<Type Name="DisplayOpenedArgs" FullName="GdkSharp.DisplayOpenedArgs"> <TypeSignature Language="C#" Value="public class DisplayOpenedArgs : GtkSharp.SignalArgs" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>gdk-sharp</AssemblyName> <AssemblyPublicKey /> <AssemblyVersion>0.0.0.0</AssemblyVersion> <AssemblyCulture>neutral</AssemblyCulture> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>GtkSharp.SignalArgs</BaseTypeName> </Base> <Interfaces /> <Attributes /> <Members> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public DisplayOpenedArgs ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:GdkSharp.DisplayOpenedArgs" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Display"> <MemberSignature Language="C#" Value="public Gdk.Display Display { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Display</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>a <see cref="T:Gdk.Display" /></returns> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>