<Type Name="DebugFlags" FullName="Vte.DebugFlags">
  <TypeSignature Language="C#" Value="public enum DebugFlags" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>vte-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.IComparable</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IConvertible</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IFormattable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes>
    <Attribute>
      <AttributeName>System.FlagsAttribute</AttributeName>
    </Attribute>
  </Attributes>
  <Members>
    <Member MemberName="Misc">
      <MemberSignature Language="C#" Value="Misc" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Vte.DebugFlags</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Parse">
      <MemberSignature Language="C#" Value="Parse" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Vte.DebugFlags</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Io">
      <MemberSignature Language="C#" Value="Io" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Vte.DebugFlags</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Updates">
      <MemberSignature Language="C#" Value="Updates" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Vte.DebugFlags</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Events">
      <MemberSignature Language="C#" Value="Events" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Vte.DebugFlags</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Signals">
      <MemberSignature Language="C#" Value="Signals" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Vte.DebugFlags</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Selection">
      <MemberSignature Language="C#" Value="Selection" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Vte.DebugFlags</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Substitution">
      <MemberSignature Language="C#" Value="Substitution" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Vte.DebugFlags</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Ring">
      <MemberSignature Language="C#" Value="Ring" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Vte.DebugFlags</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Pty">
      <MemberSignature Language="C#" Value="Pty" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Vte.DebugFlags</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Cursor">
      <MemberSignature Language="C#" Value="Cursor" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Vte.DebugFlags</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Keyboard">
      <MemberSignature Language="C#" Value="Keyboard" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Vte.DebugFlags</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Lifecycle">
      <MemberSignature Language="C#" Value="Lifecycle" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Vte.DebugFlags</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="value__">
      <MemberSignature Language="C#" Value="value__" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>