<Type Name="EventMask" FullName="Gdk.EventMask"> <TypeSignature Language="C#" Maintainer="auto" Value="public enum EventMask" /> <TypeSignature Language="ILAsm" Value=".class public auto ansi sealed EventMask extends System.Enum" /> <AssemblyInfo> <AssemblyName>gdk-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Base> <BaseTypeName>System.Enum</BaseTypeName> </Base> <Attributes> <Attribute> <AttributeName>GLib.GType(typeof(Gdk.EventMaskGType))</AttributeName> </Attribute> <Attribute> <AttributeName>System.Flags</AttributeName> </Attribute> </Attributes> <Docs> <summary>A set of bit-flags to indicate which events a window is to receive. Most of these masks map onto one or more of the <see cref="T:Gdk.EventType" /> event types above.</summary> <remarks>To be added</remarks> </Docs> <Members> <Member MemberName="AllEventsMask"> <MemberSignature Language="C#" Value="AllEventsMask" /> <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask AllEventsMask = int32(4194302)" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>The combination of all the above event masks.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="Button1MotionMask"> <MemberSignature Language="C#" Value="Button1MotionMask" /> <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask Button1MotionMask = int32(32)" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Receive pointer motion events while 1 button is pressed.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="Button2MotionMask"> <MemberSignature Language="C#" Value="Button2MotionMask" /> <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask Button2MotionMask = int32(64)" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Receive pointer motion events while 2 button is pressed.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="Button3MotionMask"> <MemberSignature Language="C#" Value="Button3MotionMask" /> <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask Button3MotionMask = int32(128)" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Receive pointer motion events while 3 button is pressed.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="ButtonMotionMask"> <MemberSignature Language="C#" Value="ButtonMotionMask" /> <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask ButtonMotionMask = int32(16)" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Receive pointer motion events while any button is pressed.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="ButtonPressMask"> <MemberSignature Language="C#" Value="ButtonPressMask" /> <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask ButtonPressMask = int32(256)" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Receive button press events.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="ButtonReleaseMask"> <MemberSignature Language="C#" Value="ButtonReleaseMask" /> <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask ButtonReleaseMask = int32(512)" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Receive button release events.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="EnterNotifyMask"> <MemberSignature Language="C#" Value="EnterNotifyMask" /> <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask EnterNotifyMask = int32(4096)" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Receive window enter events.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="ExposureMask"> <MemberSignature Language="C#" Value="ExposureMask" /> <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask ExposureMask = int32(2)" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Receive expose events.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="FocusChangeMask"> <MemberSignature Language="C#" Value="FocusChangeMask" /> <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask FocusChangeMask = int32(16384)" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Receive focus change events.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="KeyPressMask"> <MemberSignature Language="C#" Value="KeyPressMask" /> <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask KeyPressMask = int32(1024)" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Receive key press events.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="KeyReleaseMask"> <MemberSignature Language="C#" Value="KeyReleaseMask" /> <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask KeyReleaseMask = int32(2048)" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Receive key release events.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="LeaveNotifyMask"> <MemberSignature Language="C#" Value="LeaveNotifyMask" /> <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask LeaveNotifyMask = int32(8192)" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Receive window leave events.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="PointerMotionHintMask"> <MemberSignature Language="C#" Value="PointerMotionHintMask" /> <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask PointerMotionHintMask = int32(8)" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Special mask which is used to reduce the number of <see cref="T:Gdk.EventMask" />.MotionNotify events received</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="PointerMotionMask"> <MemberSignature Language="C#" Value="PointerMotionMask" /> <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask PointerMotionMask = int32(4)" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Receive all pointer motion events.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="PropertyChangeMask"> <MemberSignature Language="C#" Value="PropertyChangeMask" /> <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask PropertyChangeMask = int32(65536)" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Receive property change events.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="ProximityInMask"> <MemberSignature Language="C#" Value="ProximityInMask" /> <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask ProximityInMask = int32(262144)" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Receive proximity in events.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="ProximityOutMask"> <MemberSignature Language="C#" Value="ProximityOutMask" /> <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask ProximityOutMask = int32(524288)" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Receive proximity out events.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="ScrollMask"> <MemberSignature Language="C#" Value="ScrollMask" /> <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask ScrollMask = int32(2097152)" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Receive scroll events.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="StructureMask"> <MemberSignature Language="C#" Value="StructureMask" /> <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask StructureMask = int32(32768)" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Receive events about window configuration change.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="SubstructureMask"> <MemberSignature Language="C#" Value="SubstructureMask" /> <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask SubstructureMask = int32(1048576)" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Receive events about window configuration changes of child windows.</summary> <remarks> </remarks> </Docs> </Member> <Member MemberName="VisibilityNotifyMask"> <MemberSignature Language="C#" Value="VisibilityNotifyMask" /> <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask VisibilityNotifyMask = int32(131072)" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Receive visibility change events.</summary> <remarks> </remarks> </Docs> </Member> </Members> </Type>