<Type Name="IMContext" FullName="Gtk.IMContext">
  <TypeSignature Language="C#" Value="public class IMContext : GLib.Object, IWrapper, IDisposable" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gtk-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>GLib.Object</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="FocusIn">
      <MemberSignature Language="C#" Value="public void FocusIn ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FocusOut">
      <MemberSignature Language="C#" Value="public void FocusOut ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DeleteSurrounding">
      <MemberSignature Language="C#" Value="public bool DeleteSurrounding (int offset, int n_chars);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="offset" Type="System.Int32" />
        <Parameter Name="n_chars" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="offset">To be added: an object of type 'int'</param>
        <param name="n_chars">To be added: an object of type 'int'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FilterKeypress">
      <MemberSignature Language="C#" Value="public bool FilterKeypress (Gdk.EventKey evnt);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="evnt" Type="Gdk.EventKey" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="evnt">To be added: an object of type 'Gdk.EventKey'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Reset">
      <MemberSignature Language="C#" Value="public void Reset ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="protected override void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Disposes the resources associated with the object.</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public IMContext (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">Pointer to the C object.</param>
        <returns>An instance of IMContext, wrapping the C object.</returns>
        <remarks>
          <para>This is an internal constructor, and should not be used by user code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected IMContext ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gtk.IMContext'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ClientWindow">
      <MemberSignature Language="C#" Value="public Gdk.Window ClientWindow { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Window</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'Gdk.Window'</param>
        <returns>To be added: an object of type 'Gdk.Window'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="CursorLocation">
      <MemberSignature Language="C#" Value="public Gdk.Rectangle CursorLocation { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Rectangle</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'Gdk.Rectangle'</param>
        <returns>To be added: an object of type 'Gdk.Rectangle'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="UsePreedit">
      <MemberSignature Language="C#" Value="public bool UsePreedit { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'bool'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PreeditChanged">
      <MemberSignature Language="C#" Value="public event EventHandler PreeditChanged;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PreeditStart">
      <MemberSignature Language="C#" Value="public event EventHandler PreeditStart;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SurroundingDeleted">
      <MemberSignature Language="C#" Value="public event Gtk.SurroundingDeletedHandler SurroundingDeleted;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.SurroundingDeletedHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Commit">
      <MemberSignature Language="C#" Value="public event Gtk.CommitHandler Commit;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.CommitHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="RetrieveSurrounding">
      <MemberSignature Language="C#" Value="public event Gtk.RetrieveSurroundingHandler RetrieveSurrounding;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.RetrieveSurroundingHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PreeditEnd">
      <MemberSignature Language="C#" Value="public event EventHandler PreeditEnd;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetSurrounding">
      <MemberSignature Language="C#" Value="public void SetSurrounding (string text, int cursor_index);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="text" Type="System.String" />
        <Parameter Name="cursor_index" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="text">To be added: an object of type 'string'</param>
        <param name="cursor_index">To be added: an object of type 'int'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetSurrounding">
      <MemberSignature Language="C#" Value="public bool GetSurrounding (string text, out int cursor_index);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="text" Type="System.String" />
        <Parameter Name="cursor_index" Type="System.Int32&amp;" RefType="out" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="text">a <see cref="T:System.String" /></param>
        <param name="cursor_index">a <see cref="T:System.Int32&amp;" /></param>
        <returns>a <see cref="T:System.Boolean" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.GType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:GLib.GType" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="OverridePreeditEnd">
      <MemberSignature Language="C#" Value="protected static void OverridePreeditEnd (GLib.GType gtype);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="OverrideRetrieveSurrounding">
      <MemberSignature Language="C#" Value="protected static void OverrideRetrieveSurrounding (GLib.GType gtype);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="OverrideCommit">
      <MemberSignature Language="C#" Value="protected static void OverrideCommit (GLib.GType gtype);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="OverrideSurroundingDeleted">
      <MemberSignature Language="C#" Value="protected static void OverrideSurroundingDeleted (GLib.GType gtype);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="OverridePreeditStart">
      <MemberSignature Language="C#" Value="protected static void OverridePreeditStart (GLib.GType gtype);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="OverridePreeditChanged">
      <MemberSignature Language="C#" Value="protected static void OverridePreeditChanged (GLib.GType gtype);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnPreeditEnd">
      <MemberSignature Language="C#" Value="protected virtual void OnPreeditEnd ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnRetrieveSurrounding">
      <MemberSignature Language="C#" Value="protected virtual bool OnRetrieveSurrounding ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:System.Boolean" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnCommit">
      <MemberSignature Language="C#" Value="protected virtual void OnCommit (string str);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="str" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="str">a <see cref="T:System.String" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnSurroundingDeleted">
      <MemberSignature Language="C#" Value="protected virtual bool OnSurroundingDeleted (int offset, int n_chars);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="offset" Type="System.Int32" />
        <Parameter Name="n_chars" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="offset">a <see cref="T:System.Int32" /></param>
        <param name="n_chars">a <see cref="T:System.Int32" /></param>
        <returns>a <see cref="T:System.Boolean" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnPreeditStart">
      <MemberSignature Language="C#" Value="protected virtual void OnPreeditStart ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnPreeditChanged">
      <MemberSignature Language="C#" Value="protected virtual void OnPreeditChanged ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected IMContext (GLib.GType gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <returns>a <see cref="T:Gtk.IMContext" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetPreeditString">
      <MemberSignature Language="C#" Value="public int GetPreeditString (string str, Pango.AttrList attrs);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="str" Type="System.String" />
        <Parameter Name="attrs" Type="Pango.AttrList" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="str">a <see cref="T:System.String" /></param>
        <param name="attrs">a <see cref="T:Pango.AttrList" /></param>
        <returns>a <see cref="T:System.Int32" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>