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To be added: an object of type 'Gtk.AccelGroup'
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Method
System.Void
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Method
System.Void
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To be added: an object of type 'int'
To be added: an object of type 'int'
To be added: an object of type 'int'
To be added: an object of type 'int'
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Method
System.Void
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To be added: an object of type 'uint'
To be added: an object of type 'Gtk.Widget'
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Method
System.Void
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To be added: an object of type 'Gdk.WindowEdge'
To be added: an object of type 'int'
To be added: an object of type 'int'
To be added: an object of type 'int'
To be added: an object of type 'uint'
To be added
Method
System.Void
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To be added: an object of type 'int&'
To be added: an object of type 'int&'
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Method
System.Void
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Method
System.Boolean
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To be added: an object of type 'uint'
To be added: an object of type 'Gdk.ModifierType'
To be added: an object of type 'bool'
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Method
System.Boolean
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To be added: an object of type 'bool'
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Method
System.Void
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Method
System.Void
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To be added: an object of type 'uint'
To be added: an object of type 'Gtk.Widget'
To be added
Method
System.Void
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To be added: an object of type 'uint'
To be added
Method
System.Void
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To be added: an object of type 'string'
To be added: an object of type 'string'
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Method
System.Void
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To be added: an object of type 'uint'
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Method
System.Void
Sets the default size of an object, with the specified width and height arguments.
To be added: an object of type 'int'
To be added: an object of type 'int'
It is used for setting the default size an object will have. The first argument,
int width, defines the default width of the object ( in pixels ). A similar situation
happens with the second argument, int height.
It only affects the initial size of the Window, so the user can resizes it. If the
Window is hidden and re-shown, it will remmeber the size it had before get hidding.
Method
System.Void
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Method
System.Void
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Method
System.Void
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To be added: an object of type 'int'
To be added: an object of type 'int'
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Method
System.Void
Sets the position for a Window, based on the Gtk.WindowPosition position argument.
To be added: an object of type 'Gtk.WindowPosition'
Is is used for placing the Window in some area, depending on the Gtk.WindowPosition position argument.
Method
System.Void
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To be added: an object of type 'Gtk.AccelGroup'
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Method
System.Void
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To be added: an object of type 'Gtk.Widget'
To be added: an object of type 'Gdk.Geometry'
To be added: an object of type 'Gdk.WindowHints'
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Method
System.Void
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Constructor
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To be added: an object of type 'uint'
To be added: an object of type 'Gtk.Window'
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Constructor
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To be added: an object of type 'IntPtr'
To be added: an object of type 'Gtk.Window'
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Constructor
Creates a new Window object, based on the Gtk.WindowType type argument.
To be added: an object of type 'Gtk.WindowType'
To be added: an object of type 'Gtk.Window'
Creates a new Window object, wich can be of type TopLevel ( most of the cases )
or PopUp. Take care with the use of PopUp type, since it is not controlled by the window
manager.
Constructor
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To be added: an object of type 'Gtk.Window'
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Constructor
Creates a new TopLevel Window object, with the specified string argument as the title.
To be added: an object of type 'string'
To be added: an object of type 'Gtk.Window'
Creates a new TopLevel Window object, using the string title argument to specify the Window title.
You get the same if you use the public Window ( Gtk.WindowType type ) constructor and later
set the string Title property.
Property
GLib.List
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To be added: an object of type 'GLib.List'
To be added: an object of type 'GLib.List'
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Property
System.UInt32
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To be added: an object of type 'uint'
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Property
System.Drawing.Size
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To be added: an object of type ''
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Property
System.Drawing.Size
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To be added: an object of type ''
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Property
System.Drawing.Size
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To be added: an object of type ''
To be added: an object of type ''
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Property
Gtk.Widget
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To be added: an object of type 'Gtk.Widget'
To be added: an object of type 'Gtk.Widget'
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Property
System.Boolean
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To be added: an object of type 'bool'
To be added: an object of type 'bool'
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Property
Gdk.Gravity
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To be added: an object of type 'Gdk.Gravity'
To be added: an object of type 'Gdk.Gravity'
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Property
Gdk.ModifierType
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To be added: an object of type 'Gdk.ModifierType'
To be added: an object of type 'Gdk.ModifierType'
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Property
Gdk.WindowTypeHint
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To be added: an object of type 'Gdk.WindowTypeHint'
To be added: an object of type 'Gdk.WindowTypeHint'
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Property
Gtk.Window
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To be added: an object of type 'Gtk.Window'
To be added: an object of type 'Gtk.Window'
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Property
Gtk.Widget
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To be added: an object of type 'Gtk.Widget'
To be added: an object of type 'Gtk.Widget'
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Property
GLib.List
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To be added: an object of type 'GLib.List'
To be added: an object of type 'GLib.List'
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Property
System.String
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To be added: an object of type 'string'
To be added: an object of type 'string'
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Property
System.Boolean
Sets if a Window will be decorated or not ( borderless ).
To be added: an object of type 'bool'
To be added: an object of type 'bool'
With this property you control if a window will be decorated or not.
By default, windows are decorated with a title bar and resize controls. Some window managers
allow to disable these decorations, creating a borderless Window. If you set this property as false,
Gtk# will try to convince the window manager not to decorate the Window.
Property
System.Boolean
Sets if a Window will be resizable by the user or not.
To be added: an object of type 'bool'
To be added: an object of type 'bool'
By default, windows are resizable, so you can change the size of them. But if you set this property
to false, the user won't be able to change the size of them.
Property
Gtk.WindowPosition
Property used for setting/getting the window position.
To be added: an object of type 'Gtk.WindowPosition'
To be added: an object of type 'Gtk.WindowPosition'
This property will alow you to define where a Window must be displayed on the screen.
It work with the Gtk.WindowPosition enum, soy maybe you should check it before use it.
Property
System.Int32
Property used for defining the default height of a window.
To be added: an object of type 'int'
To be added: an object of type 'int'
This property will allow you to define the default height for your Window.
It only define the default one, so if the Window is resized, it won't be able to do
anything.
Property
System.Boolean
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To be added: an object of type 'bool'
To be added: an object of type 'bool'
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Property
System.Boolean
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To be added: an object of type 'bool'
To be added: an object of type 'bool'
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Property
System.Boolean
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To be added: an object of type 'bool'
To be added: an object of type 'bool'
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Property
System.String
Property used for setting the Window Title.
To be added: an object of type 'string'
To be added: an object of type 'string'
This property will allow you to set the Window Title. The Title of a window
will be displayed in its title bar. Since the title bar is rendered by the window managers on
X Window System, the way it appears will depend on the user preferences. This title should help
the users to distinguish a window from others opened. A good title will have the application name
an the actual document, for example.
Property
Gtk.WindowType
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To be added: an object of type 'Gtk.WindowType'
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Property
System.Int32
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To be added: an object of type 'int'
To be added: an object of type 'int'
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Property
Gdk.Pixbuf
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To be added: an object of type 'Gdk.Pixbuf'
To be added: an object of type 'Gdk.Pixbuf'
To be added
Property
System.Boolean
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To be added: an object of type 'bool'
To be added: an object of type 'bool'
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Event
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Event
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Event
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Event
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Event
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Event
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