<Type Name="CanvasPoints" FullName="Gnome.CanvasPoints">
  <TypeSignature Language="C#" Value="public sealed struct CanvasPoints;" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gnome-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>A structure to manage an array of points (X and Y coordinates). </summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.ValueType</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes />
  <Members>
    <Member MemberName="Ref">
      <MemberSignature Language="C#" Value="public Gnome.CanvasPoints Ref ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gnome.CanvasPoints</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gnome.CanvasPoints'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Free">
      <MemberSignature Language="C#" Value="public void Free ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CanvasPoints (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="raw">a <see cref="T:System.IntPtr" /></param>
        <returns>a <see cref="T:Gnome.CanvasPoints" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CanvasPoints (int num_points);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="num_points" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="num_points">a <see cref="T:System.Int32" /></param>
        <returns>a <see cref="T:Gnome.CanvasPoints" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected CanvasPoints ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:Gnome.CanvasPoints" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CanvasPoints (double [] coords);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="coords" Type="System.Double[]" />
      </Parameters>
      <Docs>
        <summary>Creates canvas points from x and y coordinates stored in array.</summary>
        <param name="coords">
          <see cref="T:System.Double[]" /> array of coordinates (num_points * 2 in size), X coordinates are stored in the even-numbered indices, and Y coordinates are stored in the odd-numbered indices.</param>
        <returns>a <see cref="T:Gnome.CanvasPoints" /></returns>
        <remarks>
          <example>
            <code lang="C#">
// LineExample.cs - Displays triangle using gnome canvas 
// Compile: mcs -r gtk-sharp.dll -r gnome-sharp.dll LineExample.cs

namespace GnomeSamples {

    using System;
    using Gtk;
    using Gnome;

    public class LineExample  {

        public static int Main (string[] args) {
            Application.Init ();
                        
            Gtk.Window win = new Gtk.Window ("Canvas line example");
            win.DeleteEvent += new DeleteEventHandler (Window_Delete);
                    
            Canvas canvas = new Canvas ();
            win.Add (canvas);
            CanvasLine line = new CanvasLine (canvas.Root ());
            line.Points = new CanvasPoints (new double[]{40,0, 0,80, 80,80, 40,0});                                
                                    
            win.ShowAll ();
            Application.Run ();
            return 0;
        }

        static void Window_Delete (object obj, DeleteEventArgs args) {
            Application.Quit ();
            args.RetVal = true;
       }
    }
}

  </code>
          </example>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.GType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:GLib.GType" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>