<Type Name="EventMask" FullName="Gdk.EventMask">
  <TypeSignature Language="C#" Maintainer="auto" Value="public enum EventMask" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi sealed EventMask extends System.Enum" />
  <AssemblyInfo>
    <AssemblyName>gdk-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Attributes>
    <Attribute>
      <AttributeName>GLib.GType(typeof(Gdk.EventMaskGType))</AttributeName>
    </Attribute>
    <Attribute>
      <AttributeName>System.Flags</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>A set of bit-flags to indicate which events a window is to receive. Most of these masks map onto one or more of the <see cref="T:Gdk.EventType" /> event types above.</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Members>
    <Member MemberName="AllEventsMask">
      <MemberSignature Language="C#" Value="AllEventsMask" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask AllEventsMask = int32(4194302)" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>The combination of all the above event masks.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="Button1MotionMask">
      <MemberSignature Language="C#" Value="Button1MotionMask" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask Button1MotionMask = int32(32)" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Receive pointer motion events while 1 button is pressed.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="Button2MotionMask">
      <MemberSignature Language="C#" Value="Button2MotionMask" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask Button2MotionMask = int32(64)" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Receive pointer motion events while 2 button is pressed.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="Button3MotionMask">
      <MemberSignature Language="C#" Value="Button3MotionMask" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask Button3MotionMask = int32(128)" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Receive pointer motion events while 3 button is pressed.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="ButtonMotionMask">
      <MemberSignature Language="C#" Value="ButtonMotionMask" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask ButtonMotionMask = int32(16)" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Receive pointer motion events while any button is pressed.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="ButtonPressMask">
      <MemberSignature Language="C#" Value="ButtonPressMask" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask ButtonPressMask = int32(256)" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Receive button press events.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="ButtonReleaseMask">
      <MemberSignature Language="C#" Value="ButtonReleaseMask" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask ButtonReleaseMask = int32(512)" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Receive button release events.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="EnterNotifyMask">
      <MemberSignature Language="C#" Value="EnterNotifyMask" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask EnterNotifyMask = int32(4096)" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Receive window enter events.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="ExposureMask">
      <MemberSignature Language="C#" Value="ExposureMask" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask ExposureMask = int32(2)" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Receive expose events.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="FocusChangeMask">
      <MemberSignature Language="C#" Value="FocusChangeMask" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask FocusChangeMask = int32(16384)" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Receive focus change events.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="KeyPressMask">
      <MemberSignature Language="C#" Value="KeyPressMask" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask KeyPressMask = int32(1024)" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Receive key press events.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="KeyReleaseMask">
      <MemberSignature Language="C#" Value="KeyReleaseMask" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask KeyReleaseMask = int32(2048)" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Receive key release events.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="LeaveNotifyMask">
      <MemberSignature Language="C#" Value="LeaveNotifyMask" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask LeaveNotifyMask = int32(8192)" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Receive window leave events.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="PointerMotionHintMask">
      <MemberSignature Language="C#" Value="PointerMotionHintMask" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask PointerMotionHintMask = int32(8)" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Special mask which is used to reduce the number of <see cref="T:Gdk.EventMask" />.MotionNotify events received</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="PointerMotionMask">
      <MemberSignature Language="C#" Value="PointerMotionMask" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask PointerMotionMask = int32(4)" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Receive all pointer motion events.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="PropertyChangeMask">
      <MemberSignature Language="C#" Value="PropertyChangeMask" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask PropertyChangeMask = int32(65536)" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Receive property change events.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="ProximityInMask">
      <MemberSignature Language="C#" Value="ProximityInMask" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask ProximityInMask = int32(262144)" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Receive proximity in events.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="ProximityOutMask">
      <MemberSignature Language="C#" Value="ProximityOutMask" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask ProximityOutMask = int32(524288)" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Receive proximity out events.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="ScrollMask">
      <MemberSignature Language="C#" Value="ScrollMask" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask ScrollMask = int32(2097152)" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Receive scroll events.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="StructureMask">
      <MemberSignature Language="C#" Value="StructureMask" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask StructureMask = int32(32768)" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Receive events about window configuration change.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="SubstructureMask">
      <MemberSignature Language="C#" Value="SubstructureMask" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask SubstructureMask = int32(1048576)" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Receive events about window configuration changes of child windows.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="VisibilityNotifyMask">
      <MemberSignature Language="C#" Value="VisibilityNotifyMask" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.EventMask VisibilityNotifyMask = int32(131072)" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Receive visibility change events.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
  </Members>
</Type>