gdk-sharp0.0.0.0Gtk# is thread aware, but not thread safe; See the Gtk# Thread Programming for details.To be addedTo be addedSystem.ValueTypeFieldGdk.ColorTo be addedTo be addedFieldSystem.UInt32To be addedTo be addedFieldSystem.UInt16To be addedTo be addedFieldSystem.UInt16To be addedTo be addedFieldSystem.UInt16To be addedTo be addedConstructorColor constructor from RGB byte values
Red value (0-255)
Green value (0-255)
Blue value (0-255)
The constructed color structure
This constructs the color from three byte values for red,
green and blue. Notice that the Gdk.Color structure
actually uses 16-bit color values, so the byte values are
mapped into the 16-bit value space. This is just a
convenience routine to initialize this structure.
ConstructorColor constructor from a System.Drawing Color
The color value
The constructed color structure
Use this constructor to create new color values based on
an existing color from a .
MethodSystem.Int32To be added
To be added: an object of type 'string'
To be added: an object of type 'Gdk.Color&'
To be added: an object of type 'int'To be addedMethodGdk.ColorTo be added
To be added: an object of type 'IntPtr'
To be added: an object of type 'Gdk.Color'To be addedMethodSystem.StringTo be addedTo be added: an object of type 'string'To be addedMethodSystem.BooleanTo be added
To be added: an object of type 'Gdk.Color'
To be added: an object of type 'bool'To be addedMethodSystem.VoidTo be addedTo be addedMethodGdk.ColorTo be addedTo be added: an object of type 'Gdk.Color'To be addedMethodSystem.UInt32To be addedTo be added: an object of type 'uint'To be addedPropertySystem.UInt32The GLib Type for Gdk.ColorThe GLib TYpe for the Gdk.Color class.